Searched refs:pOutputRotations (Results 1 – 2 of 2) sorted by relevance
81 float32_t *pOutputRotations, in arm_quaternion2rotation_f32() argument120 vst1q(pOutputRotations, vec0); in arm_quaternion2rotation_f32()121 pOutputRotations += 4; in arm_quaternion2rotation_f32()132 vst1q(pOutputRotations, vec0); in arm_quaternion2rotation_f32()133 pOutputRotations += 4; in arm_quaternion2rotation_f32()135 *pOutputRotations = tmp1 - tmp2; in arm_quaternion2rotation_f32()136 pOutputRotations ++; in arm_quaternion2rotation_f32()144 float32_t *pOutputRotations, in arm_quaternion2rotation_f32() argument171 …pOutputRotations[0 + nb * 9] = xx; pOutputRotations[1 + nb * 9] = xy; pOutputRotations[2 + nb * 9]… in arm_quaternion2rotation_f32()172 …pOutputRotations[3 + nb * 9] = yx; pOutputRotations[4 + nb * 9] = yy; pOutputRotations[5 + nb * 9]… in arm_quaternion2rotation_f32()[all …]
134 float32_t *pOutputRotations,