Searched refs:update (Results 1 – 8 of 8) sorted by relevance
71 Point.prototype.update = function (delta) { method in Point220 Cloth.prototype.update = function () { method in Cloth230 while (i--) this.points[i].update(.016);243 function update() { function247 cloth.update();250 requestAnimFrame(update);289 update();
16 int update; member73 if (ws_conn[wsd].update) { in ws_server_thread()101 ws_conn[wsd].update = 0; in ws_server_thread()122 ws_conn[i].update = 0; in websocket_connect_handler()199 ws_conn[wsd].update = 1; in websocket_data_handler()204 ws_conn[wsd].update = 0; in websocket_data_handler()
6 brew update || brew update
100 …tice - when you use these defines, you have to check this every time you update CivetWeb. It might…
388 It can be used to prepare the document root (e.g., update files, compress997 so updating the config file might be necessary after executable update.
96 * ``git submodule init; git submodule update``
139 …ptions=b;this.elem=a;this.prop=d;if(!b.orig)b.orig={}}});c.fx.prototype={update:function(){this.op… method in c.fx142 this.end;this.pos=this.state=1;this.update();this.options.curAnim[this.prop]=true;for(var f in this…143 …ptions.duration);this.now=this.start+(this.end-this.start)*this.pos;this.update()}return true}};c.…