Searched refs:NumberOfRegions (Results 1 – 3 of 3) sorted by relevance
488 if (AeRegions.NumberOfRegions) in AeRegionHandler()636 AeRegions.NumberOfRegions += 1; in AeRegionHandler()
186 UINT32 NumberOfRegions; member
917 AeRegions.NumberOfRegions = 0; in AeInstallEarlyHandlers()