Searched refs:set_socket_state (Results 1 – 5 of 5) sorted by relevance
199 if (client_ctx->set_socket_state) { in lwm2m_socket_suspend()200 client_ctx->set_socket_state(client_ctx->sock_fd, in lwm2m_socket_suspend()655 if (!ctx || !ctx->set_socket_state) { in hint_socket_state()678 ctx->set_socket_state(ctx->sock_fd, LWM2M_SOCKET_STATE_ONGOING); in hint_socket_state()680 ctx->set_socket_state(ctx->sock_fd, LWM2M_SOCKET_STATE_ONE_RESPONSE); in hint_socket_state()682 ctx->set_socket_state(ctx->sock_fd, LWM2M_SOCKET_STATE_LAST); in hint_socket_state()685 ctx->set_socket_state(ctx->sock_fd, LWM2M_SOCKET_STATE_NO_DATA); in hint_socket_state()
402 client_ctx.set_socket_state = socket_state; in main()
324 void (*set_socket_state)(int fd, enum lwm2m_socket_states state); member
490 .set_socket_state = socket_state, in ZTEST()
808 with ``set_socket_state()`` callback.