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Searched refs:renderer (Results 1 – 5 of 5) sorted by relevance

/Zephyr-latest/drivers/display/
Ddisplay_sdl_bottom.c17 bool use_accelerator, void **window, void **renderer, void **mutex, in sdl_display_init_bottom() argument
31 *renderer = SDL_CreateRenderer(*window, -1, SDL_RENDERER_ACCELERATED); in sdl_display_init_bottom()
33 *renderer = SDL_CreateRenderer(*window, -1, SDL_RENDERER_SOFTWARE); in sdl_display_init_bottom()
36 if (*renderer == NULL) { in sdl_display_init_bottom()
48 SDL_RenderSetLogicalSize(*renderer, width, height); in sdl_display_init_bottom()
50 *texture = SDL_CreateTexture(*renderer, SDL_PIXELFORMAT_ARGB8888, in sdl_display_init_bottom()
58 *read_texture = SDL_CreateTexture(*renderer, SDL_PIXELFORMAT_ARGB8888, in sdl_display_init_bottom()
65 *background_texture = SDL_CreateTexture(*renderer, SDL_PIXELFORMAT_ARGB8888, in sdl_display_init_bottom()
97 SDL_SetRenderDrawColor(*renderer, 0, 0, 0, 0xFF); in sdl_display_init_bottom()
98 SDL_RenderClear(*renderer); in sdl_display_init_bottom()
[all …]
Ddisplay_sdl_bottom.h24 bool use_accelerator, void **window, void **renderer, void **mutex,
29 const uint16_t y, void *renderer, void *mutex, void *texture,
33 const uint16_t y, void *renderer, void *buf, uint16_t pitch,
35 void sdl_display_blanking_off_bottom(void *renderer, void *texture, void *background_texture);
36 void sdl_display_blanking_on_bottom(void *renderer);
37 void sdl_display_cleanup_bottom(void **window, void **renderer, void **mutex, void **texture,
Ddisplay_sdl.c32 void *renderer; member
82 use_accelerator, &disp_data->window, &disp_data->renderer, in sdl_display_init()
267 sdl_display_write_bottom(desc->height, desc->width, x, y, disp_data->renderer, in sdl_display_write()
406 err = sdl_display_read_bottom(desc->height, desc->width, x, y, disp_data->renderer, in sdl_display_read()
439 sdl_display_blanking_off_bottom(disp_data->renderer, disp_data->texture, in sdl_display_blanking_off()
453 sdl_display_blanking_on_bottom(disp_data->renderer); in sdl_display_blanking_on()
499 sdl_display_cleanup_bottom(&disp_data->window, &disp_data->renderer, &disp_data->mutex, in sdl_display_cleanup()
/Zephyr-latest/boards/native/common/sdl/
Dsdl_events_bottom.c19 SDL_Renderer *renderer; in sdl_handle_window_event() local
29 renderer = SDL_GetRenderer(window); in sdl_handle_window_event()
30 if (renderer == NULL) { in sdl_handle_window_event()
33 SDL_RenderPresent(renderer); in sdl_handle_window_event()
/Zephyr-latest/doc/_extensions/zephyr/domain/
D__init__.py689 renderer = SphinxRenderer([TEMPLATES_DIR])
690 rendered = renderer.render(