Searched refs:read_texture (Results 1 – 3 of 3) sorted by relevance
/Zephyr-latest/drivers/display/ |
D | display_sdl_bottom.c | 18 void **texture, void **read_texture, void **background_texture, in sdl_display_init_bottom() argument 58 *read_texture = SDL_CreateTexture(*renderer, SDL_PIXELFORMAT_ARGB8888, in sdl_display_init_bottom() 60 if (*read_texture == NULL) { in sdl_display_init_bottom() 139 void *mutex, void *texture, void *read_texture) in sdl_display_read_bottom() argument 155 SDL_SetRenderTarget(renderer, read_texture); in sdl_display_read_bottom() 183 void **read_texture, void **background_texture) in sdl_display_cleanup_bottom() argument 190 if (*read_texture != NULL) { in sdl_display_cleanup_bottom() 191 SDL_DestroyTexture(*read_texture); in sdl_display_cleanup_bottom() 192 *read_texture = NULL; in sdl_display_cleanup_bottom()
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D | display_sdl_bottom.h | 25 void **texture, void **read_texture, void **background_texture, 34 void *mutex, void *texture, void *read_texture); 38 void **read_texture, void **background_texture);
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D | display_sdl.c | 35 void *read_texture; member 84 &disp_data->read_texture, &disp_data->background_texture, in sdl_display_init() 408 disp_data->texture, disp_data->read_texture); in sdl_display_read() 500 &disp_data->texture, &disp_data->read_texture, in sdl_display_cleanup()
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