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Searched refs:read_texture (Results 1 – 3 of 3) sorted by relevance

/Zephyr-latest/drivers/display/
Ddisplay_sdl_bottom.c18 void **texture, void **read_texture, void **background_texture, in sdl_display_init_bottom() argument
58 *read_texture = SDL_CreateTexture(*renderer, SDL_PIXELFORMAT_ARGB8888, in sdl_display_init_bottom()
60 if (*read_texture == NULL) { in sdl_display_init_bottom()
139 void *mutex, void *texture, void *read_texture) in sdl_display_read_bottom() argument
155 SDL_SetRenderTarget(renderer, read_texture); in sdl_display_read_bottom()
183 void **read_texture, void **background_texture) in sdl_display_cleanup_bottom() argument
190 if (*read_texture != NULL) { in sdl_display_cleanup_bottom()
191 SDL_DestroyTexture(*read_texture); in sdl_display_cleanup_bottom()
192 *read_texture = NULL; in sdl_display_cleanup_bottom()
Ddisplay_sdl_bottom.h25 void **texture, void **read_texture, void **background_texture,
34 void *mutex, void *texture, void *read_texture);
38 void **read_texture, void **background_texture);
Ddisplay_sdl.c35 void *read_texture; member
84 &disp_data->read_texture, &disp_data->background_texture, in sdl_display_init()
408 disp_data->texture, disp_data->read_texture); in sdl_display_read()
500 &disp_data->texture, &disp_data->read_texture, in sdl_display_cleanup()