Searched refs:mb_image (Results 1 – 8 of 8) sorted by relevance
/Zephyr-latest/samples/boards/bbc/microbit/display/src/ |
D | main.c | 13 static struct mb_image smiley = MB_IMAGE({ 0, 1, 0, 1, 0 }, 19 static const struct mb_image scroll[] = { 37 static const struct mb_image animation[] = { 80 struct mb_image pixel = {}; in main()
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/Zephyr-latest/drivers/display/ |
D | mb_display.c | 54 const struct mb_image *img; /* Array of images to show */ 62 static inline const struct mb_image *get_font(char ch) in get_font() 80 static int update_content(struct mb_display *disp, const struct mb_image *img) in update_content() 83 .buf_size = sizeof(struct mb_image), in update_content() 88 struct mb_image tmp_img; in update_content() 92 for (int i = 0; i < sizeof(struct mb_image); i++) { in update_content() 114 static int start_image(struct mb_display *disp, const struct mb_image *img) in start_image() 145 static const struct mb_image *current_img(struct mb_display *disp) in current_img() 158 static const struct mb_image *next_img(struct mb_display *disp) in next_img() 196 struct mb_image img; in update_scroll() [all …]
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D | mb_font.h | 11 extern const struct mb_image mb_font[MB_FONT_COUNT];
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D | mb_font.c | 11 const struct mb_image mb_font[MB_FONT_COUNT] = {
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/Zephyr-latest/samples/bluetooth/mesh/src/ |
D | microbit.c | 18 static const struct mb_image onoff[] = { 64 const struct mb_image arrow = MB_IMAGE({ 0, 0, 1, 0, 0 }, in board_output_number() 81 const struct mb_image smile = MB_IMAGE({ 0, 1, 0, 1, 0 }, in board_prov_complete()
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/Zephyr-latest/include/zephyr/display/ |
D | mb_display.h | 37 struct mb_image { struct 133 const struct mb_image *img, uint8_t img_count);
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/Zephyr-latest/samples/bluetooth/mesh_demo/src/ |
D | microbit.c | 146 const struct mb_image hops_img[] = { in board_heartbeat() 196 static const struct mb_image attn_img[] = { in board_attention()
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/Zephyr-latest/samples/boards/bbc/microbit/pong/src/ |
D | main.c | 285 struct mb_image img = MB_IMAGE({ 0, 1, 0, 1, 0 }, in game_ended() 294 struct mb_image img = MB_IMAGE({ 0, 1, 0, 1, 0 }, in game_ended() 540 struct mb_image img = { }; in main()
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