Searched refs:indev (Results 1 – 4 of 4) sorted by relevance
23 return common_data->indev; in lvgl_input_get_indev()26 static void lvgl_input_read_cb(lv_indev_t *indev, lv_indev_data_t *data) in lvgl_input_read_cb() argument28 const struct device *dev = lv_indev_get_user_data(indev); in lvgl_input_read_cb()34 if (lv_indev_get_type(indev) == LV_INDEV_TYPE_ENCODER) { in lvgl_input_read_cb()57 common_data->indev = lv_indev_create(); in lvgl_input_register_driver()59 if (common_data->indev == NULL) { in lvgl_input_register_driver()63 lv_indev_set_type(common_data->indev, indev_type); in lvgl_input_register_driver()64 lv_indev_set_read_cb(common_data->indev, lvgl_input_read_cb); in lvgl_input_register_driver()65 lv_indev_set_user_data(common_data->indev, (void *)dev); in lvgl_input_register_driver()
60 lv_indev_set_button_points(data->indev, (const lv_point_t *)cfg->coordinates); in lvgl_button_input_init()
23 lv_indev_t *indev; member
164 ${LVGL_DIR}/src/indev/lv_indev.c165 ${LVGL_DIR}/src/indev/lv_indev_scroll.c