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Searched refs:disp_data (Results 1 – 4 of 4) sorted by relevance

/Zephyr-latest/drivers/display/
Ddisplay_sdl.c55 struct sdl_display_data *disp_data = dev->data; in sdl_display_init() local
61 disp_data->current_pixel_format = in sdl_display_init()
82 use_accelerator, &disp_data->window, &disp_data->renderer, in sdl_display_init()
83 &disp_data->mutex, &disp_data->texture, in sdl_display_init()
84 &disp_data->read_texture, &disp_data->background_texture, in sdl_display_init()
94 disp_data->display_on = false; in sdl_display_init()
232 struct sdl_display_data *disp_data = dev->data; in sdl_display_write() local
253 if (disp_data->current_pixel_format == PIXEL_FORMAT_ARGB_8888) { in sdl_display_write()
254 sdl_display_write_argb8888(disp_data->buf, desc, buf); in sdl_display_write()
255 } else if (disp_data->current_pixel_format == PIXEL_FORMAT_RGB_888) { in sdl_display_write()
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Ddisplay_dummy.c27 struct dummy_display_data *disp_data = dev->data; in dummy_display_init() local
29 disp_data->current_pixel_format = PIXEL_FORMAT_ARGB_8888; in dummy_display_init()
86 struct dummy_display_data *disp_data = dev->data; in dummy_display_get_capabilities() local
95 capabilities->current_pixel_format = disp_data->current_pixel_format; in dummy_display_get_capabilities()
103 struct dummy_display_data *disp_data = dev->data; in dummy_display_set_pixel_format() local
105 disp_data->current_pixel_format = pixel_format; in dummy_display_set_pixel_format()
/Zephyr-latest/modules/lvgl/
Dlvgl.c25 struct lvgl_disp_data disp_data = { variable
246 disp_data.display_dev = display_dev; in lvgl_init()
247 display_get_capabilities(display_dev, &disp_data.cap); in lvgl_init()
249 display = lv_display_create(disp_data.cap.x_resolution, disp_data.cap.y_resolution); in lvgl_init()
253 lv_display_set_user_data(display, &disp_data); in lvgl_init()
/Zephyr-latest/modules/lvgl/input/
Dlvgl_pointer_input.c36 struct lvgl_disp_data *disp_data = (struct lvgl_disp_data *)lv_display_get_user_data(disp); in lvgl_pointer_process_event() local
37 struct display_capabilities *cap = &disp_data->cap; in lvgl_pointer_process_event()