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Searched refs:SOUND_WALL (Results 1 – 1 of 1) sorted by relevance

/Zephyr-latest/samples/boards/bbc/microbit/pong/src/
Dmain.c117 SOUND_WALL, /* Ball has hit a wall */ enumerator
140 case SOUND_WALL: in sound_set()
344 sound_set(SOUND_WALL); in game_refresh()
357 sound_set(SOUND_WALL); in game_refresh()
361 sound_set(SOUND_WALL); in game_refresh()