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Searched refs:BALL_POS_Y_MIN (Results 1 – 1 of 1) sorted by relevance

/Zephyr-latest/samples/boards/bbc/microbit/pong/src/
Dmain.c41 #define BALL_POS_Y_MIN 0 /* Maximum ball Y coordinate */ macro
232 return (ball_pos.y >= BALL_POS_Y_MIN); in ball_visible()
340 if (ball_vel.y < 0 && ball_pos.y < BALL_POS_Y_MIN) { in game_refresh()