Searched refs:BALL_POS_Y_MIN (Results 1 – 1 of 1) sorted by relevance
41 #define BALL_POS_Y_MIN 0 /* Maximum ball Y coordinate */ macro232 return (ball_pos.y >= BALL_POS_Y_MIN); in ball_visible()340 if (ball_vel.y < 0 && ball_pos.y < BALL_POS_Y_MIN) { in game_refresh()