Searched refs:is_mono (Results 1 – 3 of 3) sorted by relevance
213 const bool is_mono = chan_allocation == BT_AUDIO_LOCATION_MONO_AUDIO; in bap_usb_add_frame_to_usb() local235 (is_mono && in bap_usb_add_frame_to_usb()265 } else if (is_mono) { in bap_usb_add_frame_to_usb()291 } else if (is_mono) { in bap_usb_add_frame_to_usb()345 const bool is_mono = sh_stream->lc3_chan_allocation == BT_AUDIO_LOCATION_MONO_AUDIO; in stream_cb() local353 } else if (has_left || is_mono) { in stream_cb()428 const bool is_mono = sh_stream->lc3_chan_allocation == BT_AUDIO_LOCATION_MONO_AUDIO; in bap_usb_can_get_full_sdu() local438 } else if (has_left || is_mono) { in bap_usb_can_get_full_sdu()510 const bool is_mono = chan_alloc == BT_AUDIO_LOCATION_MONO_AUDIO; in bap_usb_get_frame() local513 if (is_left || is_mono) { in bap_usb_get_frame()
223 const bool is_mono = sh_stream->lc3_chan_allocation == BT_AUDIO_LOCATION_MONO_AUDIO; in get_lc3_chan_alloc_from_index() local234 } else if (is_mono) { in get_lc3_chan_alloc_from_index()
212 const bool is_mono = in lc3_decoder_thread() local228 } else if (is_mono) { in lc3_decoder_thread()