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28 
29 /**
30  * @file
31  *   This file implements the AnnounceSender.
32  */
33 
34 #include "announce_sender.hpp"
35 
36 #include <openthread/platform/radio.h>
37 
38 #include "common/code_utils.hpp"
39 #include "common/locator_getters.hpp"
40 #include "common/log.hpp"
41 #include "common/random.hpp"
42 #include "instance/instance.hpp"
43 #include "meshcop/meshcop.hpp"
44 #include "meshcop/meshcop_tlvs.hpp"
45 #include "radio/radio.hpp"
46 
47 namespace ot {
48 
49 RegisterLogModule("AnnounceSender");
50 
51 //---------------------------------------------------------------------------------------------------------------------
52 // AnnounceSenderBase
53 
AnnounceSenderBase(Instance & aInstance,Timer::Handler aHandler)54 AnnounceSenderBase::AnnounceSenderBase(Instance &aInstance, Timer::Handler aHandler)
55     : InstanceLocator(aInstance)
56     , mPeriod(0)
57     , mJitter(0)
58     , mCount(0)
59     , mChannel(0)
60     , mStartingChannel(kChannelIteratorFirst)
61     , mTimer(aInstance, aHandler)
62 {
63 }
64 
SendAnnounce(uint8_t aCount)65 void AnnounceSenderBase::SendAnnounce(uint8_t aCount)
66 {
67     if (IsRunning())
68     {
69         mCount += aCount;
70         ExitNow();
71     }
72 
73     VerifyOrExit((mPeriod != 0) && !mChannelMask.IsEmpty());
74 
75     SelectStartingChannel();
76 
77     mCount   = aCount;
78     mChannel = mStartingChannel;
79 
80     mTimer.Start(Random::NonCrypto::GetUint32InRange(0, mJitter + 1));
81 
82 exit:
83     return;
84 }
85 
Stop(void)86 void AnnounceSenderBase::Stop(void)
87 {
88     mTimer.Stop();
89     mCount = 0;
90 }
91 
SetChannelMask(Mac::ChannelMask aChannelMask)92 void AnnounceSenderBase::SetChannelMask(Mac::ChannelMask aChannelMask)
93 {
94     mChannelMask = aChannelMask;
95     mChannelMask.Intersect(Get<Mac::Mac>().GetSupportedChannelMask());
96 
97     VerifyOrExit(!mChannelMask.IsEmpty(), Stop());
98     SelectStartingChannel();
99 
100 exit:
101     return;
102 }
103 
SetStartingChannel(uint8_t aStartingChannel)104 void AnnounceSenderBase::SetStartingChannel(uint8_t aStartingChannel)
105 {
106     mStartingChannel = aStartingChannel;
107     SelectStartingChannel();
108 }
109 
SelectStartingChannel(void)110 void AnnounceSenderBase::SelectStartingChannel(void)
111 {
112     // If the starting channel is not set or it is not present
113     // in the channel mask, then start from the first channel
114     // in the mask.
115 
116     VerifyOrExit(!mChannelMask.IsEmpty());
117     VerifyOrExit((mStartingChannel == kChannelIteratorFirst) || !mChannelMask.ContainsChannel(mStartingChannel));
118 
119     mStartingChannel = kChannelIteratorFirst;
120     IgnoreError(mChannelMask.GetNextChannel(mStartingChannel));
121 
122 exit:
123     return;
124 }
125 
HandleTimer(void)126 void AnnounceSenderBase::HandleTimer(void)
127 {
128     Get<Mle::MleRouter>().SendAnnounce(mChannel);
129 
130     // Go to the next channel in the mask. If we have reached the end
131     // of the channel mask, we start over from the first channel in
132     // the mask. Once we get back to `mStartingChannel` we have
133     // finished one full cycle and can decrement `mCount`.
134 
135     while (mChannelMask.GetNextChannel(mChannel) != kErrorNone)
136     {
137         mChannel = kChannelIteratorFirst;
138     }
139 
140     if ((mChannel == mStartingChannel) && (mCount != 0))
141     {
142         mCount--;
143         VerifyOrExit(mCount != 0);
144     }
145 
146     mTimer.Start(Random::NonCrypto::AddJitter(mPeriod, mJitter));
147 
148 exit:
149     return;
150 }
151 
152 //---------------------------------------------------------------------------------------------------------------------
153 // AnnounceSender
154 
155 #if OPENTHREAD_CONFIG_ANNOUNCE_SENDER_ENABLE
156 
AnnounceSender(Instance & aInstance)157 AnnounceSender::AnnounceSender(Instance &aInstance)
158     : AnnounceSenderBase(aInstance, AnnounceSender::HandleTimer)
159     , mTrickleTimer(aInstance, AnnounceSender::HandleTrickleTimer)
160 {
161     SetJitter(kMaxJitter);
162 }
163 
UpdateOnReceivedAnnounce(void)164 void AnnounceSender::UpdateOnReceivedAnnounce(void) { mTrickleTimer.IndicateConsistent(); }
165 
Stop(void)166 void AnnounceSender::Stop(void)
167 {
168     AnnounceSenderBase::Stop();
169     mTrickleTimer.Stop();
170     LogInfo("Stopped");
171 }
172 
HandleTimer(Timer & aTimer)173 void AnnounceSender::HandleTimer(Timer &aTimer) { aTimer.Get<AnnounceSender>().AnnounceSenderBase::HandleTimer(); }
174 
HandleTrickleTimer(TrickleTimer & aTimer)175 void AnnounceSender::HandleTrickleTimer(TrickleTimer &aTimer) { aTimer.Get<AnnounceSender>().HandleTrickleTimer(); }
176 
HandleTrickleTimer(void)177 void AnnounceSender::HandleTrickleTimer(void)
178 {
179     // The trickle timer handler is called when
180     // we do not receive enough Announce messages
181     // within the current interval and therefore
182     // the device itself needs to send Announce.
183     // We then request one more cycle of Announce
184     // message transmissions.
185 
186     SendAnnounce(1);
187     LogInfo("Schedule tx for one cycle");
188 }
189 
HandleNotifierEvents(Events aEvents)190 void AnnounceSender::HandleNotifierEvents(Events aEvents)
191 {
192     if (aEvents.Contains(kEventThreadRoleChanged))
193     {
194         HandleRoleChanged();
195     }
196 
197     if (aEvents.Contains(kEventActiveDatasetChanged))
198     {
199         HandleActiveDatasetChanged();
200     }
201 
202     if (aEvents.Contains(kEventThreadChannelChanged))
203     {
204         HandleThreadChannelChanged();
205     }
206 }
207 
HandleRoleChanged(void)208 void AnnounceSender::HandleRoleChanged(void)
209 {
210     switch (Get<Mle::Mle>().GetRole())
211     {
212     case Mle::kRoleLeader:
213     case Mle::kRoleRouter:
214         break;
215 
216     case Mle::kRoleChild:
217 #if OPENTHREAD_FTD
218         if (Get<Mle::MleRouter>().IsRouterEligible() && Get<Mle::Mle>().IsRxOnWhenIdle())
219         {
220             break;
221         }
222 #endif
223 
224         OT_FALL_THROUGH;
225 
226     case Mle::kRoleDisabled:
227     case Mle::kRoleDetached:
228         Stop();
229         ExitNow();
230     }
231 
232     // Start the trickle timer with same min and max interval as the
233     // desired Announce Tx cycle interval.
234 
235     mTrickleTimer.Start(TrickleTimer::kModeTrickle, kInterval, kInterval, kRedundancyConstant);
236     LogInfo("Started");
237 
238 exit:
239     return;
240 }
241 
HandleActiveDatasetChanged(void)242 void AnnounceSender::HandleActiveDatasetChanged(void)
243 {
244     Mac::ChannelMask channelMask;
245 
246     SuccessOrExit(Get<MeshCoP::ActiveDatasetManager>().GetChannelMask(channelMask));
247     VerifyOrExit(!channelMask.IsEmpty());
248 
249     VerifyOrExit(channelMask != GetChannelMask());
250 
251     SetChannelMask(channelMask);
252     SetPeriod(kTxInterval / channelMask.GetNumberOfChannels());
253     LogInfo("ChannelMask:%s, period:%lu", GetChannelMask().ToString().AsCString(), ToUlong(GetPeriod()));
254 
255     // When channel mask is changed, we also check and update the PAN
256     // channel. This handles the case where `ThreadChannelChanged` event
257     // may be received and processed before `ActiveDatasetChanged`
258     // event.
259 
260     HandleThreadChannelChanged();
261 
262 exit:
263     return;
264 }
265 
HandleThreadChannelChanged(void)266 void AnnounceSender::HandleThreadChannelChanged(void)
267 {
268     SetStartingChannel(Get<Mac::Mac>().GetPanChannel());
269     LogInfo("StartingChannel:%d", GetStartingChannel());
270 }
271 
272 #endif // OPENTHREAD_CONFIG_ANNOUNCE_SENDER_ENABLE
273 
274 } // namespace ot
275