1 /**
2  * @file lv_keyboard.h
3  *
4  */
5 
6 #ifndef LV_KEYBOARD_H
7 #define LV_KEYBOARD_H
8 
9 #ifdef __cplusplus
10 extern "C" {
11 #endif
12 
13 /*********************
14  *      INCLUDES
15  *********************/
16 #include "../lv_conf_internal.h"
17 
18 #if LV_USE_KEYBOARD != 0
19 
20 /*Testing of dependencies*/
21 #if LV_USE_BTNMATRIX == 0
22 #error "lv_kb: lv_btnm is required. Enable it in lv_conf.h (LV_USE_BTNMATRIX  1) "
23 #endif
24 
25 #if LV_USE_TEXTAREA == 0
26 #error "lv_kb: lv_ta is required. Enable it in lv_conf.h (LV_USE_TEXTAREA  1) "
27 #endif
28 
29 #include "../lv_core/lv_obj.h"
30 #include "lv_btnmatrix.h"
31 
32 /*********************
33  *      DEFINES
34  *********************/
35 #define LV_KEYBOARD_CTRL_BTN_FLAGS (LV_BTNMATRIX_CTRL_NO_REPEAT | LV_BTNMATRIX_CTRL_CLICK_TRIG)
36 
37 /**********************
38  *      TYPEDEFS
39  **********************/
40 
41 /** Current keyboard mode. */
42 enum {
43     LV_KEYBOARD_MODE_TEXT_LOWER,
44     LV_KEYBOARD_MODE_TEXT_UPPER,
45     LV_KEYBOARD_MODE_SPECIAL,
46     LV_KEYBOARD_MODE_NUM,
47 };
48 typedef uint8_t lv_keyboard_mode_t;
49 
50 /*Data of keyboard*/
51 typedef struct {
52     lv_btnmatrix_ext_t btnm; /*Ext. of ancestor*/
53     /*New data for this type */
54     lv_obj_t * ta;          /*Pointer to the assigned text area*/
55     lv_keyboard_mode_t mode;      /*Key map type*/
56     uint8_t cursor_mng : 1; /*1: automatically show/hide cursor when a text area is assigned or left*/
57 } lv_keyboard_ext_t;
58 
59 enum {
60     LV_KEYBOARD_PART_BG,
61     LV_KEYBOARD_PART_BTN,
62 };
63 typedef uint8_t lv_keyboard_style_t;
64 
65 /**********************
66  * GLOBAL PROTOTYPES
67  **********************/
68 
69 /**
70  * Create a keyboard objects
71  * @param par pointer to an object, it will be the parent of the new keyboard
72  * @param copy pointer to a keyboard object, if not NULL then the new object will be copied from it
73  * @return pointer to the created keyboard
74  */
75 lv_obj_t * lv_keyboard_create(lv_obj_t * par, const lv_obj_t * copy);
76 
77 /*=====================
78  * Setter functions
79  *====================*/
80 
81 /**
82  * Assign a Text Area to the Keyboard. The pressed characters will be put there.
83  * @param kb pointer to a Keyboard object
84  * @param ta pointer to a Text Area object to write there
85  */
86 void lv_keyboard_set_textarea(lv_obj_t * kb, lv_obj_t * ta);
87 
88 /**
89  * Set a new a mode (text or number map)
90  * @param kb pointer to a Keyboard object
91  * @param mode the mode from 'lv_keyboard_mode_t'
92  */
93 void lv_keyboard_set_mode(lv_obj_t * kb, lv_keyboard_mode_t mode);
94 
95 /**
96  * Automatically hide or show the cursor of the current Text Area
97  * @param kb pointer to a Keyboard object
98  * @param en true: show cursor on the current text area, false: hide cursor
99  */
100 void lv_keyboard_set_cursor_manage(lv_obj_t * kb, bool en);
101 
102 /**
103  * Set a new map for the keyboard
104  * @param kb pointer to a Keyboard object
105  * @param mode keyboard map to alter 'lv_keyboard_mode_t'
106  * @param map pointer to a string array to describe the map.
107  *            See 'lv_btnmatrix_set_map()' for more info.
108  */
109 void lv_keyboard_set_map(lv_obj_t * kb, lv_keyboard_mode_t mode, const char * map[]);
110 
111 /**
112  * Set the button control map (hidden, disabled etc.) for the keyboard. The
113  * control map array will be copied and so may be deallocated after this
114  * function returns.
115  * @param kb pointer to a keyboard object
116  * @param mode keyboard ctrl map to alter 'lv_keyboard_mode_t'
117  * @param ctrl_map pointer to an array of `lv_btn_ctrl_t` control bytes.
118  *                 See: `lv_btnmatrix_set_ctrl_map` for more details.
119  */
120 void lv_keyboard_set_ctrl_map(lv_obj_t * kb, lv_keyboard_mode_t mode, const lv_btnmatrix_ctrl_t ctrl_map[]);
121 
122 /*=====================
123  * Getter functions
124  *====================*/
125 
126 /**
127  * Assign a Text Area to the Keyboard. The pressed characters will be put there.
128  * @param kb pointer to a Keyboard object
129  * @return pointer to the assigned Text Area object
130  */
131 lv_obj_t * lv_keyboard_get_textarea(const lv_obj_t * kb);
132 
133 /**
134  * Set a new a mode (text or number map)
135  * @param kb pointer to a Keyboard object
136  * @return the current mode from 'lv_keyboard_mode_t'
137  */
138 lv_keyboard_mode_t lv_keyboard_get_mode(const lv_obj_t * kb);
139 
140 /**
141  * Get the current cursor manage mode.
142  * @param kb pointer to a Keyboard object
143  * @return true: show cursor on the current text area, false: hide cursor
144  */
145 bool lv_keyboard_get_cursor_manage(const lv_obj_t * kb);
146 
147 /**
148  * Get the current map of a keyboard
149  * @param kb pointer to a keyboard object
150  * @return the current map
151  */
lv_keyboard_get_map_array(const lv_obj_t * kb)152 static inline const char ** lv_keyboard_get_map_array(const lv_obj_t * kb)
153 {
154     return lv_btnmatrix_get_map_array(kb);
155 }
156 
157 /*=====================
158  * Other functions
159  *====================*/
160 
161 /**
162  * Default keyboard event to add characters to the Text area and change the map.
163  * If a custom `event_cb` is added to the keyboard this function be called from it to handle the
164  * button clicks
165  * @param kb pointer to a  keyboard
166  * @param event the triggering event
167  */
168 void lv_keyboard_def_event_cb(lv_obj_t * kb, lv_event_t event);
169 
170 /**********************
171  *      MACROS
172  **********************/
173 
174 #endif /*LV_USE_KEYBOARD*/
175 
176 #ifdef __cplusplus
177 } /* extern "C" */
178 #endif
179 
180 #endif /*LV_KEYBOARD_H*/
181