1 /**
2  * @file lv_refr.h
3  *
4  */
5 
6 #ifndef LV_REFR_H
7 #define LV_REFR_H
8 
9 #ifdef __cplusplus
10 extern "C" {
11 #endif
12 
13 /*********************
14  *      INCLUDES
15  *********************/
16 #include "lv_obj.h"
17 #include <stdbool.h>
18 
19 /*********************
20  *      DEFINES
21  *********************/
22 
23 #define LV_REFR_TASK_PRIO LV_TASK_PRIO_MID
24 
25 /**********************
26  *      TYPEDEFS
27  **********************/
28 
29 /**********************
30  *  STATIC PROTOTYPES
31  **********************/
32 
33 /**********************
34  *  STATIC VARIABLES
35  **********************/
36 
37 /**********************
38  *      MACROS
39  **********************/
40 
41 /**********************
42  *   GLOBAL FUNCTIONS
43  **********************/
44 
45 /**
46  * Initialize the screen refresh subsystem
47  */
48 void _lv_refr_init(void);
49 
50 /**
51  * Redraw the invalidated areas now.
52  * Normally the redrawing is periodically executed in `lv_timer_handler` but a long blocking process
53  * can prevent the call of `lv_timer_handler`. In this case if the GUI is updated in the process
54  * (e.g. progress bar) this function can be called when the screen should be updated.
55  * @param disp pointer to display to refresh. NULL to refresh all displays.
56  */
57 void lv_refr_now(lv_disp_t * disp);
58 
59 /**
60  * Redrawn on object an all its children using the passed draw context
61  * @param draw  pointer to an initialized draw context
62  * @param obj   the start object from the redraw should start
63  */
64 void lv_obj_redraw(lv_draw_ctx_t * draw_ctx, lv_obj_t * obj);
65 
66 /**
67  * Invalidate an area on display to redraw it
68  * @param area_p pointer to area which should be invalidated (NULL: delete the invalidated areas)
69  * @param disp pointer to display where the area should be invalidated (NULL can be used if there is
70  * only one display)
71  */
72 void _lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p);
73 
74 /**
75  * Get the display which is being refreshed
76  * @return the display being refreshed
77  */
78 lv_disp_t * _lv_refr_get_disp_refreshing(void);
79 
80 /**
81  * Set the display which is being refreshed.
82  * It shouldn't be used directly by the user.
83  * It can be used to trick the drawing functions about there is an active display.
84  * @param the display being refreshed
85  */
86 void _lv_refr_set_disp_refreshing(lv_disp_t * disp);
87 
88 #if LV_USE_PERF_MONITOR
89 /**
90  * Reset FPS counter
91  */
92 void lv_refr_reset_fps_counter(void);
93 
94 /**
95  * Get the average FPS
96  * @return the average FPS
97  */
98 uint32_t lv_refr_get_fps_avg(void);
99 #endif
100 
101 /**
102  * Called periodically to handle the refreshing
103  * @param timer pointer to the timer itself
104  */
105 void _lv_disp_refr_timer(lv_timer_t * timer);
106 
107 /**********************
108  *   STATIC FUNCTIONS
109  **********************/
110 
111 #ifdef __cplusplus
112 } /*extern "C"*/
113 #endif
114 
115 #endif /*LV_REFR_H*/
116