1 /* ef_acos.c -- float version of e_acos.c.
2 * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
3 */
4
5 /*
6 * ====================================================
7 * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
8 *
9 * Developed at SunPro, a Sun Microsystems, Inc. business.
10 * Permission to use, copy, modify, and distribute this
11 * software is freely granted, provided that this notice
12 * is preserved.
13 * ====================================================
14 */
15
16 #include "fdlibm.h"
17
18 static const float one = 1.0000000000e+00, /* 0x3F800000 */
19 pi = 3.1415925026e+00, /* 0x40490fda */
20 pio2_hi = 1.5707962513e+00, /* 0x3fc90fda */
21 pio2_lo = 7.5497894159e-08, /* 0x33a22168 */
22 pS0 = 1.6666667163e-01, /* 0x3e2aaaab */
23 pS1 = -3.2556581497e-01, /* 0xbea6b090 */
24 pS2 = 2.0121252537e-01, /* 0x3e4e0aa8 */
25 pS3 = -4.0055535734e-02, /* 0xbd241146 */
26 pS4 = 7.9153501429e-04, /* 0x3a4f7f04 */
27 pS5 = 3.4793309169e-05, /* 0x3811ef08 */
28 qS1 = -2.4033949375e+00, /* 0xc019d139 */
29 qS2 = 2.0209457874e+00, /* 0x4001572d */
30 qS3 = -6.8828397989e-01, /* 0xbf303361 */
31 qS4 = 7.7038154006e-02; /* 0x3d9dc62e */
32
33 float
acosf(float x)34 acosf(float x)
35 {
36 float z, p, q, r, w, s, c, df;
37 __int32_t hx, ix;
38 GET_FLOAT_WORD(hx, x);
39 ix = hx & 0x7fffffff;
40 if (ix == 0x3f800000) { /* |x|==1 */
41 if (hx > 0)
42 return 0.0; /* acos(1) = 0 */
43 else
44 return pi + (float)2.0 * pio2_lo; /* acos(-1)= pi */
45 } else if (ix > 0x3f800000) { /* |x| >= 1 */
46 return __math_invalidf(x); /* acos(|x|>1) is NaN */
47 }
48 if (ix < 0x3f000000) { /* |x| < 0.5 */
49 if (ix <= 0x23000000)
50 return pio2_hi + pio2_lo; /*if|x|<2**-57*/
51 z = x * x;
52 p = z * (pS0 + z * (pS1 + z * (pS2 + z * (pS3 + z * (pS4 + z * pS5)))));
53 q = one + z * (qS1 + z * (qS2 + z * (qS3 + z * qS4)));
54 r = p / q;
55 return pio2_hi - (x - (pio2_lo - x * r));
56 } else if (hx < 0) { /* x < -0.5 */
57 z = (one + x) * (float)0.5;
58 p = z * (pS0 + z * (pS1 + z * (pS2 + z * (pS3 + z * (pS4 + z * pS5)))));
59 q = one + z * (qS1 + z * (qS2 + z * (qS3 + z * qS4)));
60 s = sqrtf(z);
61 r = p / q;
62 w = r * s - pio2_lo;
63 return pi - (float)2.0 * (s + w);
64 } else { /* x > 0.5 */
65 __int32_t idf;
66 z = (one - x) * (float)0.5;
67 s = sqrtf(z);
68 df = s;
69 GET_FLOAT_WORD(idf, df);
70 SET_FLOAT_WORD(df, idf & 0xfffff000);
71 c = (z - df * df) / (s + df);
72 p = z * (pS0 + z * (pS1 + z * (pS2 + z * (pS3 + z * (pS4 + z * pS5)))));
73 q = one + z * (qS1 + z * (qS2 + z * (qS3 + z * qS4)));
74 r = p / q;
75 w = r * s + c;
76 return (float)2.0 * (df + w);
77 }
78 }
79
80 _MATH_ALIAS_f_f(acos)
81