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40 /* PROLOG END TAG zYx                                              */
41 #ifdef __SPU__
42 #ifndef _TRUNCF4_H_
43 #define _TRUNCF4_H_	1
44 
45 #include <spu_intrinsics.h>
46 
47 /*
48  * FUNCTION
49  *      vector float _truncf4(vector float x)
50  *
51  * DESCRIPTION
52  *      The _truncf4 function truncates the elements of the input vector
53  *      downwards (towards zero) to the nearest integer.
54  *
55  */
_truncf4(vector float x)56 static __inline vector float _truncf4(vector float x)
57 {
58   vec_int4 exp;
59   vec_uint4 or_mask, and_mask, mask;
60   vec_float4 out;
61 
62   // Construct a mask to remove the fraction bits. The mask
63   // depends on the exponent of the floating point
64   // input value.
65   exp = spu_sub(127, spu_and(spu_rlmask((vec_int4) x, -23), 0xFF));
66 
67   // Be sure to always preserve the sign bit
68   or_mask = spu_rlmask(spu_cmpgt(exp, 0),-1);
69 
70   and_mask = spu_rlmask(spu_splats((unsigned int)0x7FFFFF), exp);
71   mask = spu_or(spu_and(and_mask, spu_cmpgt(exp, -31)), or_mask);
72 
73   // Apply the mask and return the result.
74 
75   out = spu_andc(x, (vec_float4) (mask));
76   return (out);
77 }
78 #endif /* _TRUNCF4_H_ */
79 #endif /* __SPU__ */
80