1 /*
2   (C) Copyright 2001,2006,
3   International Business Machines Corporation,
4   Sony Computer Entertainment, Incorporated,
5   Toshiba Corporation,
6 
7   All rights reserved.
8 
9   Redistribution and use in source and binary forms, with or without
10   modification, are permitted provided that the following conditions are met:
11 
12     * Redistributions of source code must retain the above copyright notice,
13   this list of conditions and the following disclaimer.
14     * Redistributions in binary form must reproduce the above copyright
15   notice, this list of conditions and the following disclaimer in the
16   documentation and/or other materials provided with the distribution.
17     * Neither the names of the copyright holders nor the names of their
18   contributors may be used to endorse or promote products derived from this
19   software without specific prior written permission.
20 
21   THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
22   IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
23   TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
24   PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
25   OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
26   EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
27   PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
28   PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
29   LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
30   NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
31   SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 */
33 #ifndef _REMQUOF_H_
34 #define _REMQUOF_H_	1
35 
36 #include <spu_intrinsics.h>
37 #include "headers/vec_literal.h"
38 
39 
_remquof(float x,float y,int * quo)40 static __inline float _remquof(float x, float y, int *quo)
41 {
42   int n;
43   vec_int4 quotient;
44   vec_int4 four = { 4, 4, 4, 4 };
45   vec_uint4 vx, vy, z, y2, y4;
46   vec_uint4 abs_x, abs_y, abs_2x, abs_8y;
47   vec_uint4 exp_x, exp_y;
48   vec_uint4 zero_x, zero_y;
49   vec_uint4 logb_x, logb_y;
50   vec_uint4 mant_x, mant_y;
51   vec_uint4 not_ge, overflow, quo_pos;
52   vec_uint4 result, result0, resultx, cnt, sign, bias;
53   vec_uint4 sign_mask = VEC_SPLAT_U32(0x80000000);
54   vec_uint4 implied_1 = VEC_SPLAT_U32(0x00800000);
55   vec_uint4 mant_mask = VEC_SPLAT_U32(0x007FFFFF);
56 
57   vx = (vec_uint4)spu_promote(x, 0);
58   vy = (vec_uint4)spu_promote(y, 0);
59 
60   abs_x = spu_andc(vx, sign_mask);
61   abs_y = spu_andc(vy, sign_mask);
62 
63   abs_8y = spu_add(abs_y, VEC_SPLAT_U32(0x01800000)); /* abs_2y = 8 * abs_y */
64 
65   sign = spu_and(vx, sign_mask);
66 
67   quo_pos = spu_cmpgt((vec_int4)spu_and(spu_xor(vx, vy), sign_mask), -1);
68 
69   /* Compute abs_x = fmodf(abs_x, 8*abs_y). If y is greater than 0.125*SMAX
70    * (SMAX is the maximum representable float), then return abs_x.
71    */
72   {
73     /* Determine ilogb of abs_x and abs_8y and
74      * extract the mantissas (mant_x, mant_y)
75      */
76     exp_x  = spu_rlmask(abs_x, -23);
77     exp_y  = spu_rlmask(abs_8y, -23);
78 
79     resultx = spu_or(spu_cmpgt(abs_8y, abs_x), spu_cmpgt(abs_y, VEC_SPLAT_U32(0x7E7FFFFF)));
80 
81     zero_x = spu_cmpeq(exp_x, 0);
82     zero_y = spu_cmpeq(exp_y, 0);
83 
84     logb_x = spu_add(exp_x, -127);
85     logb_y = spu_add(exp_y, -127);
86 
87     mant_x = spu_andc(spu_sel(implied_1, abs_x, mant_mask), zero_x);
88     mant_y = spu_andc(spu_sel(implied_1, abs_8y, mant_mask), zero_y);
89 
90     /* Compute fixed point fmod of mant_x and mant_y. Set the flag,
91      * result0, to all ones if we detect that the final result is
92      * ever 0.
93      */
94     result0 = spu_or(zero_x, zero_y);
95 
96     n = spu_extract(spu_sub(logb_x, logb_y), 0);
97 
98 
99     while (n-- > 0) {
100       z = spu_sub(mant_x, mant_y);
101 
102       result0 = spu_or(spu_cmpeq(z, 0), result0);
103 
104       mant_x = spu_sel(spu_add(mant_x, mant_x), spu_add(z, z),
105                        spu_cmpgt((vec_int4)z, -1));
106     }
107 
108     z = spu_sub(mant_x, mant_y);
109     mant_x = spu_sel(mant_x, z, spu_cmpgt((vec_int4)z, -1));
110 
111     result0 = spu_or(spu_cmpeq(mant_x, 0), result0);
112 
113     /* Convert the result back to floating point and restore
114      * the sign. If we flagged the result to be zero (result0),
115      * zero it. If we flagged the result to equal its input x,
116      * (resultx) then return x.
117      */
118     cnt = spu_add(spu_cntlz(mant_x), -8);
119 
120     mant_x = spu_rl(spu_andc(mant_x, implied_1), (vec_int4)cnt);
121 
122     exp_y = spu_sub(exp_y, cnt);
123     result0 = spu_orc(result0, spu_cmpgt((vec_int4)exp_y, 0)); /* zero denorm results */
124     exp_y = spu_rl(exp_y, 23);
125 
126     result = spu_sel(exp_y, mant_x, mant_mask);
127     abs_x = spu_sel(spu_andc(result, spu_rlmask(result0, -1)), abs_x, resultx);
128   }
129 
130   /* if (x >= 4*y)
131    *   x -= 4*y
132    *   quotient = 4
133    * else
134    *   quotient = 0
135    */
136   y4 = spu_andc(spu_add(abs_y, VEC_SPLAT_U32(0x01000000)), zero_y);
137 
138   overflow = spu_cmpgt(abs_y, VEC_SPLAT_U32(0x7EFFFFFF));
139   not_ge = spu_or(spu_cmpgt(y4, abs_x), overflow);
140 
141   abs_x = spu_sel((vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)y4), abs_x, not_ge);
142   quotient = spu_andc (four, (vec_int4)not_ge);
143 
144   /* if (x >= 2*y
145    *   x -= 2*y
146    *   quotient += 2
147    */
148   y2 = spu_andc(spu_add(abs_y, implied_1), zero_y);
149   not_ge = spu_cmpgt(y2, abs_x);
150 
151   abs_x = spu_sel((vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)y2), abs_x, not_ge);
152   quotient = spu_sel(spu_add(quotient, 2), quotient, not_ge);
153 
154   /* if (2*x > y)
155    *     x -= y
156    *     if (2*x >= y) x -= y
157    */
158   abs_2x = spu_add(abs_x, implied_1);
159   bias = spu_cmpgt(abs_2x, abs_y);
160   abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)abs_y), bias);
161   quotient = spu_sub(quotient, (vec_int4)bias);
162 
163   bias = spu_andc(bias, spu_rlmaska((vec_uint4)spu_msub((vec_float4)abs_x, VEC_SPLAT_F32(2.0f), (vec_float4)abs_y), -31));
164   abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)abs_y), bias);
165   quotient = spu_sub(quotient, (vec_int4)bias);
166 
167   /* Generate a correct final sign
168    */
169   result = spu_xor(abs_x, sign);
170 
171   quotient = spu_and(quotient, 7);
172   quotient = spu_sel(spu_sub(0, quotient), quotient, quo_pos);
173 
174   *quo = spu_extract(quotient, 0);
175 
176   return (spu_extract((vec_float4)result, 0));
177 }
178 #endif /* _REMQUOF_H_ */
179