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40 /* PROLOG END TAG zYx                                              */
41 #ifdef __SPU__
42 
43 #ifndef _COSF4_H_
44 #define _COSF4_H_	1
45 
46 
47 #include <spu_intrinsics.h>
48 
49 #include "cos_sin.h"
50 
51 /*
52  * FUNCTION
53  *	vector float _cosf4(vector float angle)
54  *
55  * DESCRIPTION
56  *	The _cosf4 function computes the cosine of a vector of angles
57  *      (expressed in radians) to an accuracy of single precision floating
58  *       point.
59  *
60  */
_cosf4(vector float angle)61 static __inline vector float _cosf4(vector float angle)
62 {
63   vec_int4   octant;
64   vec_uint4  select;
65   vec_float4 cos, sin;
66   vec_float4 toggle_sign, answer;
67 
68   /* Range reduce the input angle x into the range -PI/4 to PI/4
69    * by performing simple modulus.
70    */
71   MOD_PI_OVER_FOUR_F(angle, octant);
72 
73   /* Compute the cosine and sine of the range reduced input.
74    */
75   COMPUTE_COS_SIN_F(angle, cos, sin);
76 
77   /* For each SIMD element, select which result (cos or sin) to use
78    * with a sign correction depending upon the octant of the original
79    * angle (Maclaurin series).
80    *
81    *   octants      angles     select  sign toggle
82    *   -------   ------------  ------  -----------
83    *     0          0 to 45     cos        no
84    *    1,2        45 to 135    sin        yes
85    *    3,4       135 to 225    cos        yes
86    *    5,6       225 to 315    sin        no
87    *     7        315 to 360    cos        no
88    */
89   toggle_sign = (vec_float4)spu_sl(spu_and(spu_add(octant, 2), 4), 29);
90   select = spu_cmpeq(spu_and(octant, 2), 0);
91 
92   answer = spu_xor(spu_sel(sin, cos, select), toggle_sign);
93 
94   return (answer);
95 
96 }
97 
98 #endif /* _COSF4_H_ */
99 #endif /* __SPU__ */
100