1 /* kf_sin.c -- float version of k_sin.c
2  * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
3  */
4 
5 /*
6  * ====================================================
7  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
8  *
9  * Developed at SunPro, a Sun Microsystems, Inc. business.
10  * Permission to use, copy, modify, and distribute this
11  * software is freely granted, provided that this notice
12  * is preserved.
13  * ====================================================
14  */
15 
16 #include "fdlibm.h"
17 
18 static const float half = 5.0000000000e-01, /* 0x3f000000 */
19     S1 = -1.6666667163e-01, /* 0xbe2aaaab */
20     S2 = 8.3333337680e-03, /* 0x3c088889 */
21     S3 = -1.9841270114e-04, /* 0xb9500d01 */
22     S4 = 2.7557314297e-06, /* 0x3638ef1b */
23     S5 = -2.5050759689e-08, /* 0xb2d72f34 */
24     S6 = 1.5896910177e-10; /* 0x2f2ec9d3 */
25 
26 float
__kernel_sinf(float x,float y,int iy)27 __kernel_sinf(float x, float y, int iy)
28 {
29     float z, r, v;
30     __int32_t ix;
31     GET_FLOAT_WORD(ix, x);
32     ix &= 0x7fffffff; /* high word of x */
33     if (ix < 0x32000000) /* |x| < 2**-27 */
34         return __math_inexactf(x); /* generate inexact */
35     z = x * x;
36     v = z * x;
37     r = S2 + z * (S3 + z * (S4 + z * (S5 + z * S6)));
38     if (iy == 0)
39         return x + v * (S1 + z * r);
40     else
41         return x - ((z * (half * y - v * r) - y) - v * S1);
42 }
43