1/*Using LVGL with Arduino requires some extra steps: 2 *Be sure to read the docs here: https://docs.lvgl.io/master/get-started/platforms/arduino.html */ 3 4#include <lvgl.h> 5#include <TFT_eSPI.h> 6 7/*To use the built-in examples and demos of LVGL uncomment the includes below respectively. 8 *You also need to copy `lvgl/examples` to `lvgl/src/examples`. Similarly for the demos `lvgl/demos` to `lvgl/src/demos`. 9 Note that the `lv_examples` library is for LVGL v7 and you shouldn't install it for this version (since LVGL v8) 10 as the examples and demos are now part of the main LVGL library. */ 11 12/*Change to your screen resolution*/ 13static const uint16_t screenWidth = 480; 14static const uint16_t screenHeight = 320; 15 16static lv_disp_draw_buf_t draw_buf; 17static lv_color_t buf[ screenWidth * 10 ]; 18 19TFT_eSPI tft = TFT_eSPI(screenWidth, screenHeight); /* TFT instance */ 20 21#if LV_USE_LOG != 0 22/* Serial debugging */ 23void my_print(const char * buf) 24{ 25 Serial.printf(buf); 26 Serial.flush(); 27} 28#endif 29 30/* Display flushing */ 31void my_disp_flush( lv_disp_t *disp, const lv_area_t *area, lv_color_t *color_p ) 32{ 33 uint32_t w = ( area->x2 - area->x1 + 1 ); 34 uint32_t h = ( area->y2 - area->y1 + 1 ); 35 36 tft.startWrite(); 37 tft.setAddrWindow( area->x1, area->y1, w, h ); 38 tft.pushColors( ( uint16_t * )&color_p->full, w * h, true ); 39 tft.endWrite(); 40 41 lv_disp_flush_ready( disp ); 42} 43 44/*Read the touchpad*/ 45void my_touchpad_read( lv_indev_t * indev_driver, lv_indev_data_t * data ) 46{ 47 uint16_t touchX, touchY; 48 49 bool touched = tft.getTouch( &touchX, &touchY, 600 ); 50 51 if( !touched ) 52 { 53 data->state = LV_INDEV_STATE_REL; 54 } 55 else 56 { 57 data->state = LV_INDEV_STATE_PR; 58 59 /*Set the coordinates*/ 60 data->point.x = touchX; 61 data->point.y = touchY; 62 63 Serial.print( "Data x " ); 64 Serial.println( touchX ); 65 66 Serial.print( "Data y " ); 67 Serial.println( touchY ); 68 } 69} 70 71void setup() 72{ 73 Serial.begin( 115200 ); /* prepare for possible serial debug */ 74 75 String LVGL_Arduino = "Hello Arduino! "; 76 LVGL_Arduino += String('V') + lv_version_major() + "." + lv_version_minor() + "." + lv_version_patch(); 77 78 Serial.println( LVGL_Arduino ); 79 Serial.println( "I am LVGL_Arduino" ); 80 81 lv_init(); 82 83#if LV_USE_LOG != 0 84 lv_log_register_print_cb( my_print ); /* register print function for debugging */ 85#endif 86 87 tft.begin(); /* TFT init */ 88 tft.setRotation( 3 ); /* Landscape orientation, flipped */ 89 90 /*Set the touchscreen calibration data, 91 the actual data for your display can be acquired using 92 the Generic -> Touch_calibrate example from the TFT_eSPI library*/ 93 uint16_t calData[5] = { 275, 3620, 264, 3532, 1 }; 94 tft.setTouch( calData ); 95 96 lv_disp_draw_buf_init( &draw_buf, buf, NULL, screenWidth * 10 ); 97 98 /*Initialize the display*/ 99 static lv_disp_t disp_drv; 100 lv_disp_drv_init( &disp_drv ); 101 /*Change the following line to your display resolution*/ 102 disp_drv.hor_res = screenWidth; 103 disp_drv.ver_res = screenHeight; 104 disp_drv.flush_cb = my_disp_flush; 105 disp_drv.draw_buf = &draw_buf; 106 lv_disp_drv_register( &disp_drv ); 107 108 /*Initialize the (dummy) input device driver*/ 109 static lv_indev_t indev_drv; 110 lv_indev_drv_init( &indev_drv ); 111 indev_drv.type = LV_INDEV_TYPE_POINTER; 112 indev_drv.read_cb = my_touchpad_read; 113 lv_indev_drv_register( &indev_drv ); 114 115#if 0 116 /* Create simple label */ 117 lv_obj_t *label = lv_label_create( lv_scr_act() ); 118 lv_label_set_text( label, LVGL_Arduino.c_str() ); 119 lv_obj_align( label, LV_ALIGN_CENTER, 0, 0 ); 120#else 121 /* Try an example from the lv_examples Arduino library 122 make sure to include it as written above. 123 lv_example_btn_1(); 124 */ 125 126 // uncomment one of these demos 127 lv_demo_widgets(); // OK 128 // lv_demo_benchmark(); // OK 129 // lv_demo_keypad_encoder(); // works, but I haven't an encoder 130 // lv_demo_music(); // NOK 131 // lv_demo_printer(); 132 // lv_demo_stress(); // seems to be OK 133#endif 134 Serial.println( "Setup done" ); 135} 136 137void loop() 138{ 139 lv_timer_handler(); /* let the GUI do its work */ 140 delay( 5 ); 141} 142