1# Text area (lv_textarea)
2
3## Overview
4
5The Text Area is a [Base object](widgets/obj) with a [Label](/widgets/core/label) and a cursor on it.
6Texts or characters can be added to it.
7Long lines are wrapped and when the text becomes long enough the Text area can be scrolled.
8
9One line mode and password modes are supported.
10
11## Parts and Styles
12- `LV_PART_MAIN` The background of the text area. Uses all the typical background style properties and the text related style properties including `text_align` to align the text to the left, right or center.
13- `LV_PART_SCROLLBAR` The scrollbar that is shown when the text is too long.
14- `LV_PART_SELECTED` Determines the style of the [selected text](/widgets/core/label.html#text-selection). Only `text_color` and `bg_color` style properties can be used. `bg_color` should be set directly on the label of the text area.
15- `LV_PART_CURSOR` Marks the position where the characters are inserted. The cursor's area is always the bounding box of the current character.
16A block cursor can be created by adding a background color and background opacity to `LV_PART_CURSOR`'s style. The create line cursor leave the cursor transparent and set a left border.
17The `anim_time` style property sets the cursor's blink time.
18- `LV_PART_TEXTAREA_PLACEHOLDER` Unique to Text Area, allows styling the placeholder text.
19
20## Usage
21
22### Add text
23
24You can insert text or characters to the current cursor's position with:
25
26- `lv_textarea_add_char(textarea, 'c')`
27- `lv_textarea_add_text(textarea, "insert this text")`
28
29To add wide characters like `'á'`, `'ß'` or CJK characters use `lv_textarea_add_text(ta, "á")`.
30
31`lv_textarea_set_text(ta, "New text")` changes the whole text.
32
33### Placeholder
34
35A placeholder text can be specified - which is displayed when the Text area is empty - with `lv_textarea_set_placeholder_text(ta, "Placeholder text")`
36
37### Delete character
38
39To delete a character from the left of the current cursor position use `lv_textarea_del_char(textarea)`.
40To delete from the right use `lv_textarea_del_char_forward(textarea)`
41
42### Move the cursor
43
44The cursor position can be modified directly like `lv_textarea_set_cursor_pos(textarea, 10)`.
45The `0` position means "before the first characters",
46`LV_TA_CURSOR_LAST` means "after the last character"
47
48You can step the cursor with
49- `lv_textarea_cursor_right(textarea)`
50- `lv_textarea_cursor_left(textarea)`
51- `lv_textarea_cursor_up(textarea)`
52- `lv_textarea_cursor_down(textarea)`
53
54If `lv_textarea_set_cursor_click_pos(textarea, true)` is applied the cursor will jump to the position where the Text area was clicked.
55
56### Hide the cursor
57The cursor is always visible, however it can be a good idea to style it to be visible only in `LV_STATE_FOCUSED` state.
58
59### One line mode
60The Text area can be configured to be on a single line with `lv_textarea_set_one_line(textarea, true)`.
61In this mode the height is set automatically to show only one line, line break characters are ignored, and word wrap is disabled.
62
63### Password mode
64The text area supports password mode which can be enabled with `lv_textarea_set_password_mode(textarea, true)`.
65
66By default, if the `•` ([Bullet, U+2022](http://www.fileformat.info/info/unicode/char/2022/index.htm)) character exists in the font, the entered characters are converted to it after some time or when a new character is entered. If `•` does not exist in the font, `*` will be used. You can override the default character with `lv_textarea_set_password_bullet(textarea, "x")`.
67
68In password mode `lv_textarea_get_text(textarea)` returns the actual text entered, not the bullet characters.
69
70The visibility time can be adjusted with `LV_TEXTAREA_DEF_PWD_SHOW_TIME)` in `lv_conf.h`.
71
72### Accepted characters
73You can set a list of accepted characters with `lv_textarea_set_accepted_chars(textarea, "0123456789.+-")`.
74Other characters will be ignored.
75
76### Max text length
77The maximum number of characters can be limited with `lv_textarea_set_max_length(textarea, max_char_num)`
78
79
80### Very long texts
81If there is a very long text in the Text area (e.g. > 20k characters), scrolling and drawing might be slow.
82However, by enabling `LV_LABEL_LONG_TXT_HINT   1` in `lv_conf.h` the performance can be hugely improved.
83This will save some additional information about the label to speed up its drawing.
84Using `LV_LABEL_LONG_TXT_HINT` the scrolling and drawing will as fast as with "normal" short texts.
85
86### Select text
87Any part of the text can be selected if enabled with `lv_textarea_set_text_selection(textarea, true)`.
88This works much like when you select text on your PC with your mouse.
89
90## Events
91- `LV_EVENT_INSERT` Sent right before a character or text is inserted.
92The event parameter is the text about to be inserted. `lv_textarea_set_insert_replace(textarea, "New text")` replaces the text to insert.
93The new text cannot be in a local variable which is destroyed when the event callback exists. `""` means do not insert anything.
94- `LV_EVENT_VALUE_CHANGED` Sent when the content of the text area has been changed.
95- `LV_EVENT_READY` Sent when `LV_KEY_ENTER` is pressed (or sent) to a one line text area.
96
97See the events of the [Base object](/widgets/obj) too.
98
99Learn more about [Events](/overview/event).
100
101## Keys
102- `LV_KEY_UP/DOWN/LEFT/RIGHT` Move the cursor
103- `Any character` Add the character to the current cursor position
104
105Learn more about [Keys](/overview/indev).
106
107## Example
108
109```eval_rst
110
111.. include:: ../../../examples/widgets/textarea/index.rst
112
113```
114
115## API
116
117```eval_rst
118
119.. doxygenfile:: lv_textarea.h
120  :project: lvgl
121
122```
123