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/Zephyr-latest/samples/drivers/mbox/
Dsample.yaml21 - "Pong \\(on channel\\)"
40 - "Pong \\(on channel 18\\)"
58 - "Pong \\(on channel 14\\)"
72 - "Pong \\(on channel 12\\)"
87 - "Pong \\(on channel 20\\)"
105 - "Pong \\(on channel 20\\)"
122 - "Pong \\(on channel 20\\)"
DREADME.rst42 Pong (on channel 0)
44 Pong (on channel 0)
47 Pong (on channel 0)
49 Pong (on channel 0)
59 Pong (on channel 1)
61 Pong (on channel 1)
/Zephyr-latest/samples/boards/bbc/microbit/pong/
DREADME.rst2 :name: Pong game
4 Play pong as single player or over Bluetooth between two micro:bit devices.
9 Play pong as single player or over Bluetooth between two micro:bit
29 :zephyr-app: samples/boards/bbc/microbit/pong
Dsample.yaml2 name: Pong game using BBC Micro:bit
4 sample.board.bbc_microbit.pong:
DCMakeLists.txt6 project(pong) project
Dprj.conf6 CONFIG_BT_DEVICE_NAME="Zephyr Pong"
/Zephyr-latest/tests/drivers/mbox/mbox_data/src/
Dmain.c159 * @brief MBOX Data transfer by ping pong for first set of channels
173 * @brief MBOX Data transfer by ping pong for second set of channels
184 * @brief MBOX Data transfer by ping pong for third set of channels
195 * @brief MBOX Data transfer by ping pong for forth set of channels
/Zephyr-latest/tests/misc/test_build/src/
Dmain.c65 /* invoke routine to ping-pong hello messages with threadA */ in threadB()
85 /* invoke routine to ping-pong hello messages with threadB */ in threadA()
/Zephyr-latest/samples/drivers/stepper/generic/
DREADME.rst46 [00:00:00.876,000] <inf> stepper: mode: ping pong relative
48 [00:00:01.237,000] <inf> stepper: mode: ping pong absolute
/Zephyr-latest/samples/drivers/stepper/generic/src/
Dmain.c100 LOG_INF("mode: ping pong relative\n"); in main()
105 LOG_INF("mode: ping pong absolute\n"); in main()
/Zephyr-latest/samples/subsys/tracing/src/
Dmain.c81 /* invoke routine to ping-pong hello messages with threadA */ in threadB()
113 /* invoke routine to ping-pong hello messages with threadB */ in threadA()
/Zephyr-latest/samples/synchronization/src/
Dmain.c81 /* invoke routine to ping-pong hello messages with thread_b */ in thread_a_entry_point()
94 /* invoke routine to ping-pong hello messages with thread_a */ in thread_b_entry_point()
/Zephyr-latest/samples/drivers/ipm/ipm_mcux/src/
Dmain_master.c18 /* Show current ping-pong counter value */ in ping_ipm_callback()
/Zephyr-latest/include/zephyr/net/
Dwebsocket.h41 #define WEBSOCKET_FLAG_PONG 0x00000020 /**< Pong message */
50 WEBSOCKET_OPCODE_PONG = 0x0A, /**< Pong message */
141 * @param opcode Operation code (text, binary, ping, pong, close)
/Zephyr-latest/samples/drivers/mbox/src/
Dmain.c15 printk("Pong (on channel %d)\n", channel_id); in callback()
/Zephyr-latest/samples/boards/bbc/microbit/pong/src/
Dble.c21 #include "pong.h"
184 printk("Pong service discovered\n"); in discover_func()
194 printk("Pong characteristic discovered\n"); in discover_func()
205 printk("Pong CCC discovered\n"); in discover_func()
Dmain.c19 #include "pong.h"
/Zephyr-latest/samples/drivers/mbox/remote/src/
Dmain.c19 printk("Pong (on channel %d)\n", channel_id); in callback()
/Zephyr-latest/doc/hardware/peripherals/sensor/
Dread_and_decode.rst40 * Requesting multiple reads to the same device for Ping-Pong (double buffering)
/Zephyr-latest/samples/drivers/mbox_data/
DREADME.rst13 Sample will ping-pong up to 4 bytes of data between two cores via two mbox channels.
/Zephyr-latest/drivers/clock_control/
Dclock_control_agilex5_ll.c190 /* Division setting for ping pong counter in clock slice */ in get_mpu_clk()
/Zephyr-latest/include/zephyr/drivers/
Di2s.h196 /** @brief Ping pong mode
198 * In ping pong mode TX output will keep alternating between a ping buffer
199 * and a pong buffer. This is normally used in audio streams when one buffer
/Zephyr-latest/samples/subsys/shell/shell_module/src/
Dmain.c93 shell_print(sh, "pong"); in cmd_demo_ping()
/Zephyr-latest/tests/subsys/ipc/ipc_sessions/remote/src/
Dremote.c164 LOG_ERR("PONG response failed: %d", ret); in ep_recv()
/Zephyr-latest/subsys/net/lib/websocket/
Dwebsocket.c74 return "PONG"; in opcode2str()
693 /* Text, binary, ping, pong or close ? */ in websocket_send_msg()

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