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/lvgl-3.6.0/src/draw/sw/
Dlv_draw_sw_dither.c54 /*The apply the algorithm for this patch*/ in lv_dither_ordered_hor()
77 /*Extract patch for working with, selected pseudo randomly*/ in lv_dither_ordered_ver()
80 /*The apply the algorithm for this patch*/ in lv_dither_ordered_ver()
/lvgl-3.6.0/
D.codecov.yml7 patch: off
/lvgl-3.6.0/.github/workflows/
Dcheck_style.yml28 if ! (git diff --exit-code --color=always | tee /tmp/lvgl_diff.patch); then
/lvgl-3.6.0/src/extra/
DREADME.md26 - 9 patch button: Similar to [lv_imgbtn](https://docs.lvgl.io/8.0/widgets/extra/imgbtn.html) but 9 …
/lvgl-3.6.0/scripts/release/
Dpatch.py5 # patch.py -c <commit-list> -b <branch-list> [-p] [-t]
/lvgl-3.6.0/docs/intro/
Dindex.md76 - Patch version for backward-compatible bug fixes. E.g. v6.1.1, v6.1.2
/lvgl-3.6.0/docs/
DCHANGELOG.md1486 - start to implement release/patch [`1626a0c`](https://github.com/lvgl/lvgl/commit/1626a0c029504f26…
1488 - add basic patch release script [`1c3ecf1`](https://github.com/lvgl/lvgl/commit/1c3ecf1cc14f5501a3…
2102 - Merge new features and fixes directly into `master` and release a patch or minor releases every 2…