Searched full:stats (Results 1 – 8 of 8) sorted by relevance
4212 void lodepng_color_stats_init(LodePNGColorStats * stats) in lodepng_color_stats_init() argument4214 /*stats*/ in lodepng_color_stats_init()4215 stats->colored = 0; in lodepng_color_stats_init()4216 stats->key = 0; in lodepng_color_stats_init()4217 stats->key_r = stats->key_g = stats->key_b = 0; in lodepng_color_stats_init()4218 stats->alpha = 0; in lodepng_color_stats_init()4219 stats->numcolors = 0; in lodepng_color_stats_init()4220 stats->bits = 1; in lodepng_color_stats_init()4221 stats->numpixels = 0; in lodepng_color_stats_init()4223 stats->allow_palette = 1; in lodepng_color_stats_init()[all …]
811 /*user settings for computing/using the stats*/816 void lodepng_color_stats_init(LodePNGColorStats * stats);818 /*Get a LodePNGColorStats of the image. The stats must already have been inited.820 unsigned lodepng_compute_color_stats(LodePNGColorStats * stats,
82 {"STATS", "إحصائيات"},127 {"STATS", "统计"},
16 STATS: ~
16 STATS: 统计
16 STATS: إحصائيات
91 Speaking of memory leaks, you can also acquire stats of the memory used by LVGL95 uart$ lvgl stats memory
112 lv_label_set_text(label, _("STATS")); in left_cont_create()