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/Zephyr-Core-3.5.0/samples/subsys/display/cfb/
DREADME.rst1 .. zephyr:code-sample:: character-frame-buffer
2 :name: Character frame buffer
5 Display character strings using the Character Frame Buffer (CFB).
10 This sample displays character strings using the Character Frame Buffer
/Zephyr-Core-3.5.0/drivers/console/
Dipm_console_sender.c18 static int consoleOut(int character) in consoleOut() argument
20 if (character == '\r') { in consoleOut()
21 return character; in consoleOut()
25 * We just stash the character into the id field and don't supply in consoleOut()
28 ipm_send(ipm_console_device, 1, character, NULL, 0); in consoleOut()
30 return character; in consoleOut()
Dram_console.c22 static int ram_console_out(int character) in ram_console_out() argument
24 ram_console[pos] = (char)character; in ram_console_out()
26 return character; in ram_console_out()
Djailhouse_debug_console.c13 * @brief Output one character to SIMULATOR console
14 * @param c Character to output
15 * @return The character passed as input.
Defi_console.c26 * @brief Output one character to EFI console
30 * @param c Character to output
32 * @return The character passed as input.
Dxtensa_sim_console.c12 * @brief Output one character to SIMULATOR console
13 * @param c Character to output
14 * @return The character passed as input.
Drtt_console.c37 static int rtt_console_out(int character) in rtt_console_out() argument
39 char c = (char)character; in rtt_console_out()
78 return character; in rtt_console_out()
/Zephyr-Core-3.5.0/samples/subsys/console/getchar/
DREADME.rst4 Use console_getchar() to read an input character from the console.
12 character or blocks waiting for one. Using this function, it should be
14 process console input character by character. The sample also allows to
15 see key/character codes as returned by the function.
40 hex values and in character form. Be sure to press Enter, Up/Down, etc.
/Zephyr-Core-3.5.0/subsys/debug/
Dgdbstub_backend.h32 * @brief Output a character
34 * @param ch Character to send
39 * @brief Receive a character
42 * character to return.
44 * @return A character
/Zephyr-Core-3.5.0/subsys/fb/
DKconfig7 bool "Character framebuffer for dot matrix displays"
9 Character framebuffer for dot matrix displays.
20 bool "Character Framebuffer shell"
32 Character Framebuffer Display Driver Name
/Zephyr-Core-3.5.0/subsys/shell/
Dshell_wildcard.h16 SHELL_WILDCARD_NOT_FOUND /* wildcard character not found */
25 /* Function returns true if string contains wildcard character: '?' or '*'
29 * @retval true wildcard character found
30 * @retval false wildcard character not found
Dshell_vt100.h73 /* Set United Kingdom G0 character set */
75 /* Set United Kingdom G1 character set */
77 /* Set United States G0 character set */
79 /* Set United States G1 character set */
85 /* Set G0 alternate character ROM */
87 /* Set G1 alternate character ROM */
97 /* Turn off character attributes */
99 /* Turn off character attributes */
/Zephyr-Core-3.5.0/include/zephyr/drivers/
Dauxdisplay.h55 /** @brief Used for setting character append position */
57 /** Each character will be placed to the right of existing characters */
60 /** Each character will be placed to the left of existing characters */
79 /** Number of character columns */
82 /** Number of character rows */
97 /** Width (in pixels) of a custom character, supplied custom characters should match. */
100 /** Height (in pixels) of a custom character, supplied custom characters should match. */
116 /** @brief Structure for a custom character. */
118 /** Custom character index on the display */
121 /** Custom character pixel data, a character must be valid for a display consisting
[all …]
/Zephyr-Core-3.5.0/drivers/serial/
Duart_ql_usbserialport_s3b.c45 * @brief Output a character in polled mode.
50 * @param c Character to send
64 * @param c Pointer to character
66 * @return 0 if a character arrived, -1 if the input buffer if empty.
Duart_native_ptty.c124 * @brief Output a character towards the serial port
127 * @param out_char Character to send.
158 * @param p_char Pointer to character.
160 * @retval 0 If a character arrived and was stored in p_char
161 * @retval -1 If no character was available to read
187 * @param p_char Pointer to character.
189 * @retval 0 If a character arrived and was stored in p_char
190 * @retval -1 If no character was available to read
/Zephyr-Core-3.5.0/dts/bindings/spi/
Dnordic,nrf-spis.yaml15 Default character. Character clocked out when the slave was not
/Zephyr-Core-3.5.0/samples/subsys/console/getline/
DREADME.rst17 If you are interested in character by character console input, see
40 will be printed back, with a hex code of the last character, to show that
/Zephyr-Core-3.5.0/scripts/west_commands/zspdx/
Dspdxids.py9 Converts a character to an SPDX-ID-safe character.
12 - c: character to test
/Zephyr-Core-3.5.0/subsys/console/
DKconfig17 bool "Character by character input and output"
/Zephyr-Core-3.5.0/include/zephyr/display/
Dcfb.h9 * @brief Public Monochrome Character Framebuffer API
24 * @brief Public Monochrome Character Framebuffer API
25 * @defgroup monochrome_character_framebuffer Monochrome Character Framebuffer
66 * @param _fc Character mapped to first font element.
67 * @param _lc Character mapped to last font element.
236 * @brief Initialize Character Framebuffer.
/Zephyr-Core-3.5.0/lib/os/
Dprintk.c11 * Low-level debugging output. Platform installs a character output routine at
37 * @brief Default character output routine that does nothing
38 * @param c Character to swallow
58 * @brief Install the character output routine for printk
61 * routine that outputs one ASCII character at a time.
70 * @brief Get the current character output routine for printk
/Zephyr-Core-3.5.0/include/zephyr/console/
Dconsole.h57 * Return next input character from console. If no characters available,
65 * @return 0-255: a character read, including control characters.
72 * Puts a character into console output buffer. It will be sent
99 * @return A pointer to a line read, not including EOL character(s).
/Zephyr-Core-3.5.0/samples/drivers/lcd_cyclonev_socdk/src/
Dcommands.h30 * [addr] 1 byte Custom character address, 0 – 7
31 * [D0...D7] 8 bytes Custom character pattern bit map
33 * Example: ¿ Character
/Zephyr-Core-3.5.0/arch/riscv/core/
Duserspace.S32 add a4, a0, a5 # Determine character address
34 lbu a4, 0(a4) # Load string's character
/Zephyr-Core-3.5.0/samples/net/telnet/
DREADME.rst56 Telnet escape character is '^]'.
59 Escape character is '^]'.
124 Telnet escape character is '^]'.
127 Escape character is '^]'.

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