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/lvgl-latest/src/draw/nema_gfx/
Dlv_draw_nema_gfx_border.c115 float y = rect_coords.y1; in lv_draw_nema_gfx_border() local
124 float y = rect_coords.y1 + border_height - width; in lv_draw_nema_gfx_border() local
133 float y = rect_coords.y1 + width; in lv_draw_nema_gfx_border() local
142 float y = rect_coords.y1 + width; in lv_draw_nema_gfx_border() local
153 float y = rect_coords.y1; in lv_draw_nema_gfx_border() local
170 float y = rect_coords.y1; in lv_draw_nema_gfx_border() local
187 float y = rect_coords.y1 + border_height - width; in lv_draw_nema_gfx_border() local
204 float y = rect_coords.y1 + border_height - width; in lv_draw_nema_gfx_border() local
Dlv_nema_gfx_path.c103 void lv_nema_gfx_path_move_to(lv_nema_gfx_path_t * path, float x, float y) in lv_nema_gfx_path_move_to()
113 void lv_nema_gfx_path_line_to(lv_nema_gfx_path_t * path, float x, float y) in lv_nema_gfx_path_line_to()
124 void lv_nema_gfx_path_quad_to(lv_nema_gfx_path_t * path, float cx, float cy, float x, float y) in lv_nema_gfx_path_quad_to()
136 …h_cubic_to(lv_nema_gfx_path_t * path, float cx1, float cy1, float cx2, float cy2, float x, float y) in lv_nema_gfx_path_cubic_to()
/lvgl-latest/tests/unity/
Dunity_support.c173 int x, y; in screenshot_compare() local
276 int y; in read_png_file() local
342 for(uint32_t y = 0; y < height; y++) { in write_png_file() local
361 for(uint32_t y = 0; y < height; y++) free(row_pointers[y]); in write_png_file() local
372 int y; in png_release() local
387 uint32_t y; in buf_to_xrgb8888() local
405 uint32_t y; in buf_to_xrgb8888() local
420 uint32_t y; in buf_to_xrgb8888() local
435 uint32_t y; in buf_to_xrgb8888() local
450 uint32_t y; in buf_to_xrgb8888() local
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/lvgl-latest/src/draw/sw/
Dlv_draw_sw_utils.c228 for(uint32_t y = 0; y < height; y++) { in lv_draw_sw_i1_convert_to_vtiled() local
357 for(int32_t y = 0; y < src_height; ++y) { in rotate270_argb8888() local
375 for(int32_t y = 0; y < height; ++y) { in rotate180_argb8888() local
397 for(int32_t y = 0; y < src_height; ++y) { in rotate90_argb8888() local
417 for(int32_t y = 0; y < src_height; ++y) { in rotate90_rgb888() local
434 for(int32_t y = 0; y < height; ++y) { in rotate180_rgb888() local
453 for(int32_t y = 0; y < height; ++y) { in rotate270_rgb888() local
481 for(int32_t y = 0; y < src_height; ++y) { in rotate270_rgb565() local
498 for(int32_t y = 0; y < height; ++y) { in rotate180_rgb565() local
521 for(int32_t y = 0; y < src_height; ++y) { in rotate90_rgb565() local
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/lvgl-latest/src/libs/thorvg/
DtvgSwRasterC.h110 for (uint32_t y = 0; y < h; ++y) { in cRasterTranslucentRect() local
120 for (uint32_t y = 0; y < h; ++y) { in cRasterTranslucentRect() local
138 for (uint32_t y = 0; y < surface->h; ++y, buffer += surface->stride / 2) { in cRasterABGRtoARGB() local
149 for (uint32_t y = 0; y < surface->h; ++y, buffer += surface->stride) { in cRasterABGRtoARGB() local
DtvgMath.h126 static inline void scaleR(Matrix* m, float x, float y) in scaleR()
139 static inline void translate(Matrix* m, float x, float y) in translate()
146 static inline void translateR(Matrix* m, float x, float y) in translateR()
195 auto y = b->y - a->y; in length() local
DtvgSwRaster.cpp238 for (auto y = region.min.y; y < region.max.y; ++y) { in _compositeMaskImage() local
305 for (auto y = miny; y < maxy; y += inc) { in _interpDownScaler() local
338 for (uint32_t y = 0; y < h; ++y) { in _rasterCompositeMaskedRect() local
356 for (uint32_t y = 0; y < h; ++y) { in _rasterDirectMaskedRect() local
398 for (uint32_t y = 0; y < h; ++y) { in _rasterMattedRect() local
409 for (uint32_t y = 0; y < h; ++y) { in _rasterMattedRect() local
430 for (uint32_t y = 0; y < h; ++y) { in _rasterBlendingRect() local
461 for (uint32_t y = 0; y < h; ++y) { in _rasterSolidRect() local
468 for (uint32_t y = 0; y < h; ++y) { in _rasterSolidRect() local
685 #define SCALED_IMAGE_RANGE_Y(y) \ argument
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DtvgPaint.cpp198 bool Paint::Impl::translate(float x, float y) in translate()
313 bool Paint::Impl::bounds(float* x, float* y, float* w, float* h, bool transformed, bool stroking, b… in bounds()
415 Result Paint::translate(float x, float y) noexcept in translate()
435 TVG_DEPRECATED Result Paint::bounds(float* x, float* y, float* w, float* h) const noexcept in bounds()
441 Result Paint::bounds(float* x, float* y, float* w, float* h, bool transformed) const noexcept in bounds()
DtvgSwRasterTexmap.h285 int32_t x1, x2, x, y, ar, ab, iru, irv, px, ay; in _rasterBlendingPolygonImageSegment() local
462 int32_t x1, x2, x, y, ar, ab, iru, irv, px, ay; in _rasterPolygonImageSegment() local
653 float y[3] = {polygon.vertex[0].pt.y, polygon.vertex[1].pt.y, polygon.vertex[2].pt.y}; in _rasterPolygonImage() local
853 static void _calcIrregularCoverage(AALine* lines, int32_t eidx, int32_t y, int32_t diagonal, int32_… in _calcIrregularCoverage()
868 static void _calcVertCoverage(AALine *lines, int32_t eidx, int32_t y, int32_t rewind, bool reverse) in _calcVertCoverage()
883 static void _calcHorizCoverage(AALine *lines, int32_t eidx, int32_t y, int32_t x, int32_t x2) in _calcHorizCoverage()
914 int32_t x, y; in _calcAAEdge() member
917 int32_t y = 0; in _calcAAEdge() local
1045 auto y = aaSpans->yStart; in _apply() local
/lvgl-latest/src/draw/vg_lite/
Dlv_vg_lite_math.c45 float y = number; in math_fast_inv_sqrtf() local
/lvgl-latest/tests/src/
Dlv_test_indev.c25 void lv_test_mouse_move_to(int32_t x, int32_t y) in lv_test_mouse_move_to()
31 void lv_test_mouse_move_by(int32_t x, int32_t y) in lv_test_mouse_move_by()
47 void lv_test_mouse_click_at(int32_t x, int32_t y) in lv_test_mouse_click_at()
/lvgl-latest/examples/widgets/canvas/
Dlv_example_canvas_2.c28 uint32_t y; in lv_example_canvas_2() local
/lvgl-latest/demos/benchmark/
Dlv_demo_benchmark.c146 int32_t y; in multiple_rgb_images_cb() local
173 int32_t y; in multiple_argb_images_cb() local
200 int32_t y; in rotated_argb_image_cb() local
236 int32_t y; in multiple_labels_cb() local
289 int32_t y; in multiple_arcs_cb() local
324 int32_t y; in containers_cb() local
348 int32_t y; in containers_with_overlay_cb() local
375 int32_t y; in containers_with_opa_cb() local
400 int32_t y; in containers_with_opa_layer_cb() local
428 int32_t y; in containers_with_scrolling_cb() local
/lvgl-latest/src/draw/renesas/dave2d/
Dlv_draw_dave2d_mask_rectangle.c11 int32_t y; in lv_draw_dave2d_mask_rect() local
Dlv_draw_dave2d_line.c17 int32_t y; in lv_draw_dave2d_line() local
/lvgl-latest/examples/widgets/obj/
Dlv_example_obj_2.c15 int32_t y = lv_obj_get_y_aligned(obj) + vect.y; in drag_event_handler() local
/lvgl-latest/tests/src/test_cases/draw/
Dtest_draw_letter.c63 const int32_t y = CURVE1_Y(angle); in test_draw_sin_wave() local
84 const int32_t y = CURVE2_Y(angle); in test_draw_sin_wave() local
/lvgl-latest/src/draw/sw/blend/
Dlv_draw_sw_blend_to_l8.c191 int32_t y; in lv_draw_sw_blend_color_to_l8() local
344 int32_t y; in i1_image_blend() local
431 int32_t y; in l8_image_blend() local
513 int32_t y; in al88_image_blend() local
601 int32_t y; in rgb565_image_blend() local
688 int32_t y; in rgb888_image_blend() local
777 int32_t y; in argb8888_image_blend() local
Dlv_draw_sw_blend_to_i1.c220 for(int32_t y = 0; y < h; y++) { in lv_draw_sw_blend_color_to_i1() local
236 for(int32_t y = 0; y < h; y++) { in lv_draw_sw_blend_color_to_i1() local
255 for(int32_t y = 0; y < h; y++) { in lv_draw_sw_blend_color_to_i1() local
287 for(int32_t y = 0; y < h; y++) { in lv_draw_sw_blend_color_to_i1() local
369 int32_t y; in i1_image_blend() local
486 int32_t y; in l8_image_blend() local
600 int32_t y; in al88_image_blend() local
713 int32_t y; in argb8888_image_blend() local
829 int32_t y; in rgb888_image_blend() local
951 int32_t y; in rgb565_image_blend() local
Dlv_draw_sw_blend_to_argb8888.c222 int32_t y; in lv_draw_sw_blend_color_to_argb8888() local
379 int32_t y; in i1_image_blend() local
472 int32_t y; in al88_image_blend() local
568 int32_t y; in l8_image_blend() local
662 int32_t y; in rgb565_image_blend() local
763 int32_t y; in rgb888_image_blend() local
881 int32_t y; in argb8888_image_blend() local
Dlv_draw_sw_blend_to_rgb565.c223 int32_t y; in lv_draw_sw_blend_color_to_rgb565() local
423 int32_t y; in i1_image_blend() local
540 int32_t y; in al88_image_blend() local
658 int32_t y; in l8_image_blend() local
770 int32_t y; in rgb565_image_blend() local
881 int32_t y; in rgb888_image_blend() local
993 int32_t y; in argb8888_image_blend() local
/lvgl-latest/
Dlvgl.h174 #define LV_VERSION_CHECK(x,y,z) (x == LVGL_VERSION_MAJOR && (y < LVGL_VERSION_MINOR || (y == LVGL_V… argument
/lvgl-latest/src/libs/qrcode/
Dqrcodegen.c411 testable uint8_t finiteFieldMultiply(uint8_t x, uint8_t y) in finiteFieldMultiply()
604 int y = upward ? qrsize - 1 - vert : vert; // Actual y coordinate in drawCodewords() local
628 for(int y = 0; y < qrsize; y++) { in applyMask() local
677 for(int y = 0; y < qrsize; y++) { in getPenaltyScore() local
708 for(int y = 0; y < qrsize; y++) { in getPenaltyScore() local
732 for(int y = 0; y < qrsize - 1; y++) { in getPenaltyScore() local
744 for(int y = 0; y < qrsize; y++) { in getPenaltyScore() local
795 bool qrcodegen_getModule(const uint8_t qrcode[], int x, int y) in qrcodegen_getModule()
804 testable bool getModule(const uint8_t qrcode[], int x, int y) in getModule()
814 testable void setModule(uint8_t qrcode[], int x, int y, bool isBlack) in setModule()
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/lvgl-latest/src/others/xml/parsers/
Dlv_xml_image_parser.c70 int32_t y = lv_xml_atoi_split(&value, ' '); in lv_xml_image_apply() local
/lvgl-latest/src/libs/tiny_ttf/
Dstb_rect_pack.h133 stbrp_coord x, y; member
181 stbrp_coord x, y; member
341 int x, y; member
366 int y, waste; in stbrp__skyline_find_best_pos() local
418 int y, waste; in stbrp__skyline_find_best_pos() local

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