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/lvgl-3.4.0/src/draw/
Dlv_draw_mask.c746 int32_t x_inters = (px_h * p->xy_steep) >> 10; in line_mask_flat() local
859 int32_t x_inters = ((255 - y_inters) * (-p->xy_steep)) >> 10; in line_mask_steep() local
892 int32_t x_inters = ((255 - y_inters) * p->xy_steep) >> 10; in line_mask_steep() local