1 /* 2 * Copyright (c) 2023 - 2024 the ThorVG project. All rights reserved. 3 4 * Permission is hereby granted, free of charge, to any person obtaining a copy 5 * of this software and associated documentation files (the "Software"), to deal 6 * in the Software without restriction, including without limitation the rights 7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 * copies of the Software, and to permit persons to whom the Software is 9 * furnished to do so, subject to the following conditions: 10 11 * The above copyright notice and this permission notice shall be included in all 12 * copies or substantial portions of the Software. 13 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 20 * SOFTWARE. 21 */ 22 23 #include "../../lv_conf_internal.h" 24 #if LV_USE_THORVG_INTERNAL 25 26 #ifndef _TVG_LOTTIE_LOADER_H_ 27 #define _TVG_LOTTIE_LOADER_H_ 28 29 #include "tvgCommon.h" 30 #include "tvgFrameModule.h" 31 #include "tvgTaskScheduler.h" 32 33 struct LottieComposition; 34 struct LottieBuilder; 35 36 class LottieLoader : public FrameModule, public Task 37 { 38 public: 39 const char* content = nullptr; //lottie file data 40 uint32_t size = 0; //lottie data size 41 float frameNo = 0.0f; //current frame number 42 float frameCnt = 0.0f; 43 float frameDuration = 0.0f; 44 float frameRate = 0.0f; 45 46 LottieBuilder* builder; 47 LottieComposition* comp = nullptr; 48 49 Key key; 50 char* dirName = nullptr; //base resource directory 51 bool copy = false; //"content" is owned by this loader 52 bool overridden = false; //overridden properties with slots 53 bool rebuild = false; //require building the lottie scene 54 55 LottieLoader(); 56 ~LottieLoader(); 57 58 bool open(const string& path) override; 59 bool open(const char* data, uint32_t size, bool copy) override; 60 bool resize(Paint* paint, float w, float h) override; 61 bool read() override; 62 Paint* paint() override; 63 bool override(const char* slot); 64 65 //Frame Controls 66 bool frame(float no) override; 67 float totalFrame() override; 68 float curFrame() override; 69 float duration() override; 70 void sync() override; 71 72 //Marker Supports 73 uint32_t markersCnt(); 74 const char* markers(uint32_t index); 75 bool segment(const char* marker, float& begin, float& end); 76 77 private: 78 bool ready(); 79 bool header(); 80 void clear(); 81 float startFrame(); 82 void run(unsigned tid) override; 83 void release(); 84 }; 85 86 87 #endif //_TVG_LOTTIELOADER_H_ 88 89 #endif /* LV_USE_THORVG_INTERNAL */ 90 91