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Searched defs:pt (Results 1 – 18 of 18) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgSwMath.cpp160 void mathRotate(SwPoint& pt, SwFixed angle) in mathRotate()
182 SwFixed mathAtan(const SwPoint& pt) in mathAtan()
202 SwFixed mathLength(const SwPoint& pt) in mathLength()
305 auto pt = outline->pts.begin(); in mathUpdateOutlineBBox() local
DtvgMath.cpp200 void operator*=(Point& pt, const Matrix& m) in operator *=()
209 Point operator*(const Point& pt, const Matrix& m) in operator *()
361 …Point pt ={a * start.x + b * ctrl1.x + c * ctrl2.x + d * end.x, a * start.y + b * ctrl1.y + c * ct… in angle() local
DtvgSwStroke.cpp45 static inline void SCALE(const SwStroke& stroke, SwPoint& pt) in SCALE()
123 auto pt = border->pts + border->ptsCnt; in _borderCubicTo() local
360 auto pt = stroke.center + delta; in _firstSubPath() local
412 auto pt = to + delta; in _lineTo() local
855 auto pt = outline.pts.data + first; in strokeParseOutline() local
DtvgSwRle.cpp262 static inline SwPoint UPSCALE(const SwPoint& pt) in UPSCALE()
268 static inline SwPoint TRUNC(const SwPoint& pt) in TRUNC()
280 static inline SwPoint SUBPIXELS(const SwPoint& pt) in SUBPIXELS()
296 static inline SwCoord HYPOT(SwPoint pt) in HYPOT()
713 auto pt = outline->pts.data + first; in _decomposeOutline() local
DtvgLottieParser.cpp212 auto pt = pts.begin(); in getValue() local
272 Point pt; in getValue() local
318 bool LottieParser::getValue(Point& pt) in getValue()
352 void LottieParser::getInterpolatorPoint(Point& pt) in getInterpolatorPoint()
DtvgMath.h252 static inline void log(const Point& pt) in log()
DtvgPaint.cpp333 Point pt[4] = {{tx, ty}, {tx + tw, ty}, {tx + tw, ty + th}, {tx, ty + th}}; in bounds() local
DtvgLottieProperty.h162 Point pt = pathset->pts[i]; in _copy() local
460 auto pt = lerp(*s, *e, t); in operator() local
DtvgLottieModifier.cpp150 auto nonDegeneratedCubic = [&](uint32_t cmd, uint32_t pt) { in line()
DtvgSwRasterTexmap.h28 Point pt; member
/lvgl-latest/tests/src/test_cases/
Dtest_svg_anim.c122 float * pt = (float *)(&l->data); in testAnimateMotion() local
216 float * pt = (float *)(&l->data); in testAnimateTransform() local
/lvgl-latest/src/draw/
Dlv_draw_vector.c100 lv_fpoint_t * pt = lv_array_front(&path->points); in lv_matrix_transform_path() local
251 lv_fpoint_t pt = {x, y}; in lv_vector_path_append_rect() local
262 lv_fpoint_t pt = {x + w * 0.5f, y + h * 0.5f}; in lv_vector_path_append_rect() local
268 lv_fpoint_t pt, pt2, pt3; in lv_vector_path_append_rect() local
332 lv_fpoint_t pt, pt2, pt3; in lv_vector_path_append_circle() local
/lvgl-latest/src/draw/sw/
Dlv_draw_sw_vector.c97 lv_fpoint_t * pt = lv_array_at(&p->points, pidx); in _set_paint_shape() local
103 lv_fpoint_t * pt = lv_array_at(&p->points, pidx); in _set_paint_shape() local
/lvgl-latest/tests/src/test_cases/draw/
Dtest_draw_vector.c290 lv_fpoint_t * pt = lv_array_at(&path->points, 0); in test_transform() local
/lvgl-latest/src/libs/svg/
Dlv_svg_render.c473 lv_fpoint_t pt = {points[0].x, points[0].y}; in _set_polyline_attr() local
525 lv_fpoint_t pt = {points[0].x, points[0].y}; in _set_path_attr() local
531 lv_fpoint_t pt = {points[0].x, points[0].y}; in _set_path_attr() local
537 lv_fpoint_t pt[2] = { in _set_path_attr() local
547 lv_fpoint_t pt[3] = { in _set_path_attr() local
2078 lv_fpoint_t pt = {0}; in _freetype_outline_cb() local
2084 lv_fpoint_t pt = {0}; in _freetype_outline_cb() local
2090 lv_fpoint_t pt[3] = {0}; in _freetype_outline_cb() local
2100 lv_fpoint_t pt[2] = {0}; in _freetype_outline_cb() local
Dlv_svg_parser.c822 lv_svg_point_t * pt = (lv_svg_point_t *)(&list->data) + point_cnt; in _process_points_value() local
1829 lv_svg_point_t * pt = (lv_svg_point_t *)(&list->data); in _parse_anim_value() local
/lvgl-latest/src/draw/nxp/vglite/
Dlv_draw_vglite_arc.c244 static uint16_t _get_bez_t_from_pos(float pt, cubic_cont_pt cp, bool dec) in _get_bez_t_from_pos()
/lvgl-latest/src/draw/vg_lite/
Dlv_vg_lite_path.c203 const point_t * pt = (point_t *)data; in path_bounds_iter_cb() local