Searched defs:prv (Results 1 – 1 of 1) sorted by relevance
768 auto prv = (*static_cast<LottiePoint*>(exp->property))(pframe); in _velocityAtTime() local773 auto prv = (*static_cast<LottiePosition*>(exp->property))(pframe); in _velocityAtTime() local778 auto prv = (*static_cast<LottieFloat*>(exp->property))(pframe); in _velocityAtTime() local799 Point cur, prv; in _speedAtTime() local