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Searched defs:msg (Results 1 – 6 of 6) sorted by relevance

/lvgl-3.7.0/tests/src/test_cases/
Dtest_txt.c76 const char * msg = "Hello "; in test_txt_should_insert_string_into_another() local
90 const char * msg = "Hello "; in test_txt_should_handle_null_pointers_when_inserting() local
108 char msg[] = "Hello World"; in test_txt_cut_happy_path() local
117 char msg[] = "Hello World"; in test_txt_cut_should_handle_len_longer_than_string_length() local
126 char msg[] = "Hello World!"; in test_txt_get_encoded_next_should_decode_valid_ascii() local
136 char msg[] = "\xc3\xb1"; in test_txt_get_encoded_next_detect_valid_2_byte_input() local
146 char msg[] = "\xc3\x28"; in test_txt_get_encoded_next_detect_invalid_2_byte_input() local
156 char msg[] = "\xe2\x82\xa1"; in test_txt_get_encoded_next_detect_valid_3_byte_input() local
166 char msg[] = "\xe2\x28\xa1"; in test_txt_get_encoded_next_detect_invalid_3_byte_input() local
176 char msg[] = "\xf0\x90\x8c\xbc"; in test_txt_get_encoded_next_detect_valid_4_byte_input() local
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/lvgl-3.7.0/tests/unity/
Dunity_support.h17 # define TEST_ASSERT_EQUAL_SCREENSHOT_MESSAGE(path, msg) TEST_PRINTF(msg); TEST_IGNORE_MESSAGE("… argument
26 # define TEST_ASSERT_EQUAL_SCREENSHOT_MESSAGE(path, msg) if(LV_HOR_RES != 800 || LV_VER_RES != … argument
35 # define TEST_ASSERT_EQUAL_COLOR_MESSAGE(c1, c2, msg) TEST_ASSERT_EQUAL_UINT32_MESSAGE(c1.ful… argument
Dunity.c566 static void UnityAddMsgIfSpecified(const char* msg) in UnityAddMsgIfSpecified()
656 const char* msg) in UnityIsOneArrayNull()
690 const char* msg, in UnityAssertBits()
710 const char* msg, in UnityAssertEqualNumber()
732 const char *msg, in UnityAssertGreaterOrLessOrEqualNumber()
779 const char* msg, in UnityAssertEqualIntArray()
909 const char* msg, in UnityAssertEqualFloatArray()
957 const char* msg, in UnityAssertFloatsWithin()
974 const char* msg, in UnityAssertFloatSpecial()
1050 const char* msg, in UnityAssertEqualDoubleArray()
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/lvgl-3.7.0/src/misc/
Dlv_assert.h45 #define LV_ASSERT_MSG(expr, msg) \ argument
Dlv_log.c97 char msg[256]; in _lv_log_add() local
/lvgl-3.7.0/src/draw/
Dlv_draw_img.c354 static void show_error(lv_draw_ctx_t * draw_ctx, const lv_area_t * coords, const char * msg)