Searched defs:mid (Results 1 – 7 of 7) sorted by relevance
237 lv_area_t mid = obj->coords; in lv_obj_redraw() local
1176 int32_t mid = radius * 723; in circ_calc_aa4() local
782 int32_t mid = obj->coords.y1 + (obj->coords.y2 - obj->coords.y1) / 2; in release_handler() local
192 auto mid = low + (high - low) / 2; in _bsearch() local
784 int16_t mid = -1; //id of the matte layer. member
1767 stbtt_int32 mid = low + ((high - low) >> 1); // rounds down, so low <= mid < high local
1540 size_t mid = (left + right) >> 1; in searchCodeIndex() local