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Searched defs:mask_buf (Results 1 – 11 of 11) sorted by relevance

/lvgl-3.7.0/src/draw/sdl/
Dlv_draw_sdl_mask.c49 lv_opa_t * mask_buf = lv_mem_buf_get(w * h); in lv_draw_sdl_mask_dump_opa() local
72 lv_opa_t * mask_buf = lv_draw_sdl_mask_dump_opa(coords, ids, ids_count); in lv_draw_sdl_mask_dump_texture() local
Dlv_draw_sdl_rect.c673 lv_opa_t * mask_buf = lv_draw_sdl_mask_dump_opa(&mask_area_blurred, &mask_id, 1); in draw_shadow() local
/lvgl-3.7.0/src/draw/
Dlv_draw_mask.c111 lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM lv_draw_mask_apply(lv_opa_t * mask_buf, lv_coord_t abs_x, in lv_draw_mask_apply()
145 lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM lv_draw_mask_apply_ids(lv_opa_t * mask_buf, lv_coord_t abs… in lv_draw_mask_apply_ids()
597 static lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM lv_draw_mask_line(lv_opa_t * mask_buf, lv_coord_t a… in lv_draw_mask_line()
657 static lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM line_mask_flat(lv_opa_t * mask_buf, lv_coord_t abs_… in line_mask_flat()
773 static lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM line_mask_steep(lv_opa_t * mask_buf, lv_coord_t abs… in line_mask_steep()
915 static lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM lv_draw_mask_angle(lv_opa_t * mask_buf, lv_coord_t … in lv_draw_mask_angle()
1052 static lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM lv_draw_mask_radius(lv_opa_t * mask_buf, lv_coord_t… in lv_draw_mask_radius()
1168 static lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM lv_draw_mask_fade(lv_opa_t * mask_buf, lv_coord_t a… in lv_draw_mask_fade()
1214 static lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM lv_draw_mask_map(lv_opa_t * mask_buf, lv_coord_t ab… in lv_draw_mask_map()
1248 static lv_draw_mask_res_t LV_ATTRIBUTE_FAST_MEM lv_draw_mask_polygon(lv_opa_t * mask_buf, lv_coord_… in lv_draw_mask_polygon()
/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_line.c157 lv_opa_t * mask_buf = lv_mem_buf_get(blend_area_w); in draw_line_hor() local
238 lv_opa_t * mask_buf = lv_mem_buf_get(draw_area_w); in draw_line_ver() local
379 lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size); in draw_line_skew() local
Dlv_draw_sw_blend.h34 … lv_opa_t * mask_buf; /**< NULL if ignored, or an alpha mask to apply on `blend_area`*/ member
Dlv_draw_sw_letter.c262 lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size); in draw_letter_normal() local
417 lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size); in draw_letter_subpx() local
Dlv_draw_sw_img.c125 lv_opa_t * mask_buf = lv_mem_buf_get(buf_size); in lv_draw_sw_img_decoded() local
Dlv_draw_sw_rect.c147 lv_opa_t * mask_buf = NULL; in draw_bg() local
517 lv_opa_t * mask_buf = lv_mem_buf_get(lv_area_get_width(&shadow_area)); in draw_shadow() local
/lvgl-3.7.0/src/draw/renesas/
Dlv_gpu_d2_draw_label.c141 lv_opa_t * mask_buf = lv_mem_buf_get(mask_buf_size); in draw_letter_normal() local
/lvgl-3.7.0/src/draw/stm32_dma2d/
Dlv_gpu_stm32_dma2d.c534 …const lv_area_t * draw_area, const lv_opa_t * mask_buf, lv_coord_t mask_stride, const lv_point_t *… in _lv_draw_stm32_dma2d_blend_paint()
/lvgl-3.7.0/src/draw/arm2d/
Dlv_gpu_arm2d.c984 lv_opa_t * mask_buf = lv_mem_buf_get(buf_size); in lv_draw_arm2d_img_decoded() local