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Searched defs:mask_any (Results 1 – 6 of 6) sorted by relevance

/lvgl-3.7.0/src/draw/sw/
Dlv_draw_sw_letter.c276 bool mask_any = lv_draw_mask_is_any(&mask_area); in draw_letter_normal() local
434 bool mask_any = lv_draw_mask_is_any(&map_area); in draw_letter_subpx() local
Dlv_draw_sw_rect.c119 bool mask_any = lv_draw_mask_is_any(&bg_coords); in draw_bg() local
505 bool mask_any = lv_draw_mask_is_any(&shadow_area); in draw_shadow() local
1151 bool mask_any = lv_draw_mask_is_any(outer_area); in draw_border_generic() local
Dlv_draw_sw_img.c53 bool mask_any = lv_draw_mask_is_any(&draw_area); in lv_draw_sw_img_decoded() local
/lvgl-3.7.0/src/draw/renesas/
Dlv_gpu_d2_draw_label.c155 bool mask_any = lv_draw_mask_is_any(&mask_area); in draw_letter_normal() local
/lvgl-3.7.0/src/draw/stm32_dma2d/
Dlv_gpu_stm32_dma2d.c262 bool mask_any = lv_draw_mask_is_any(&draw_area); in lv_draw_stm32_dma2d_img_decoded() local
/lvgl-3.7.0/src/draw/arm2d/
Dlv_gpu_arm2d.c905 bool mask_any = lv_draw_mask_is_any(&draw_area); in lv_draw_arm2d_img_decoded() local