1 /**
2 * @file lv_draw_vector.c
3 *
4 */
5
6 /*********************
7 * INCLUDES
8 *********************/
9 #include "lv_draw_vector_private.h"
10 #include "../misc/lv_area_private.h"
11 #include "lv_draw_private.h"
12
13 #if LV_USE_VECTOR_GRAPHIC
14
15 #include "../misc/lv_ll.h"
16 #include "../misc/lv_types.h"
17 #include "../stdlib/lv_string.h"
18 #include <math.h>
19 #include <float.h>
20
21 #define MATH_PI 3.14159265358979323846f
22 #define MATH_HALF_PI 1.57079632679489661923f
23
24 #define DEG_TO_RAD 0.017453292519943295769236907684886f
25 #define RAD_TO_DEG 57.295779513082320876798154814105f
26
27 #define MATH_RADIANS(deg) ((deg) * DEG_TO_RAD)
28 #define MATH_DEGREES(rad) ((rad) * RAD_TO_DEG)
29
30 /*********************
31 * DEFINES
32 *********************/
33
34 #ifndef M_PI
35 #define M_PI 3.1415926f
36 #endif
37
38 #define CHECK_AND_RESIZE_PATH_CONTAINER(P, N) \
39 do { \
40 if ((lv_array_size(&(P)->ops) + (N)) > lv_array_capacity(&(P)->ops)) { \
41 lv_array_resize(&(P)->ops, ((P)->ops.capacity << 1)); \
42 } \
43 if ((lv_array_size(&(P)->points) + (N)) > lv_array_capacity(&(P)->points)) { \
44 lv_array_resize(&(P)->points, ((P)->points.capacity << 1)); \
45 } \
46 } while(0)
47
48 /**********************
49 * TYPEDEFS
50 **********************/
51
52 typedef struct {
53 lv_vector_path_t * path;
54 lv_vector_draw_dsc_t dsc;
55 } lv_vector_draw_task;
56
57 /**********************
58 * STATIC PROTOTYPES
59 **********************/
60
_copy_draw_dsc(lv_vector_draw_dsc_t * dst,const lv_vector_draw_dsc_t * src)61 static void _copy_draw_dsc(lv_vector_draw_dsc_t * dst, const lv_vector_draw_dsc_t * src)
62 {
63 lv_memcpy(&(dst->fill_dsc), &(src->fill_dsc), sizeof(lv_vector_fill_dsc_t));
64
65 dst->stroke_dsc.style = src->stroke_dsc.style;
66 dst->stroke_dsc.color = src->stroke_dsc.color;
67 dst->stroke_dsc.opa = src->stroke_dsc.opa;
68 dst->stroke_dsc.width = src->stroke_dsc.width;
69 dst->stroke_dsc.cap = src->stroke_dsc.cap;
70 dst->stroke_dsc.join = src->stroke_dsc.join;
71 dst->stroke_dsc.miter_limit = src->stroke_dsc.miter_limit;
72 lv_array_copy(&(dst->stroke_dsc.dash_pattern), &(src->stroke_dsc.dash_pattern));
73 dst->stroke_dsc.gradient.style = src->stroke_dsc.gradient.style;
74 dst->stroke_dsc.gradient.cx = src->stroke_dsc.gradient.cx;
75 dst->stroke_dsc.gradient.cy = src->stroke_dsc.gradient.cy;
76 dst->stroke_dsc.gradient.cr = src->stroke_dsc.gradient.cr;
77 dst->stroke_dsc.gradient.spread = src->fill_dsc.gradient.spread;
78 lv_memcpy(&(dst->stroke_dsc.gradient), &(src->stroke_dsc.gradient), sizeof(lv_vector_gradient_t));
79 lv_memcpy(&(dst->stroke_dsc.matrix), &(src->stroke_dsc.matrix), sizeof(lv_matrix_t));
80
81 dst->blend_mode = src->blend_mode;
82 lv_memcpy(&(dst->matrix), &(src->matrix), sizeof(lv_matrix_t));
83 lv_area_copy(&(dst->scissor_area), &(src->scissor_area));
84 }
85 /**********************
86 * GLOBAL FUNCTIONS
87 **********************/
88
lv_matrix_transform_point(const lv_matrix_t * matrix,lv_fpoint_t * point)89 void lv_matrix_transform_point(const lv_matrix_t * matrix, lv_fpoint_t * point)
90 {
91 float x = point->x;
92 float y = point->y;
93
94 point->x = x * matrix->m[0][0] + y * matrix->m[1][0] + matrix->m[0][2];
95 point->y = x * matrix->m[0][1] + y * matrix->m[1][1] + matrix->m[1][2];
96 }
97
lv_matrix_transform_path(const lv_matrix_t * matrix,lv_vector_path_t * path)98 void lv_matrix_transform_path(const lv_matrix_t * matrix, lv_vector_path_t * path)
99 {
100 lv_fpoint_t * pt = lv_array_front(&path->points);
101 uint32_t size = lv_array_size(&path->points);
102 for(uint32_t i = 0; i < size; i++) {
103 lv_matrix_transform_point(matrix, &pt[i]);
104 }
105 }
106
107 /* path functions */
lv_vector_path_create(lv_vector_path_quality_t quality)108 lv_vector_path_t * lv_vector_path_create(lv_vector_path_quality_t quality)
109 {
110 lv_vector_path_t * path = lv_malloc(sizeof(lv_vector_path_t));
111 LV_ASSERT_MALLOC(path);
112 lv_memzero(path, sizeof(lv_vector_path_t));
113 path->quality = quality;
114 lv_array_init(&path->ops, 8, sizeof(lv_vector_path_op_t));
115 lv_array_init(&path->points, 8, sizeof(lv_fpoint_t));
116 return path;
117 }
118
lv_vector_path_copy(lv_vector_path_t * target_path,const lv_vector_path_t * path)119 void lv_vector_path_copy(lv_vector_path_t * target_path, const lv_vector_path_t * path)
120 {
121 target_path->quality = path->quality;
122 lv_array_copy(&target_path->ops, &path->ops);
123 lv_array_copy(&target_path->points, &path->points);
124 }
125
lv_vector_path_clear(lv_vector_path_t * path)126 void lv_vector_path_clear(lv_vector_path_t * path)
127 {
128 lv_array_clear(&path->ops);
129 lv_array_clear(&path->points);
130 }
131
lv_vector_path_delete(lv_vector_path_t * path)132 void lv_vector_path_delete(lv_vector_path_t * path)
133 {
134 lv_array_deinit(&path->ops);
135 lv_array_deinit(&path->points);
136 lv_free(path);
137 }
138
lv_vector_path_move_to(lv_vector_path_t * path,const lv_fpoint_t * p)139 void lv_vector_path_move_to(lv_vector_path_t * path, const lv_fpoint_t * p)
140 {
141 CHECK_AND_RESIZE_PATH_CONTAINER(path, 1);
142
143 lv_vector_path_op_t op = LV_VECTOR_PATH_OP_MOVE_TO;
144 lv_array_push_back(&path->ops, &op);
145 lv_array_push_back(&path->points, p);
146 }
147
lv_vector_path_line_to(lv_vector_path_t * path,const lv_fpoint_t * p)148 void lv_vector_path_line_to(lv_vector_path_t * path, const lv_fpoint_t * p)
149 {
150 if(lv_array_is_empty(&path->ops)) {
151 /*first op must be move_to*/
152 return;
153 }
154
155 CHECK_AND_RESIZE_PATH_CONTAINER(path, 1);
156
157 lv_vector_path_op_t op = LV_VECTOR_PATH_OP_LINE_TO;
158 lv_array_push_back(&path->ops, &op);
159 lv_array_push_back(&path->points, p);
160 }
161
lv_vector_path_quad_to(lv_vector_path_t * path,const lv_fpoint_t * p1,const lv_fpoint_t * p2)162 void lv_vector_path_quad_to(lv_vector_path_t * path, const lv_fpoint_t * p1, const lv_fpoint_t * p2)
163 {
164 if(lv_array_is_empty(&path->ops)) {
165 /*first op must be move_to*/
166 return;
167 }
168
169 CHECK_AND_RESIZE_PATH_CONTAINER(path, 2);
170
171 lv_vector_path_op_t op = LV_VECTOR_PATH_OP_QUAD_TO;
172 lv_array_push_back(&path->ops, &op);
173 lv_array_push_back(&path->points, p1);
174 lv_array_push_back(&path->points, p2);
175 }
176
lv_vector_path_cubic_to(lv_vector_path_t * path,const lv_fpoint_t * p1,const lv_fpoint_t * p2,const lv_fpoint_t * p3)177 void lv_vector_path_cubic_to(lv_vector_path_t * path, const lv_fpoint_t * p1, const lv_fpoint_t * p2,
178 const lv_fpoint_t * p3)
179 {
180 if(lv_array_is_empty(&path->ops)) {
181 /*first op must be move_to*/
182 return;
183 }
184
185 CHECK_AND_RESIZE_PATH_CONTAINER(path, 3);
186
187 lv_vector_path_op_t op = LV_VECTOR_PATH_OP_CUBIC_TO;
188 lv_array_push_back(&path->ops, &op);
189 lv_array_push_back(&path->points, p1);
190 lv_array_push_back(&path->points, p2);
191 lv_array_push_back(&path->points, p3);
192 }
193
lv_vector_path_close(lv_vector_path_t * path)194 void lv_vector_path_close(lv_vector_path_t * path)
195 {
196 if(lv_array_is_empty(&path->ops)) {
197 /*first op must be move_to*/
198 return;
199 }
200
201 CHECK_AND_RESIZE_PATH_CONTAINER(path, 1);
202
203 lv_vector_path_op_t op = LV_VECTOR_PATH_OP_CLOSE;
204 lv_array_push_back(&path->ops, &op);
205 }
206
lv_vector_path_get_bounding(const lv_vector_path_t * path,lv_area_t * area)207 void lv_vector_path_get_bounding(const lv_vector_path_t * path, lv_area_t * area)
208 {
209 LV_ASSERT_NULL(path);
210 LV_ASSERT_NULL(area);
211
212 uint32_t len = lv_array_size(&path->points);
213 if(len == 0) {
214 lv_memzero(area, sizeof(lv_area_t));
215 return;
216 }
217
218 lv_fpoint_t * p = lv_array_front(&path->points);
219 float x1 = p[0].x;
220 float x2 = p[0].x;
221 float y1 = p[0].y;
222 float y2 = p[0].y;
223
224 for(uint32_t i = 1; i < len; i++) {
225 if(p[i].x < x1) x1 = p[i].x;
226 if(p[i].y < y1) y1 = p[i].y;
227 if(p[i].x > x2) x2 = p[i].x;
228 if(p[i].y > y2) y2 = p[i].y;
229 }
230
231 area->x1 = lroundf(x1);
232 area->y1 = lroundf(y1);
233 area->x2 = lroundf(x2);
234 area->y2 = lroundf(y2);
235 }
236
lv_vector_path_append_rect(lv_vector_path_t * path,const lv_area_t * rect,float rx,float ry)237 void lv_vector_path_append_rect(lv_vector_path_t * path, const lv_area_t * rect, float rx, float ry)
238 {
239 float x = rect->x1;
240 float y = rect->y1;
241 float w = (float)lv_area_get_width(rect);
242 float h = (float)lv_area_get_height(rect);
243
244 float hw = w * 0.5f;
245 float hh = h * 0.5f;
246
247 if(rx > hw) rx = hw;
248 if(ry > hh) ry = hh;
249
250 if(rx == 0 && ry == 0) {
251 lv_fpoint_t pt = {x, y};
252 lv_vector_path_move_to(path, &pt);
253 pt.x += w;
254 lv_vector_path_line_to(path, &pt);
255 pt.y += h;
256 lv_vector_path_line_to(path, &pt);
257 pt.x -= w;
258 lv_vector_path_line_to(path, &pt);
259 lv_vector_path_close(path);
260 }
261 else if(rx == hw && ry == hh) {
262 lv_fpoint_t pt = {x + w * 0.5f, y + h * 0.5f};
263 lv_vector_path_append_circle(path, &pt, rx, ry);
264 }
265 else {
266 float hrx = rx * 0.5f;
267 float hry = ry * 0.5f;
268 lv_fpoint_t pt, pt2, pt3;
269
270 pt.x = x + rx;
271 pt.y = y;
272 lv_vector_path_move_to(path, &pt);
273
274 pt.x = x + w - rx;
275 pt.y = y;
276 lv_vector_path_line_to(path, &pt);
277
278 pt.x = x + w - rx + hrx;
279 pt.y = y;
280 pt2.x = x + w;
281 pt2.y = y + ry - hry;
282 pt3.x = x + w;
283 pt3.y = y + ry;
284 lv_vector_path_cubic_to(path, &pt, &pt2, &pt3);
285
286 pt.x = x + w;
287 pt.y = y + h - ry;
288 lv_vector_path_line_to(path, &pt);
289
290 pt.x = x + w;
291 pt.y = y + h - ry + hry;
292 pt2.x = x + w - rx + hrx;
293 pt2.y = y + h;
294 pt3.x = x + w - rx;
295 pt3.y = y + h;
296 lv_vector_path_cubic_to(path, &pt, &pt2, &pt3);
297
298 pt.x = x + rx;
299 pt.y = y + h;
300 lv_vector_path_line_to(path, &pt);
301
302 pt.x = x + rx - hrx;
303 pt.y = y + h;
304 pt2.x = x;
305 pt2.y = y + h - ry + hry;
306 pt3.x = x;
307 pt3.y = y + h - ry;
308 lv_vector_path_cubic_to(path, &pt, &pt2, &pt3);
309
310 pt.x = x;
311 pt.y = y + ry;
312 lv_vector_path_line_to(path, &pt);
313
314 pt.x = x;
315 pt.y = y + ry - hry;
316 pt2.x = x + rx - hrx;
317 pt2.y = y;
318 pt3.x = x + rx;
319 pt3.y = y;
320 lv_vector_path_cubic_to(path, &pt, &pt2, &pt3);
321 lv_vector_path_close(path);
322 }
323 }
324
lv_vector_path_append_circle(lv_vector_path_t * path,const lv_fpoint_t * c,float rx,float ry)325 void lv_vector_path_append_circle(lv_vector_path_t * path, const lv_fpoint_t * c, float rx, float ry)
326 {
327 float krx = rx * 0.552284f;
328 float kry = ry * 0.552284f;
329 float cx = c->x;
330 float cy = c->y;
331
332 lv_fpoint_t pt, pt2, pt3;
333 pt.x = cx;
334 pt.y = cy - ry;
335 lv_vector_path_move_to(path, &pt);
336
337 pt.x = cx + krx;
338 pt.y = cy - ry;
339 pt2.x = cx + rx;
340 pt2.y = cy - kry;
341 pt3.x = cx + rx;
342 pt3.y = cy;
343 lv_vector_path_cubic_to(path, &pt, &pt2, &pt3);
344
345 pt.x = cx + rx;
346 pt.y = cy + kry;
347 pt2.x = cx + krx;
348 pt2.y = cy + ry;
349 pt3.x = cx;
350 pt3.y = cy + ry;
351 lv_vector_path_cubic_to(path, &pt, &pt2, &pt3);
352
353 pt.x = cx - krx;
354 pt.y = cy + ry;
355 pt2.x = cx - rx;
356 pt2.y = cy + kry;
357 pt3.x = cx - rx;
358 pt3.y = cy;
359 lv_vector_path_cubic_to(path, &pt, &pt2, &pt3);
360
361 pt.x = cx - rx;
362 pt.y = cy - kry;
363 pt2.x = cx - krx;
364 pt2.y = cy - ry;
365 pt3.x = cx;
366 pt3.y = cy - ry;
367 lv_vector_path_cubic_to(path, &pt, &pt2, &pt3);
368
369 lv_vector_path_close(path);
370 }
371
372 /**
373 * Add a arc to the path
374 * @param path pointer to a path
375 * @param c pointer to a `lv_fpoint_t` variable for center of the circle
376 * @param radius the radius for arc
377 * @param start_angle the start angle for arc
378 * @param sweep the sweep angle for arc, could be negative
379 * @param pie true: draw a pie, false: draw a arc
380 */
lv_vector_path_append_arc(lv_vector_path_t * path,const lv_fpoint_t * c,float radius,float start_angle,float sweep,bool pie)381 void lv_vector_path_append_arc(lv_vector_path_t * path, const lv_fpoint_t * c, float radius, float start_angle,
382 float sweep, bool pie)
383 {
384 float cx = c->x;
385 float cy = c->y;
386
387 /* just circle */
388 if(sweep >= 360.0f || sweep <= -360.0f) {
389 lv_vector_path_append_circle(path, c, radius, radius);
390 return;
391 }
392
393 start_angle = MATH_RADIANS(start_angle);
394 sweep = MATH_RADIANS(sweep);
395
396 int n_curves = (int)ceil(fabsf(sweep / MATH_HALF_PI));
397 float sweep_sign = sweep < 0 ? -1.f : 1.f;
398 float fract = fmodf(sweep, MATH_HALF_PI);
399 fract = (fabsf(fract) < FLT_EPSILON) ? MATH_HALF_PI * sweep_sign : fract;
400
401 /* Start from here */
402 lv_fpoint_t start = {
403 .x = radius * cosf(start_angle),
404 .y = radius * sinf(start_angle),
405 };
406
407 if(pie) {
408 lv_vector_path_move_to(path, &(lv_fpoint_t) {
409 cx, cy
410 });
411 lv_vector_path_line_to(path, &(lv_fpoint_t) {
412 start.x + cx, start.y + cy
413 });
414 }
415
416 for(int i = 0; i < n_curves; ++i) {
417 float end_angle = start_angle + ((i != n_curves - 1) ? MATH_HALF_PI * sweep_sign : fract);
418 float end_x = radius * cosf(end_angle);
419 float end_y = radius * sinf(end_angle);
420
421 /* variables needed to calculate bezier control points */
422
423 /** get bezier control points using article:
424 * (http://itc.ktu.lt/index.php/ITC/article/view/11812/6479)
425 */
426 float ax = start.x;
427 float ay = start.y;
428 float bx = end_x;
429 float by = end_y;
430 float q1 = ax * ax + ay * ay;
431 float q2 = ax * bx + ay * by + q1;
432 float k2 = (4.0f / 3.0f) * ((sqrtf(2 * q1 * q2) - q2) / (ax * by - ay * bx));
433
434 /* Next start point is the current end point */
435 start.x = end_x;
436 start.y = end_y;
437
438 end_x += cx;
439 end_y += cy;
440
441 lv_fpoint_t ctrl1 = {ax - k2 * ay + cx, ay + k2 * ax + cy};
442 lv_fpoint_t ctrl2 = {bx + k2 * by + cx, by - k2 * bx + cy};
443 lv_fpoint_t end = {end_x, end_y};
444 lv_vector_path_cubic_to(path, &ctrl1, &ctrl2, &end);
445 start_angle = end_angle;
446 }
447
448 if(pie) {
449 lv_vector_path_close(path);
450 }
451 }
452
lv_vector_path_append_path(lv_vector_path_t * path,const lv_vector_path_t * subpath)453 void lv_vector_path_append_path(lv_vector_path_t * path, const lv_vector_path_t * subpath)
454 {
455 uint32_t ops_size = lv_array_size(&path->ops);
456 uint32_t nops_size = lv_array_size(&subpath->ops);
457 uint32_t point_size = lv_array_size(&path->points);
458 uint32_t npoint_size = lv_array_size(&subpath->points);
459
460 lv_array_concat(&path->ops, &subpath->ops);
461 path->ops.size = ops_size + nops_size;
462
463 lv_array_concat(&path->points, &subpath->points);
464 path->points.size = point_size + npoint_size;
465 }
466
467 /* draw dsc functions */
468
lv_vector_dsc_create(lv_layer_t * layer)469 lv_vector_dsc_t * lv_vector_dsc_create(lv_layer_t * layer)
470 {
471 lv_vector_dsc_t * dsc = lv_malloc(sizeof(lv_vector_dsc_t));
472 LV_ASSERT_MALLOC(dsc);
473 lv_memzero(dsc, sizeof(lv_vector_dsc_t));
474
475 dsc->layer = layer;
476
477 lv_vector_fill_dsc_t * fill_dsc = &(dsc->current_dsc.fill_dsc);
478 fill_dsc->style = LV_VECTOR_DRAW_STYLE_SOLID;
479 fill_dsc->color = lv_color_to_32(lv_color_black(), 0xFF);
480 fill_dsc->opa = LV_OPA_COVER;
481 fill_dsc->fill_rule = LV_VECTOR_FILL_NONZERO;
482 lv_matrix_identity(&(fill_dsc->matrix)); /*identity matrix*/
483
484 lv_vector_stroke_dsc_t * stroke_dsc = &(dsc->current_dsc.stroke_dsc);
485 stroke_dsc->style = LV_VECTOR_DRAW_STYLE_SOLID;
486 stroke_dsc->color = lv_color_to_32(lv_color_black(), 0xFF);
487 stroke_dsc->opa = LV_OPA_0; /*default no stroke*/
488 stroke_dsc->width = 1.0f;
489 stroke_dsc->cap = LV_VECTOR_STROKE_CAP_BUTT;
490 stroke_dsc->join = LV_VECTOR_STROKE_JOIN_MITER;
491 stroke_dsc->miter_limit = 4.0f;
492 lv_matrix_identity(&(stroke_dsc->matrix)); /*identity matrix*/
493
494 dsc->current_dsc.blend_mode = LV_VECTOR_BLEND_SRC_OVER;
495 dsc->current_dsc.scissor_area = layer->_clip_area;
496 lv_matrix_identity(&(dsc->current_dsc.matrix)); /*identity matrix*/
497 dsc->tasks.task_list = NULL;
498 return dsc;
499 }
500
lv_vector_dsc_delete(lv_vector_dsc_t * dsc)501 void lv_vector_dsc_delete(lv_vector_dsc_t * dsc)
502 {
503 if(dsc->tasks.task_list) {
504 lv_ll_t * task_list = dsc->tasks.task_list;
505 lv_vector_for_each_destroy_tasks(task_list, NULL, NULL);
506 dsc->tasks.task_list = NULL;
507 }
508 lv_array_deinit(&(dsc->current_dsc.stroke_dsc.dash_pattern));
509 lv_free(dsc);
510 }
511
lv_vector_dsc_set_blend_mode(lv_vector_dsc_t * dsc,lv_vector_blend_t blend)512 void lv_vector_dsc_set_blend_mode(lv_vector_dsc_t * dsc, lv_vector_blend_t blend)
513 {
514 dsc->current_dsc.blend_mode = blend;
515 }
516
lv_vector_dsc_set_transform(lv_vector_dsc_t * dsc,const lv_matrix_t * matrix)517 void lv_vector_dsc_set_transform(lv_vector_dsc_t * dsc, const lv_matrix_t * matrix)
518 {
519 lv_memcpy(&(dsc->current_dsc.matrix), matrix, sizeof(lv_matrix_t));
520 }
521
lv_vector_dsc_set_fill_color(lv_vector_dsc_t * dsc,lv_color_t color)522 void lv_vector_dsc_set_fill_color(lv_vector_dsc_t * dsc, lv_color_t color)
523 {
524 dsc->current_dsc.fill_dsc.style = LV_VECTOR_DRAW_STYLE_SOLID;
525 dsc->current_dsc.fill_dsc.color = lv_color_to_32(color, 0xFF);
526 }
527
lv_vector_dsc_set_fill_color32(lv_vector_dsc_t * dsc,lv_color32_t color)528 void lv_vector_dsc_set_fill_color32(lv_vector_dsc_t * dsc, lv_color32_t color)
529 {
530 dsc->current_dsc.fill_dsc.style = LV_VECTOR_DRAW_STYLE_SOLID;
531 dsc->current_dsc.fill_dsc.color = color;
532 }
533
lv_vector_dsc_set_fill_opa(lv_vector_dsc_t * dsc,lv_opa_t opa)534 void lv_vector_dsc_set_fill_opa(lv_vector_dsc_t * dsc, lv_opa_t opa)
535 {
536 dsc->current_dsc.fill_dsc.opa = opa;
537 }
538
lv_vector_dsc_set_fill_rule(lv_vector_dsc_t * dsc,lv_vector_fill_t rule)539 void lv_vector_dsc_set_fill_rule(lv_vector_dsc_t * dsc, lv_vector_fill_t rule)
540 {
541 dsc->current_dsc.fill_dsc.fill_rule = rule;
542 }
543
lv_vector_dsc_set_fill_image(lv_vector_dsc_t * dsc,const lv_draw_image_dsc_t * img_dsc)544 void lv_vector_dsc_set_fill_image(lv_vector_dsc_t * dsc, const lv_draw_image_dsc_t * img_dsc)
545 {
546 dsc->current_dsc.fill_dsc.style = LV_VECTOR_DRAW_STYLE_PATTERN;
547 lv_memcpy(&(dsc->current_dsc.fill_dsc.img_dsc), img_dsc, sizeof(lv_draw_image_dsc_t));
548 }
549
lv_vector_dsc_set_fill_linear_gradient(lv_vector_dsc_t * dsc,float x1,float y1,float x2,float y2)550 void lv_vector_dsc_set_fill_linear_gradient(lv_vector_dsc_t * dsc, float x1, float y1, float x2, float y2)
551 {
552 dsc->current_dsc.fill_dsc.style = LV_VECTOR_DRAW_STYLE_GRADIENT;
553 dsc->current_dsc.fill_dsc.gradient.style = LV_VECTOR_GRADIENT_STYLE_LINEAR;
554 dsc->current_dsc.fill_dsc.gradient.x1 = x1;
555 dsc->current_dsc.fill_dsc.gradient.y1 = y1;
556 dsc->current_dsc.fill_dsc.gradient.x2 = x2;
557 dsc->current_dsc.fill_dsc.gradient.y2 = y2;
558 }
559
lv_vector_dsc_set_fill_radial_gradient(lv_vector_dsc_t * dsc,float cx,float cy,float radius)560 void lv_vector_dsc_set_fill_radial_gradient(lv_vector_dsc_t * dsc, float cx, float cy, float radius)
561 {
562 dsc->current_dsc.fill_dsc.style = LV_VECTOR_DRAW_STYLE_GRADIENT;
563 dsc->current_dsc.fill_dsc.gradient.style = LV_VECTOR_GRADIENT_STYLE_RADIAL;
564 dsc->current_dsc.fill_dsc.gradient.cx = cx;
565 dsc->current_dsc.fill_dsc.gradient.cy = cy;
566 dsc->current_dsc.fill_dsc.gradient.cr = radius;
567 }
568
lv_vector_dsc_set_fill_gradient_spread(lv_vector_dsc_t * dsc,lv_vector_gradient_spread_t spread)569 void lv_vector_dsc_set_fill_gradient_spread(lv_vector_dsc_t * dsc, lv_vector_gradient_spread_t spread)
570 {
571 dsc->current_dsc.fill_dsc.gradient.spread = spread;
572 }
573
lv_vector_dsc_set_fill_gradient_color_stops(lv_vector_dsc_t * dsc,const lv_gradient_stop_t * stops,uint16_t count)574 void lv_vector_dsc_set_fill_gradient_color_stops(lv_vector_dsc_t * dsc, const lv_gradient_stop_t * stops,
575 uint16_t count)
576 {
577 if(count > LV_GRADIENT_MAX_STOPS) {
578 LV_LOG_WARN("Gradient stops limited: %d, max: %d", count, LV_GRADIENT_MAX_STOPS);
579 count = LV_GRADIENT_MAX_STOPS;
580 }
581
582 lv_memcpy(&(dsc->current_dsc.fill_dsc.gradient.stops), stops, sizeof(lv_gradient_stop_t) * count);
583 dsc->current_dsc.fill_dsc.gradient.stops_count = count;
584 }
585
lv_vector_dsc_set_fill_transform(lv_vector_dsc_t * dsc,const lv_matrix_t * matrix)586 void lv_vector_dsc_set_fill_transform(lv_vector_dsc_t * dsc, const lv_matrix_t * matrix)
587 {
588 lv_memcpy(&(dsc->current_dsc.fill_dsc.matrix), matrix, sizeof(lv_matrix_t));
589 }
590
lv_vector_dsc_set_stroke_transform(lv_vector_dsc_t * dsc,const lv_matrix_t * matrix)591 void lv_vector_dsc_set_stroke_transform(lv_vector_dsc_t * dsc, const lv_matrix_t * matrix)
592 {
593 lv_memcpy(&(dsc->current_dsc.stroke_dsc.matrix), matrix, sizeof(lv_matrix_t));
594 }
595
lv_vector_dsc_set_stroke_color32(lv_vector_dsc_t * dsc,lv_color32_t color)596 void lv_vector_dsc_set_stroke_color32(lv_vector_dsc_t * dsc, lv_color32_t color)
597 {
598 dsc->current_dsc.stroke_dsc.style = LV_VECTOR_DRAW_STYLE_SOLID;
599 dsc->current_dsc.stroke_dsc.color = color;
600 }
601
lv_vector_dsc_set_stroke_color(lv_vector_dsc_t * dsc,lv_color_t color)602 void lv_vector_dsc_set_stroke_color(lv_vector_dsc_t * dsc, lv_color_t color)
603 {
604 dsc->current_dsc.stroke_dsc.style = LV_VECTOR_DRAW_STYLE_SOLID;
605 dsc->current_dsc.stroke_dsc.color = lv_color_to_32(color, 0xFF);
606 }
607
lv_vector_dsc_set_stroke_opa(lv_vector_dsc_t * dsc,lv_opa_t opa)608 void lv_vector_dsc_set_stroke_opa(lv_vector_dsc_t * dsc, lv_opa_t opa)
609 {
610 dsc->current_dsc.stroke_dsc.opa = opa;
611 }
612
lv_vector_dsc_set_stroke_width(lv_vector_dsc_t * dsc,float width)613 void lv_vector_dsc_set_stroke_width(lv_vector_dsc_t * dsc, float width)
614 {
615 dsc->current_dsc.stroke_dsc.width = width;
616 }
617
lv_vector_dsc_set_stroke_dash(lv_vector_dsc_t * dsc,float * dash_pattern,uint16_t dash_count)618 void lv_vector_dsc_set_stroke_dash(lv_vector_dsc_t * dsc, float * dash_pattern, uint16_t dash_count)
619 {
620 lv_array_t * dash_array = &(dsc->current_dsc.stroke_dsc.dash_pattern);
621 if(dash_pattern) {
622 lv_array_clear(dash_array);
623 if(lv_array_capacity(dash_array) == 0) {
624 lv_array_init(dash_array, dash_count, sizeof(float));
625 }
626 else {
627 lv_array_resize(dash_array, dash_count);
628 }
629 for(uint16_t i = 0; i < dash_count; i++) {
630 lv_array_push_back(dash_array, &dash_pattern[i]);
631 }
632 }
633 else { /*clear dash*/
634 lv_array_clear(dash_array);
635 }
636 }
637
lv_vector_dsc_set_stroke_cap(lv_vector_dsc_t * dsc,lv_vector_stroke_cap_t cap)638 void lv_vector_dsc_set_stroke_cap(lv_vector_dsc_t * dsc, lv_vector_stroke_cap_t cap)
639 {
640 dsc->current_dsc.stroke_dsc.cap = cap;
641 }
642
lv_vector_dsc_set_stroke_join(lv_vector_dsc_t * dsc,lv_vector_stroke_join_t join)643 void lv_vector_dsc_set_stroke_join(lv_vector_dsc_t * dsc, lv_vector_stroke_join_t join)
644 {
645 dsc->current_dsc.stroke_dsc.join = join;
646 }
647
lv_vector_dsc_set_stroke_miter_limit(lv_vector_dsc_t * dsc,uint16_t miter_limit)648 void lv_vector_dsc_set_stroke_miter_limit(lv_vector_dsc_t * dsc, uint16_t miter_limit)
649 {
650 dsc->current_dsc.stroke_dsc.miter_limit = miter_limit;
651 }
652
lv_vector_dsc_set_stroke_linear_gradient(lv_vector_dsc_t * dsc,float x1,float y1,float x2,float y2)653 void lv_vector_dsc_set_stroke_linear_gradient(lv_vector_dsc_t * dsc, float x1, float y1, float x2, float y2)
654 {
655 dsc->current_dsc.stroke_dsc.style = LV_VECTOR_DRAW_STYLE_GRADIENT;
656 dsc->current_dsc.stroke_dsc.gradient.style = LV_VECTOR_GRADIENT_STYLE_LINEAR;
657 dsc->current_dsc.stroke_dsc.gradient.x1 = x1;
658 dsc->current_dsc.stroke_dsc.gradient.y1 = y1;
659 dsc->current_dsc.stroke_dsc.gradient.x2 = x2;
660 dsc->current_dsc.stroke_dsc.gradient.y2 = y2;
661 }
662
lv_vector_dsc_set_stroke_radial_gradient(lv_vector_dsc_t * dsc,float cx,float cy,float radius)663 void lv_vector_dsc_set_stroke_radial_gradient(lv_vector_dsc_t * dsc, float cx, float cy, float radius)
664 {
665 dsc->current_dsc.stroke_dsc.style = LV_VECTOR_DRAW_STYLE_GRADIENT;
666 dsc->current_dsc.stroke_dsc.gradient.style = LV_VECTOR_GRADIENT_STYLE_RADIAL;
667 dsc->current_dsc.stroke_dsc.gradient.cx = cx;
668 dsc->current_dsc.stroke_dsc.gradient.cy = cy;
669 dsc->current_dsc.stroke_dsc.gradient.cr = radius;
670 }
671
lv_vector_dsc_set_stroke_gradient_spread(lv_vector_dsc_t * dsc,lv_vector_gradient_spread_t spread)672 void lv_vector_dsc_set_stroke_gradient_spread(lv_vector_dsc_t * dsc, lv_vector_gradient_spread_t spread)
673 {
674 dsc->current_dsc.stroke_dsc.gradient.spread = spread;
675 }
676
lv_vector_dsc_set_stroke_gradient_color_stops(lv_vector_dsc_t * dsc,const lv_gradient_stop_t * stops,uint16_t count)677 void lv_vector_dsc_set_stroke_gradient_color_stops(lv_vector_dsc_t * dsc, const lv_gradient_stop_t * stops,
678 uint16_t count)
679 {
680 if(count > LV_GRADIENT_MAX_STOPS) {
681 LV_LOG_WARN("Gradient stops limited: %d, max: %d", count, LV_GRADIENT_MAX_STOPS);
682 count = LV_GRADIENT_MAX_STOPS;
683 }
684
685 lv_memcpy(&(dsc->current_dsc.stroke_dsc.gradient.stops), stops, sizeof(lv_gradient_stop_t) * count);
686 dsc->current_dsc.stroke_dsc.gradient.stops_count = count;
687 }
688
689 /* draw functions */
lv_vector_dsc_add_path(lv_vector_dsc_t * dsc,const lv_vector_path_t * path)690 void lv_vector_dsc_add_path(lv_vector_dsc_t * dsc, const lv_vector_path_t * path)
691 {
692 lv_area_t rect;
693 if(!lv_area_intersect(&rect, &(dsc->layer->_clip_area), &(dsc->current_dsc.scissor_area))) {
694 return;
695 }
696
697 if(dsc->current_dsc.fill_dsc.opa == 0
698 && dsc->current_dsc.stroke_dsc.opa == 0) {
699 return;
700 }
701
702 if(!dsc->tasks.task_list) {
703 dsc->tasks.task_list = lv_malloc(sizeof(lv_ll_t));
704 LV_ASSERT_MALLOC(dsc->tasks.task_list);
705 lv_ll_init(dsc->tasks.task_list, sizeof(lv_vector_draw_task));
706 }
707
708 lv_vector_draw_task * new_task = (lv_vector_draw_task *)lv_ll_ins_tail(dsc->tasks.task_list);
709 lv_memset(new_task, 0, sizeof(lv_vector_draw_task));
710
711 new_task->path = lv_vector_path_create(0);
712
713 _copy_draw_dsc(&(new_task->dsc), &(dsc->current_dsc));
714 lv_vector_path_copy(new_task->path, path);
715 new_task->dsc.scissor_area = rect;
716 }
717
lv_vector_clear_area(lv_vector_dsc_t * dsc,const lv_area_t * rect)718 void lv_vector_clear_area(lv_vector_dsc_t * dsc, const lv_area_t * rect)
719 {
720 lv_area_t r;
721 if(!lv_area_intersect(&r, &(dsc->layer->_clip_area), &(dsc->current_dsc.scissor_area))) {
722 return;
723 }
724
725 if(!dsc->tasks.task_list) {
726 dsc->tasks.task_list = lv_malloc(sizeof(lv_ll_t));
727 LV_ASSERT_MALLOC(dsc->tasks.task_list);
728 lv_ll_init(dsc->tasks.task_list, sizeof(lv_vector_draw_task));
729 }
730
731 lv_vector_draw_task * new_task = (lv_vector_draw_task *)lv_ll_ins_tail(dsc->tasks.task_list);
732 lv_memset(new_task, 0, sizeof(lv_vector_draw_task));
733
734 new_task->dsc.fill_dsc.color = dsc->current_dsc.fill_dsc.color;
735 new_task->dsc.fill_dsc.opa = dsc->current_dsc.fill_dsc.opa;
736 lv_area_copy(&(new_task->dsc.scissor_area), rect);
737 }
738
lv_draw_vector(lv_vector_dsc_t * dsc)739 void lv_draw_vector(lv_vector_dsc_t * dsc)
740 {
741 if(!dsc->tasks.task_list) {
742 return;
743 }
744
745 lv_layer_t * layer = dsc->layer;
746
747 lv_draw_task_t * t = lv_draw_add_task(layer, &(layer->_clip_area));
748 t->type = LV_DRAW_TASK_TYPE_VECTOR;
749 t->draw_dsc = lv_malloc(sizeof(lv_draw_vector_task_dsc_t));
750 lv_memcpy(t->draw_dsc, &(dsc->tasks), sizeof(lv_draw_vector_task_dsc_t));
751 lv_draw_finalize_task_creation(layer, t);
752 dsc->tasks.task_list = NULL;
753 }
754
755 /* draw dsc transform */
lv_vector_dsc_identity(lv_vector_dsc_t * dsc)756 void lv_vector_dsc_identity(lv_vector_dsc_t * dsc)
757 {
758 lv_matrix_identity(&(dsc->current_dsc.matrix)); /*identity matrix*/
759 }
760
lv_vector_dsc_scale(lv_vector_dsc_t * dsc,float scale_x,float scale_y)761 void lv_vector_dsc_scale(lv_vector_dsc_t * dsc, float scale_x, float scale_y)
762 {
763 lv_matrix_scale(&(dsc->current_dsc.matrix), scale_x, scale_y);
764 }
765
lv_vector_dsc_rotate(lv_vector_dsc_t * dsc,float degree)766 void lv_vector_dsc_rotate(lv_vector_dsc_t * dsc, float degree)
767 {
768 lv_matrix_rotate(&(dsc->current_dsc.matrix), degree);
769 }
770
lv_vector_dsc_translate(lv_vector_dsc_t * dsc,float tx,float ty)771 void lv_vector_dsc_translate(lv_vector_dsc_t * dsc, float tx, float ty)
772 {
773 lv_matrix_translate(&(dsc->current_dsc.matrix), tx, ty);
774 }
775
lv_vector_dsc_skew(lv_vector_dsc_t * dsc,float skew_x,float skew_y)776 void lv_vector_dsc_skew(lv_vector_dsc_t * dsc, float skew_x, float skew_y)
777 {
778 lv_matrix_skew(&(dsc->current_dsc.matrix), skew_x, skew_y);
779 }
780
lv_vector_for_each_destroy_tasks(lv_ll_t * task_list,vector_draw_task_cb cb,void * data)781 void lv_vector_for_each_destroy_tasks(lv_ll_t * task_list, vector_draw_task_cb cb, void * data)
782 {
783 lv_vector_draw_task * task = lv_ll_get_head(task_list);
784 lv_vector_draw_task * next_task = NULL;
785
786 while(task != NULL) {
787 next_task = lv_ll_get_next(task_list, task);
788 lv_ll_remove(task_list, task);
789
790 if(cb) {
791 cb(data, task->path, &(task->dsc));
792 }
793
794 if(task->path) {
795 lv_vector_path_delete(task->path);
796 }
797 lv_array_deinit(&(task->dsc.stroke_dsc.dash_pattern));
798
799 lv_free(task);
800 task = next_task;
801 }
802 lv_free(task_list);
803 }
804 #endif /* LV_USE_VECTOR_GRAPHIC */
805