1 /**
2  * @file lv_tileview.c
3  *
4  */
5 
6 /*********************
7  *      INCLUDES
8  *********************/
9 #include "lv_tileview.h"
10 #if LV_USE_TILEVIEW != 0
11 
12 #include <stdbool.h>
13 #include "lv_cont.h"
14 #include "../lv_misc/lv_math.h"
15 #include "../lv_misc/lv_debug.h"
16 #include "../lv_themes/lv_theme.h"
17 
18 /*********************
19  *      DEFINES
20  *********************/
21 #define LV_OBJX_NAME "lv_tileview"
22 
23 #if LV_USE_ANIMATION
24     #ifndef LV_TILEVIEW_DEF_ANIM_TIME
25         #define LV_TILEVIEW_DEF_ANIM_TIME 300 /*Animation time loading a tile [ms] (0: no animation)  */
26     #endif
27 #else
28     #undef LV_TILEVIEW_DEF_ANIM_TIME
29     #define LV_TILEVIEW_DEF_ANIM_TIME 0 /*No animations*/
30 #endif
31 
32 /**********************
33  *      TYPEDEFS
34  **********************/
35 
36 /**********************
37  *  STATIC PROTOTYPES
38  **********************/
39 static lv_res_t lv_tileview_signal(lv_obj_t * tileview, lv_signal_t sign, void * param);
40 static lv_res_t lv_tileview_scrl_signal(lv_obj_t * scrl, lv_signal_t sign, void * param);
41 static void drag_end_handler(lv_obj_t * tileview);
42 static bool set_valid_drag_dirs(lv_obj_t * tileview);
43 
44 /**********************
45  *  STATIC VARIABLES
46  **********************/
47 static lv_signal_cb_t ancestor_signal;
48 static lv_signal_cb_t ancestor_scrl_signal;
49 static lv_design_cb_t ancestor_design;
50 
51 /**********************
52  *      MACROS
53  **********************/
54 
55 /**********************
56  *   GLOBAL FUNCTIONS
57  **********************/
58 
59 /**
60  * Create a tileview object
61  * @param par pointer to an object, it will be the parent of the new tileview
62  * @param copy pointer to a tileview object, if not NULL then the new object will be copied from it
63  * @return pointer to the created tileview
64  */
lv_tileview_create(lv_obj_t * par,const lv_obj_t * copy)65 lv_obj_t * lv_tileview_create(lv_obj_t * par, const lv_obj_t * copy)
66 {
67     LV_LOG_TRACE("tileview create started");
68 
69     /*Create the ancestor of tileview*/
70     lv_obj_t * new_tileview = lv_page_create(par, copy);
71     LV_ASSERT_MEM(new_tileview);
72     if(new_tileview == NULL) return NULL;
73 
74     /*Allocate the tileview type specific extended data*/
75     lv_tileview_ext_t * ext = lv_obj_allocate_ext_attr(new_tileview, sizeof(lv_tileview_ext_t));
76     LV_ASSERT_MEM(ext);
77     if(ext == NULL) {
78         lv_obj_del(new_tileview);
79         return NULL;
80     }
81 
82     if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(new_tileview);
83     if(ancestor_scrl_signal == NULL) ancestor_scrl_signal = lv_obj_get_signal_cb(lv_page_get_scrollable(new_tileview));
84     if(ancestor_design == NULL) ancestor_design = lv_obj_get_design_cb(new_tileview);
85 
86     /*Initialize the allocated 'ext' */
87 #if LV_USE_ANIMATION
88     ext->anim_time = LV_TILEVIEW_DEF_ANIM_TIME;
89 #endif
90     ext->act_id.x      = 0;
91     ext->act_id.y      = 0;
92     ext->valid_pos     = NULL;
93     ext->valid_pos_cnt = 0;
94 
95     /*The signal and design functions are not copied so set them here*/
96     lv_obj_set_signal_cb(new_tileview, lv_tileview_signal);
97     lv_obj_set_signal_cb(lv_page_get_scrollable(new_tileview), lv_tileview_scrl_signal);
98 
99     /*Init the new tileview*/
100     if(copy == NULL) {
101         /* Set a size which fits into the parent.
102          * Don't use `par` directly because if the tileview is created on a page it is moved to the
103          * scrollable so the parent has changed */
104         lv_coord_t w;
105         lv_coord_t h;
106         if(par) {
107             w = lv_obj_get_width_fit(lv_obj_get_parent(new_tileview));
108             h = lv_obj_get_height_fit(lv_obj_get_parent(new_tileview));
109         }
110         else {
111             w = lv_disp_get_hor_res(NULL);
112             h = lv_disp_get_ver_res(NULL);
113         }
114 
115         lv_obj_set_size(new_tileview, w, h);
116         lv_obj_set_drag_throw(lv_page_get_scrollable(new_tileview), true);
117         lv_obj_set_drag_dir(lv_page_get_scrollable(new_tileview), LV_DRAG_DIR_ONE);
118 
119         lv_page_set_scrollable_fit(new_tileview, LV_FIT_MAX);
120 
121         lv_obj_reset_style_list(new_tileview, LV_PAGE_PART_SCROLLABLE);
122         lv_theme_apply(new_tileview, LV_THEME_TILEVIEW);
123     }
124     /*Copy an existing tileview*/
125     else {
126         lv_tileview_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
127         ext->act_id.x                = copy_ext->act_id.x;
128         ext->act_id.y                = copy_ext->act_id.y;
129         ext->valid_pos               = copy_ext->valid_pos;
130         ext->valid_pos_cnt           = copy_ext->valid_pos_cnt;
131 #if LV_USE_ANIMATION
132         ext->anim_time = copy_ext->anim_time;
133 #endif
134 
135         /*Refresh the style with new signal function*/
136         lv_obj_refresh_style(new_tileview, LV_OBJ_PART_ALL, LV_STYLE_PROP_ALL);
137     }
138 
139     LV_LOG_INFO("tileview created");
140 
141     return new_tileview;
142 }
143 
144 /*======================
145  * Add/remove functions
146  *=====================*/
147 
148 /**
149  * Register an object on the tileview. The register object will able to slide the tileview
150  * @param tileview pointer to a Tileview object
151  * @param element pointer to an object
152  */
lv_tileview_add_element(lv_obj_t * tileview,lv_obj_t * element)153 void lv_tileview_add_element(lv_obj_t * tileview, lv_obj_t * element)
154 {
155     LV_UNUSED(tileview);
156     LV_ASSERT_OBJ(tileview, LV_OBJX_NAME);
157     LV_ASSERT_NULL(tileview);
158 
159     lv_page_glue_obj(element, true);
160 }
161 
162 /*=====================
163  * Setter functions
164  *====================*/
165 
166 /**
167  * Set the valid position's indices. The scrolling will be possible only to these positions.
168  * @param tileview pointer to a Tileview object
169  * @param valid_pos array width the indices. E.g. `lv_point_t p[] = {{0,0}, {1,0}, {1,1}`.
170  * Only the pointer is saved so can't be a local variable.
171  * @param valid_pos_cnt number of elements in `valid_pos` array
172  */
lv_tileview_set_valid_positions(lv_obj_t * tileview,const lv_point_t valid_pos[],uint16_t valid_pos_cnt)173 void lv_tileview_set_valid_positions(lv_obj_t * tileview, const lv_point_t valid_pos[], uint16_t valid_pos_cnt)
174 {
175     LV_ASSERT_OBJ(tileview, LV_OBJX_NAME);
176     LV_ASSERT_NULL(valid_pos);
177 
178     lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
179     ext->valid_pos          = valid_pos;
180     ext->valid_pos_cnt      = valid_pos_cnt;
181 
182     set_valid_drag_dirs(tileview);
183 
184     /*If valid pos. is selected do nothing*/
185     uint16_t i;
186     for(i = 0; i < valid_pos_cnt; i++) {
187         if(valid_pos[i].x == ext->act_id.x && valid_pos[i].y == ext->act_id.y) {
188             return;
189         }
190     }
191 
192     /*Set a valid position if now an invalid is selected*/
193     if(valid_pos_cnt > 0) {
194         lv_tileview_set_tile_act(tileview, valid_pos[0].x, valid_pos[0].y, LV_ANIM_OFF);
195     }
196 }
197 
198 /**
199  * Set the tile to be shown
200  * @param tileview pointer to a tileview object
201  * @param x column id (0, 1, 2...)
202  * @param y line id (0, 1, 2...)
203  * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately
204  */
lv_tileview_set_tile_act(lv_obj_t * tileview,lv_coord_t x,lv_coord_t y,lv_anim_enable_t anim)205 void lv_tileview_set_tile_act(lv_obj_t * tileview, lv_coord_t x, lv_coord_t y, lv_anim_enable_t anim)
206 {
207     LV_ASSERT_OBJ(tileview, LV_OBJX_NAME);
208 
209 #if LV_USE_ANIMATION == 0
210     anim = LV_ANIM_OFF;
211 #endif
212 
213     lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
214 
215     uint32_t tile_id;
216     bool valid = false;
217     for(tile_id = 0; tile_id < ext->valid_pos_cnt; tile_id++) {
218         if(ext->valid_pos[tile_id].x == x && ext->valid_pos[tile_id].y == y) {
219             valid = true;
220             break;
221         }
222     }
223 
224     if(valid == false) return; /*Don't load not valid tiles*/
225 
226     ext->act_id.x = x;
227     ext->act_id.y = y;
228 
229     lv_coord_t x_coord = -x * lv_obj_get_width(tileview);
230     lv_coord_t y_coord = -y * lv_obj_get_height(tileview);
231     lv_obj_t * scrl    = lv_page_get_scrollable(tileview);
232     if(anim) {
233 #if LV_USE_ANIMATION
234         lv_coord_t x_act = lv_obj_get_x(scrl);
235         lv_coord_t y_act = lv_obj_get_y(scrl);
236 
237         lv_anim_t a;
238         lv_anim_init(&a);
239         lv_anim_set_var(&a, scrl);
240         lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_obj_set_x);
241         lv_anim_set_time(&a, ext->anim_time);
242 
243 
244         if(x_coord != x_act) {
245             lv_anim_set_values(&a, x_act, x_coord);
246             lv_anim_start(&a);
247         }
248 
249         if(y_coord != y_act) {
250             lv_anim_set_exec_cb(&a, (lv_anim_exec_xcb_t)lv_obj_set_y);
251             lv_anim_set_values(&a, y_act, y_coord);
252             lv_anim_start(&a);
253         }
254 #endif
255     }
256     else {
257         lv_obj_set_pos(scrl, x_coord, y_coord);
258     }
259 
260     lv_res_t res;
261     res          = lv_event_send(tileview, LV_EVENT_VALUE_CHANGED, &tile_id);
262     if(res != LV_RES_OK) return; /*Prevent the tile loading*/
263 
264     set_valid_drag_dirs(tileview);
265 }
266 
267 /*=====================
268  * Getter functions
269  *====================*/
270 
271 /*
272  * New object specific "get" functions come here
273  */
274 /**
275 * Get the tile to be shown
276 * @param tileview pointer to a tileview object
277 * @param x column id (0, 1, 2...)
278 * @param y line id (0, 1, 2...)
279 */
lv_tileview_get_tile_act(lv_obj_t * tileview,lv_coord_t * x,lv_coord_t * y)280 void lv_tileview_get_tile_act(lv_obj_t * tileview, lv_coord_t * x, lv_coord_t * y)
281 {
282     lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
283 
284     *x = ext->act_id.x;
285     *y = ext->act_id.y;
286 }
287 
288 /*=====================
289  * Other functions
290  *====================*/
291 
292 /*
293  * New object specific "other" functions come here
294  */
295 
296 /**********************
297  *   STATIC FUNCTIONS
298  **********************/
299 
300 /**
301  * Signal function of the tileview
302  * @param tileview pointer to a tileview object
303  * @param sign a signal type from lv_signal_t enum
304  * @param param pointer to a signal specific variable
305  * @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
306  */
lv_tileview_signal(lv_obj_t * tileview,lv_signal_t sign,void * param)307 static lv_res_t lv_tileview_signal(lv_obj_t * tileview, lv_signal_t sign, void * param)
308 {
309     lv_res_t res;
310 
311     /* Include the ancient signal function */
312     res = ancestor_signal(tileview, sign, param);
313     if(res != LV_RES_OK) return res;
314     if(sign == LV_SIGNAL_GET_TYPE) return lv_obj_handle_get_type_signal(param, LV_OBJX_NAME);
315 
316     if(sign == LV_SIGNAL_CLEANUP) {
317         /*Nothing to cleanup. (No dynamically allocated memory in 'ext')*/
318     }
319 
320     return res;
321 }
322 
323 /**
324  * Signal function of the tileview scrollable
325  * @param tileview pointer to the scrollable part of the tileview object
326  * @param sign a signal type from lv_signal_t enum
327  * @param param pointer to a signal specific variable
328  * @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
329  */
lv_tileview_scrl_signal(lv_obj_t * scrl,lv_signal_t sign,void * param)330 static lv_res_t lv_tileview_scrl_signal(lv_obj_t * scrl, lv_signal_t sign, void * param)
331 {
332 
333     lv_res_t res;
334 
335     /* Include the ancient signal function */
336     res = ancestor_scrl_signal(scrl, sign, param);
337     if(res != LV_RES_OK) return res;
338     if(sign == LV_SIGNAL_GET_TYPE) return lv_obj_handle_get_type_signal(param, "");
339 
340     lv_obj_t * tileview         = lv_obj_get_parent(scrl);
341 
342     if(sign == LV_SIGNAL_DRAG_BEGIN) {
343         set_valid_drag_dirs(tileview);
344     }
345     else if(sign == LV_SIGNAL_DRAG_THROW_BEGIN) {
346         drag_end_handler(tileview);
347 
348         res = lv_indev_finish_drag(lv_indev_get_act());
349         if(res != LV_RES_OK) return res;
350     }
351     /*Apply constraint on moving of the tileview*/
352     else if(sign == LV_SIGNAL_COORD_CHG) {
353         lv_indev_t * indev = lv_indev_get_act();
354         if(indev) {
355             lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
356 
357             lv_coord_t x = lv_obj_get_x(scrl);
358             lv_coord_t y = lv_obj_get_y(scrl);
359             lv_coord_t h = lv_obj_get_height(tileview);
360             lv_coord_t w = lv_obj_get_width(tileview);
361             lv_coord_t top = lv_obj_get_style_pad_top(tileview, LV_TILEVIEW_PART_BG);
362             lv_coord_t left = lv_obj_get_style_pad_left(tileview, LV_TILEVIEW_PART_BG);
363             if(!ext->drag_top_en && y > -(ext->act_id.y * h) && indev->proc.types.pointer.vect.y > 0)  {
364                 lv_page_start_edge_flash(tileview, LV_PAGE_EDGE_TOP);
365                 lv_obj_set_y(scrl, -ext->act_id.y * h + top);
366             }
367             if(!ext->drag_bottom_en && indev->proc.types.pointer.vect.y < 0 && y < -(ext->act_id.y * h)) {
368                 lv_page_start_edge_flash(tileview, LV_PAGE_EDGE_BOTTOM);
369                 lv_obj_set_y(scrl, -ext->act_id.y * h + top);
370             }
371 
372             if(!ext->drag_left_en && x > -(ext->act_id.x * w) && indev->proc.types.pointer.vect.x > 0) {
373                 lv_page_start_edge_flash(tileview, LV_PAGE_EDGE_LEFT);
374                 lv_obj_set_x(scrl, -ext->act_id.x * w + left);
375             }
376 
377             if(!ext->drag_right_en && indev->proc.types.pointer.vect.x < 0 && x < -(ext->act_id.x * w)) {
378                 lv_page_start_edge_flash(tileview, LV_PAGE_EDGE_RIGHT);
379                 lv_obj_set_x(scrl, -ext->act_id.x * w + left);
380             }
381 
382             /*Apply the drag constraints*/
383             lv_drag_dir_t drag_dir = indev->proc.types.pointer.drag_dir;
384             if(drag_dir == LV_DRAG_DIR_HOR)
385                 lv_obj_set_y(scrl, -ext->act_id.y * lv_obj_get_height(tileview) + top);
386             else if(drag_dir == LV_DRAG_DIR_VER)
387                 lv_obj_set_x(scrl, -ext->act_id.x * lv_obj_get_width(tileview) + left);
388         }
389     }
390     return res;
391 }
392 
393 /**
394  * Called when the user releases an element of the tileview after dragging it.
395  * @param tileview pointer to a tileview object
396  */
drag_end_handler(lv_obj_t * tileview)397 static void drag_end_handler(lv_obj_t * tileview)
398 {
399     lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
400     lv_indev_t * indev      = lv_indev_get_act();
401     lv_point_t point_act;
402     lv_indev_get_point(indev, &point_act);
403     lv_obj_t * scrl = lv_page_get_scrollable(tileview);
404     lv_point_t p;
405 
406     p.x = -(lv_obj_get_x(scrl) - lv_obj_get_width(tileview) / 2);
407     p.y = -(lv_obj_get_y(scrl) - lv_obj_get_height(tileview) / 2);
408 
409     lv_drag_dir_t drag_dir = indev->proc.types.pointer.drag_dir;
410     /*From the drag vector (drag throw) predict the end position*/
411     if(drag_dir & LV_DRAG_DIR_HOR) {
412         lv_point_t vect;
413         lv_indev_get_vect(indev, &vect);
414         lv_coord_t predict = 0;
415 
416         while(vect.x != 0) {
417             predict += vect.x;
418             vect.x = vect.x * (100 - LV_INDEV_DEF_DRAG_THROW) / 100;
419         }
420 
421         p.x -= predict;
422 
423     }
424     else if(drag_dir & LV_DRAG_DIR_VER) {
425         lv_point_t vect;
426         lv_indev_get_vect(indev, &vect);
427         lv_coord_t predict = 0;
428 
429         while(vect.y != 0) {
430             predict += vect.y;
431             vect.y = vect.y * (100 - LV_INDEV_DEF_DRAG_THROW) / 100;
432         }
433 
434         p.y -= predict;
435     }
436 
437     /*Get the index of the tile*/
438     p.x = p.x / lv_obj_get_width(tileview);
439     p.y = p.y / lv_obj_get_height(tileview);
440 
441     /*Max +- move*/
442     lv_coord_t x_move = p.x - ext->act_id.x;
443     lv_coord_t y_move = p.y - ext->act_id.y;
444     if(x_move < -1) x_move = -1;
445     if(x_move > 1) x_move = 1;
446     if(y_move < -1) y_move = -1;
447     if(y_move > 1) y_move = 1;
448 
449     /*Set the new tile*/
450     lv_tileview_set_tile_act(tileview, ext->act_id.x + x_move, ext->act_id.y + y_move, true);
451 }
452 
set_valid_drag_dirs(lv_obj_t * tileview)453 static bool set_valid_drag_dirs(lv_obj_t * tileview)
454 {
455 
456     lv_tileview_ext_t * ext = lv_obj_get_ext_attr(tileview);
457     if(ext->valid_pos == NULL) return false;
458 
459     ext->drag_bottom_en = 0;
460     ext->drag_top_en    = 0;
461     ext->drag_left_en   = 0;
462     ext->drag_right_en  = 0;
463 
464     uint16_t i;
465     for(i = 0; i < ext->valid_pos_cnt; i++) {
466         if(ext->valid_pos[i].x == ext->act_id.x && ext->valid_pos[i].y == ext->act_id.y - 1) ext->drag_top_en = 1;
467         if(ext->valid_pos[i].x == ext->act_id.x && ext->valid_pos[i].y == ext->act_id.y + 1) ext->drag_bottom_en = 1;
468         if(ext->valid_pos[i].x == ext->act_id.x - 1 && ext->valid_pos[i].y == ext->act_id.y) ext->drag_left_en = 1;
469         if(ext->valid_pos[i].x == ext->act_id.x + 1 && ext->valid_pos[i].y == ext->act_id.y) ext->drag_right_en = 1;
470     }
471 
472     return true;
473 }
474 
475 #endif
476