1 /**
2  * @file lv_sw.c
3  *
4  */
5 
6 /*********************
7  *      INCLUDES
8  *********************/
9 #include "lv_switch.h"
10 
11 #if LV_USE_SWITCH != 0
12 
13 /*Testing of dependencies*/
14 #if LV_USE_SLIDER == 0
15     #error "lv_sw: lv_slider is required. Enable it in lv_conf.h (LV_USE_SLIDER  1) "
16 #endif
17 
18 #include "../lv_misc/lv_debug.h"
19 #include "../lv_themes/lv_theme.h"
20 #include "../lv_misc/lv_math.h"
21 #include "../lv_core/lv_indev.h"
22 #include "../lv_core/lv_disp.h"
23 #include "lv_img.h"
24 
25 /*********************
26  *      DEFINES
27  *********************/
28 #define LV_OBJX_NAME "lv_switch"
29 
30 /**********************
31  *      TYPEDEFS
32  **********************/
33 
34 /**********************
35  *  STATIC PROTOTYPES
36  **********************/
37 static lv_res_t lv_switch_signal(lv_obj_t * sw, lv_signal_t sign, void * param);
38 static lv_design_res_t lv_switch_design(lv_obj_t * sw, const lv_area_t * clip_area, lv_design_mode_t mode);
39 static lv_style_list_t * lv_switch_get_style(lv_obj_t * sw, uint8_t part);
40 static lv_style_list_t * lv_switch_get_style(lv_obj_t * sw, uint8_t part);
41 
42 /**********************
43  *  STATIC VARIABLES
44  **********************/
45 static lv_signal_cb_t ancestor_signal;
46 static lv_design_cb_t ancestor_design;
47 
48 /**********************
49  *      MACROS
50  **********************/
51 
52 /**********************
53  *   GLOBAL FUNCTIONS
54  **********************/
55 
56 /**
57  * Create a switch objects
58  * @param par pointer to an object, it will be the parent of the new switch
59  * @param copy pointer to a switch object, if not NULL then the new object will be copied from it
60  * @return pointer to the created switch
61  */
lv_switch_create(lv_obj_t * par,const lv_obj_t * copy)62 lv_obj_t * lv_switch_create(lv_obj_t * par, const lv_obj_t * copy)
63 {
64     LV_LOG_TRACE("switch create started");
65 
66     /*Create the ancestor of switch*/
67     lv_obj_t * sw = lv_bar_create(par, copy);
68     LV_ASSERT_MEM(sw);
69 
70     if(sw == NULL) return NULL;
71 
72     if(ancestor_signal == NULL) ancestor_signal = lv_obj_get_signal_cb(sw);
73     if(ancestor_design == NULL) ancestor_design = lv_obj_get_design_cb(sw);
74 
75     /*Allocate the switch type specific extended data*/
76     lv_switch_ext_t * ext = lv_obj_allocate_ext_attr(sw, sizeof(lv_switch_ext_t));
77     LV_ASSERT_MEM(ext);
78     if(ext == NULL) {
79         lv_obj_del(sw);
80         return NULL;
81     }
82 
83     lv_style_list_init(&ext->style_knob);
84 
85     /*The signal and design functions are not copied so set them here*/
86     lv_obj_set_signal_cb(sw, lv_switch_signal);
87     lv_obj_set_design_cb(sw, lv_switch_design);
88 
89     /*Init the new switch switch*/
90     if(copy == NULL) {
91         lv_obj_set_click(sw, true);
92         lv_obj_add_protect(sw, LV_PROTECT_PRESS_LOST);
93         lv_obj_set_size(sw, LV_DPX(60), LV_DPX(35));
94         lv_bar_set_range(sw, 0, 1);
95 
96         lv_theme_apply(sw, LV_THEME_SWITCH);
97     }
98     /*Copy an existing switch*/
99     else {
100         lv_switch_ext_t * copy_ext = lv_obj_get_ext_attr(copy);
101 
102         lv_style_list_copy(&ext->style_knob, &copy_ext->style_knob);
103         lv_obj_refresh_style(sw, LV_OBJ_PART_ALL, LV_STYLE_PROP_ALL);
104     }
105 
106     /*Refresh the style with new signal function*/
107 
108     LV_LOG_INFO("switch created");
109 
110     return sw;
111 }
112 
113 /*=====================
114  * Setter functions
115  *====================*/
116 
117 /**
118  * Turn ON the switch
119  * @param sw pointer to a switch object
120  * @param anim LV_ANOM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately
121  */
lv_switch_on(lv_obj_t * sw,lv_anim_enable_t anim)122 void lv_switch_on(lv_obj_t * sw, lv_anim_enable_t anim)
123 {
124     LV_ASSERT_OBJ(sw, LV_OBJX_NAME);
125 
126 #if LV_USE_ANIMATION == 0
127     anim = LV_ANIM_OFF;
128 #endif
129     if(lv_bar_get_value(sw) == 1)
130         return;
131     lv_bar_set_value(sw, 1, anim);
132     lv_obj_add_state(sw, LV_STATE_CHECKED);
133 }
134 
135 /**
136  * Turn OFF the switch
137  * @param sw pointer to a switch object
138  * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately
139  */
lv_switch_off(lv_obj_t * sw,lv_anim_enable_t anim)140 void lv_switch_off(lv_obj_t * sw, lv_anim_enable_t anim)
141 {
142     LV_ASSERT_OBJ(sw, LV_OBJX_NAME);
143 
144 #if LV_USE_ANIMATION == 0
145     anim = LV_ANIM_OFF;
146 #endif
147     if(lv_bar_get_value(sw) == 0)
148         return;
149     lv_bar_set_value(sw, 0, anim);
150     lv_obj_clear_state(sw, LV_STATE_CHECKED);
151 }
152 
153 /**
154  * Toggle the position of the switch
155  * @param sw pointer to a switch object
156  * @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately
157  * @return resulting state of the switch.
158  */
lv_switch_toggle(lv_obj_t * sw,lv_anim_enable_t anim)159 bool lv_switch_toggle(lv_obj_t * sw, lv_anim_enable_t anim)
160 {
161     LV_ASSERT_OBJ(sw, LV_OBJX_NAME);
162 
163 #if LV_USE_ANIMATION == 0
164     anim = LV_ANIM_OFF;
165 #endif
166 
167     bool state = lv_switch_get_state(sw);
168     if(state)
169         lv_switch_off(sw, anim);
170     else
171         lv_switch_on(sw, anim);
172 
173     return !state;
174 }
175 
176 /*=====================
177  * Getter functions
178  *====================*/
179 
180 /**********************
181  *   STATIC FUNCTIONS
182  **********************/
183 
184 /**
185  * Handle the drawing related tasks of the sliders
186  * @param slider pointer to an object
187  * @param clip_area the object will be drawn only in this area
188  * @param mode LV_DESIGN_COVER_CHK: only check if the object fully covers the 'mask_p' area
189  *                                  (return 'true' if yes)
190  *             LV_DESIGN_DRAW: draw the object (always return 'true')
191  *             LV_DESIGN_DRAW_POST: drawing after every children are drawn
192  * @param return an element of `lv_design_res_t`
193  */
lv_switch_design(lv_obj_t * sw,const lv_area_t * clip_area,lv_design_mode_t mode)194 static lv_design_res_t lv_switch_design(lv_obj_t * sw, const lv_area_t * clip_area, lv_design_mode_t mode)
195 {
196     /*Return false if the object is not covers the mask_p area*/
197     if(mode == LV_DESIGN_COVER_CHK) {
198         return LV_DESIGN_RES_NOT_COVER;
199     }
200     /*Draw the object*/
201     else if(mode == LV_DESIGN_DRAW_MAIN) {
202         lv_bidi_dir_t base_dir = lv_obj_get_base_dir(sw);
203 
204         /*The ancestor design function will draw the background and the indicator.
205          * It also sets ext->bar.indic_area*/
206         ancestor_design(sw, clip_area, mode);
207 
208         lv_switch_ext_t * ext = lv_obj_get_ext_attr(sw);
209 
210         lv_coord_t objw = lv_obj_get_width(sw);
211         lv_coord_t objh = lv_obj_get_height(sw);
212         lv_coord_t knob_size = objh;
213         lv_area_t knob_area;
214 
215         lv_style_int_t bg_left = lv_obj_get_style_pad_left(sw,   LV_SWITCH_PART_BG);
216         lv_style_int_t bg_right = lv_obj_get_style_pad_right(sw,  LV_SWITCH_PART_BG);
217 
218         lv_coord_t max_indic_w = objw - bg_left - bg_right;
219         lv_coord_t act_indic_w = lv_area_get_width(&ext->bar.indic_area);
220         if(base_dir != LV_BIDI_DIR_RTL) {
221             knob_area.x1 = ext->bar.indic_area.x2 - ((act_indic_w * knob_size) / max_indic_w);
222             knob_area.x2 = knob_area.x1 + knob_size;
223         }
224         else {
225             knob_area.x2 = ext->bar.indic_area.x1 + ((act_indic_w * knob_size) / max_indic_w);
226             knob_area.x1 = knob_area.x2 - knob_size;
227         }
228 
229         knob_area.y1 = sw->coords.y1;
230         knob_area.y2 = sw->coords.y2;
231 
232         lv_style_int_t knob_left = lv_obj_get_style_pad_left(sw,   LV_SWITCH_PART_KNOB);
233         lv_style_int_t knob_right = lv_obj_get_style_pad_right(sw,  LV_SWITCH_PART_KNOB);
234         lv_style_int_t knob_top = lv_obj_get_style_pad_top(sw,    LV_SWITCH_PART_KNOB);
235         lv_style_int_t knob_bottom = lv_obj_get_style_pad_bottom(sw, LV_SWITCH_PART_KNOB);
236 
237         /*Apply the paddings on the knob area*/
238         knob_area.x1 -= knob_left;
239         knob_area.x2 += knob_right;
240         knob_area.y1 -= knob_top;
241         knob_area.y2 += knob_bottom;
242 
243         lv_draw_rect_dsc_t knob_rect_dsc;
244         lv_draw_rect_dsc_init(&knob_rect_dsc);
245         lv_obj_init_draw_rect_dsc(sw, LV_SWITCH_PART_KNOB, &knob_rect_dsc);
246 
247         lv_draw_rect(&knob_area, clip_area, &knob_rect_dsc);
248 
249     }
250     /*Post draw when the children are drawn*/
251     else if(mode == LV_DESIGN_DRAW_POST) {
252         return ancestor_design(sw, clip_area, mode);
253     }
254 
255     return LV_DESIGN_RES_OK;
256 }
257 
258 
259 /**
260  * Signal function of the switch
261  * @param sw pointer to a switch object
262  * @param sign a signal type from lv_signal_t enum
263  * @param param pointer to a signal specific variable
264  * @return LV_RES_OK: the object is not deleted in the function; LV_RES_INV: the object is deleted
265  */
lv_switch_signal(lv_obj_t * sw,lv_signal_t sign,void * param)266 static lv_res_t lv_switch_signal(lv_obj_t * sw, lv_signal_t sign, void * param)
267 {
268     lv_res_t res;
269 
270     if(sign == LV_SIGNAL_GET_STYLE) {
271         lv_get_style_info_t * info = param;
272         info->result = lv_switch_get_style(sw, info->part);
273         if(info->result != NULL) return LV_RES_OK;
274         else return ancestor_signal(sw, sign, param);
275     }
276 
277     if(sign == LV_SIGNAL_GET_TYPE) {
278         res = ancestor_signal(sw, sign, param);
279         if(res != LV_RES_OK) return res;
280         return lv_obj_handle_get_type_signal(param, LV_OBJX_NAME);
281     }
282 
283     /* Include the ancient signal function */
284     res = ancestor_signal(sw, sign, param);
285     if(res != LV_RES_OK) return res;
286 
287     if(sign == LV_SIGNAL_CLEANUP) {
288         lv_obj_clean_style_list(sw, LV_SWITCH_PART_KNOB);
289     }
290     else if(sign == LV_SIGNAL_RELEASED) {
291         if(lv_switch_get_state(sw)) lv_switch_off(sw, LV_ANIM_ON);
292         else lv_switch_on(sw, LV_ANIM_ON);
293 
294         res = lv_event_send(sw, LV_EVENT_VALUE_CHANGED, NULL);
295         if(res != LV_RES_OK) return res;
296 
297     }
298     else if(sign == LV_SIGNAL_CONTROL) {
299 #if LV_USE_GROUP
300         char c = *((char *)param);
301         if(c == LV_KEY_RIGHT || c == LV_KEY_UP) lv_switch_on(sw, LV_ANIM_ON);
302         else if(c == LV_KEY_LEFT || c == LV_KEY_DOWN) lv_switch_off(sw, LV_ANIM_ON);
303 
304         res   = lv_event_send(sw, LV_EVENT_VALUE_CHANGED, NULL);
305         if(res != LV_RES_OK) return res;
306 #endif
307     }
308     else if(sign == LV_SIGNAL_REFR_EXT_DRAW_PAD) {
309         lv_style_int_t knob_left = lv_obj_get_style_pad_left(sw,   LV_SWITCH_PART_KNOB);
310         lv_style_int_t knob_right = lv_obj_get_style_pad_right(sw,  LV_SWITCH_PART_KNOB);
311         lv_style_int_t knob_top = lv_obj_get_style_pad_top(sw,    LV_SWITCH_PART_KNOB);
312         lv_style_int_t knob_bottom = lv_obj_get_style_pad_bottom(sw, LV_SWITCH_PART_KNOB);
313 
314         /* The smaller size is the knob diameter*/
315         lv_coord_t knob_size = LV_MATH_MIN(lv_obj_get_width(sw), lv_obj_get_height(sw)) >> 1;
316         knob_size += LV_MATH_MAX(LV_MATH_MAX(knob_left, knob_right), LV_MATH_MAX(knob_bottom, knob_top));
317         knob_size += 2;         /*For rounding error*/
318 
319         knob_size += lv_obj_get_draw_rect_ext_pad_size(sw, LV_SWITCH_PART_KNOB);
320 
321         /*Indic. size is handled by bar*/
322         sw->ext_draw_pad = LV_MATH_MAX(sw->ext_draw_pad, knob_size);
323     }
324     else if(sign == LV_SIGNAL_GET_EDITABLE) {
325 #if LV_USE_GROUP
326         bool * editable = (bool *)param;
327         *editable       = false; /*The ancestor slider is editable the switch is not*/
328 #endif
329     }
330 
331     return res;
332 }
333 
lv_switch_get_style(lv_obj_t * sw,uint8_t part)334 static lv_style_list_t * lv_switch_get_style(lv_obj_t * sw, uint8_t part)
335 {
336     LV_ASSERT_OBJ(sw, LV_OBJX_NAME);
337 
338     lv_switch_ext_t * ext = lv_obj_get_ext_attr(sw);
339     lv_style_list_t * style_dsc_p;
340 
341     switch(part) {
342         case LV_SWITCH_PART_BG:
343             style_dsc_p = &sw->style_list;
344             break;
345         case LV_SWITCH_PART_INDIC:
346             style_dsc_p = &ext->bar.style_indic;
347             break;
348         case LV_SWITCH_PART_KNOB:
349             style_dsc_p = &ext->style_knob;
350             break;
351         default:
352             style_dsc_p = NULL;
353     }
354 
355     return style_dsc_p;
356 }
357 #endif
358