1 /**
2 * @file lv_obj_style.c
3 *
4 */
5
6 /*********************
7 * INCLUDES
8 *********************/
9 #include "lv_obj.h"
10 #include "lv_disp.h"
11 #include "../misc/lv_gc.h"
12
13 /*********************
14 * DEFINES
15 *********************/
16 #define MY_CLASS &lv_obj_class
17
18 /**********************
19 * TYPEDEFS
20 **********************/
21
22 typedef struct {
23 lv_obj_t * obj;
24 lv_style_prop_t prop;
25 lv_style_selector_t selector;
26 lv_style_value_t start_value;
27 lv_style_value_t end_value;
28 } trans_t;
29
30 typedef enum {
31 CACHE_ZERO = 0,
32 CACHE_TRUE = 1,
33 CACHE_UNSET = 2,
34 CACHE_255 = 3,
35 CACHE_NEED_CHECK = 4,
36 } cache_t;
37
38 /**********************
39 * GLOBAL PROTOTYPES
40 **********************/
41
42 /**********************
43 * STATIC PROTOTYPES
44 **********************/
45 static lv_style_t * get_local_style(lv_obj_t * obj, lv_style_selector_t selector);
46 static _lv_obj_style_t * get_trans_style(lv_obj_t * obj, uint32_t part);
47 static bool get_prop_core(const lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop, lv_style_value_t * v);
48 static lv_style_value_t apply_color_filter(const lv_obj_t * obj, uint32_t part, lv_style_value_t v);
49 static void report_style_change_core(void * style, lv_obj_t * obj);
50 static void refresh_children_style(lv_obj_t * obj);
51 static bool trans_del(lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop, trans_t * tr_limit);
52 static void trans_anim_cb(void * _tr, int32_t v);
53 static void trans_anim_start_cb(lv_anim_t * a);
54 static void trans_anim_ready_cb(lv_anim_t * a);
55 static void fade_anim_cb(void * obj, int32_t v);
56 static void fade_in_anim_ready(lv_anim_t * a);
57
58 /**********************
59 * STATIC VARIABLES
60 **********************/
61 static bool style_refr = true;
62
63 /**********************
64 * MACROS
65 **********************/
66
67 /**********************
68 * GLOBAL FUNCTIONS
69 **********************/
70
_lv_obj_style_init(void)71 void _lv_obj_style_init(void)
72 {
73 _lv_ll_init(&LV_GC_ROOT(_lv_obj_style_trans_ll), sizeof(trans_t));
74 }
75
lv_obj_add_style(lv_obj_t * obj,lv_style_t * style,lv_style_selector_t selector)76 void lv_obj_add_style(lv_obj_t * obj, lv_style_t * style, lv_style_selector_t selector)
77 {
78 trans_del(obj, selector, LV_STYLE_PROP_ANY, NULL);
79
80 uint32_t i;
81 /*Go after the transition and local styles*/
82 for(i = 0; i < obj->style_cnt; i++) {
83 if(obj->styles[i].is_trans) continue;
84 if(obj->styles[i].is_local) continue;
85 break;
86 }
87
88 /*Now `i` is at the first normal style. Insert the new style before this*/
89
90 /*Allocate space for the new style and shift the rest of the style to the end*/
91 obj->style_cnt++;
92 obj->styles = lv_mem_realloc(obj->styles, obj->style_cnt * sizeof(_lv_obj_style_t));
93
94 uint32_t j;
95 for(j = obj->style_cnt - 1; j > i ; j--) {
96 obj->styles[j] = obj->styles[j - 1];
97 }
98
99 lv_memset_00(&obj->styles[i], sizeof(_lv_obj_style_t));
100 obj->styles[i].style = style;
101 obj->styles[i].selector = selector;
102
103 lv_obj_refresh_style(obj, selector, LV_STYLE_PROP_ANY);
104 }
105
lv_obj_remove_style(lv_obj_t * obj,lv_style_t * style,lv_style_selector_t selector)106 void lv_obj_remove_style(lv_obj_t * obj, lv_style_t * style, lv_style_selector_t selector)
107 {
108 lv_state_t state = lv_obj_style_get_selector_state(selector);
109 lv_part_t part = lv_obj_style_get_selector_part(selector);
110 lv_style_prop_t prop = LV_STYLE_PROP_ANY;
111 if(style && style->prop_cnt == 0) prop = LV_STYLE_PROP_INV;
112
113 uint32_t i = 0;
114 bool deleted = false;
115 while(i < obj->style_cnt) {
116 lv_state_t state_act = lv_obj_style_get_selector_state(obj->styles[i].selector);
117 lv_part_t part_act = lv_obj_style_get_selector_part(obj->styles[i].selector);
118 if((state != LV_STATE_ANY && state_act != state) ||
119 (part != LV_PART_ANY && part_act != part) ||
120 (style != NULL && style != obj->styles[i].style)) {
121 i++;
122 continue;
123 }
124
125 if(obj->styles[i].is_trans) {
126 trans_del(obj, part, LV_STYLE_PROP_ANY, NULL);
127 }
128
129 if(obj->styles[i].is_local || obj->styles[i].is_trans) {
130 lv_style_reset(obj->styles[i].style);
131 lv_mem_free(obj->styles[i].style);
132 obj->styles[i].style = NULL;
133 }
134
135 /*Shift the styles after `i` by one*/
136 uint32_t j;
137 for(j = i; j < (uint32_t)obj->style_cnt - 1 ; j++) {
138 obj->styles[j] = obj->styles[j + 1];
139 }
140
141 obj->style_cnt--;
142 obj->styles = lv_mem_realloc(obj->styles, obj->style_cnt * sizeof(_lv_obj_style_t));
143
144 deleted = true;
145 /*The style from the current `i` index is removed, so `i` points to the next style.
146 *Therefore it doesn't needs to be incremented*/
147 }
148 if(deleted && prop != LV_STYLE_PROP_INV) {
149 lv_obj_refresh_style(obj, part, prop);
150 }
151 }
152
lv_obj_report_style_change(lv_style_t * style)153 void lv_obj_report_style_change(lv_style_t * style)
154 {
155 if(!style_refr) return;
156 lv_disp_t * d = lv_disp_get_next(NULL);
157
158 while(d) {
159 uint32_t i;
160 for(i = 0; i < d->screen_cnt; i++) {
161 report_style_change_core(style, d->screens[i]);
162 }
163 d = lv_disp_get_next(d);
164 }
165 }
166
lv_obj_refresh_style(lv_obj_t * obj,lv_style_selector_t selector,lv_style_prop_t prop)167 void lv_obj_refresh_style(lv_obj_t * obj, lv_style_selector_t selector, lv_style_prop_t prop)
168 {
169 LV_ASSERT_OBJ(obj, MY_CLASS);
170
171 if(!style_refr) return;
172
173 lv_obj_invalidate(obj);
174
175 lv_part_t part = lv_obj_style_get_selector_part(selector);
176
177 if(prop & LV_STYLE_PROP_LAYOUT_REFR) {
178 if(part == LV_PART_ANY ||
179 part == LV_PART_MAIN ||
180 lv_obj_get_style_height(obj, 0) == LV_SIZE_CONTENT ||
181 lv_obj_get_style_width(obj, 0) == LV_SIZE_CONTENT) {
182 lv_event_send(obj, LV_EVENT_STYLE_CHANGED, NULL);
183 lv_obj_mark_layout_as_dirty(obj);
184 }
185 }
186 if((part == LV_PART_ANY || part == LV_PART_MAIN) && (prop == LV_STYLE_PROP_ANY ||
187 (prop & LV_STYLE_PROP_PARENT_LAYOUT_REFR))) {
188 lv_obj_t * parent = lv_obj_get_parent(obj);
189 if(parent) lv_obj_mark_layout_as_dirty(parent);
190 }
191
192 if(prop == LV_STYLE_PROP_ANY || (prop & LV_STYLE_PROP_EXT_DRAW)) {
193 lv_obj_refresh_ext_draw_size(obj);
194 }
195 lv_obj_invalidate(obj);
196
197 if(prop == LV_STYLE_PROP_ANY ||
198 ((prop & LV_STYLE_PROP_INHERIT) && ((prop & LV_STYLE_PROP_EXT_DRAW) || (prop & LV_STYLE_PROP_LAYOUT_REFR)))) {
199 if(part != LV_PART_SCROLLBAR) {
200 refresh_children_style(obj);
201 }
202 }
203 }
204
lv_obj_enable_style_refresh(bool en)205 void lv_obj_enable_style_refresh(bool en)
206 {
207 style_refr = en;
208 }
209
lv_obj_get_style_prop(const lv_obj_t * obj,lv_part_t part,lv_style_prop_t prop)210 lv_style_value_t lv_obj_get_style_prop(const lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop)
211 {
212 lv_style_value_t value_act;
213 bool inherit = prop & LV_STYLE_PROP_INHERIT ? true : false;
214 bool filter = prop & LV_STYLE_PROP_FILTER ? true : false;
215 if(filter) {
216 prop &= ~LV_STYLE_PROP_FILTER;
217 }
218 bool found = false;
219 while(obj) {
220 found = get_prop_core(obj, part, prop, &value_act);
221 if(found) break;
222 if(!inherit) break;
223
224 /*If not found, check the `MAIN` style first*/
225 if(part != LV_PART_MAIN) {
226 part = LV_PART_MAIN;
227 continue;
228 }
229
230 /*Check the parent too.*/
231 obj = lv_obj_get_parent(obj);
232 }
233
234 if(!found) {
235 if(part == LV_PART_MAIN && (prop == LV_STYLE_WIDTH || prop == LV_STYLE_HEIGHT)) {
236 const lv_obj_class_t * cls = obj->class_p;
237 while(cls) {
238 if(prop == LV_STYLE_WIDTH) {
239 if(cls->width_def != 0) break;
240 }
241 else {
242 if(cls->height_def != 0) break;
243 }
244 cls = cls->base_class;
245 }
246
247 value_act.num = prop == LV_STYLE_WIDTH ? cls->width_def : cls->height_def;
248 }
249 else {
250 value_act = lv_style_prop_get_default(prop);
251 }
252 }
253 if(filter) value_act = apply_color_filter(obj, part, value_act);
254 return value_act;
255 }
256
lv_obj_set_local_style_prop(lv_obj_t * obj,lv_style_prop_t prop,lv_style_value_t value,lv_style_selector_t selector)257 void lv_obj_set_local_style_prop(lv_obj_t * obj, lv_style_prop_t prop, lv_style_value_t value,
258 lv_style_selector_t selector)
259 {
260 lv_style_t * style = get_local_style(obj, selector);
261 lv_style_set_prop(style, prop, value);
262 lv_obj_refresh_style(obj, selector, prop);
263 }
264
265
lv_obj_get_local_style_prop(lv_obj_t * obj,lv_style_prop_t prop,lv_style_value_t * value,lv_style_selector_t selector)266 lv_res_t lv_obj_get_local_style_prop(lv_obj_t * obj, lv_style_prop_t prop, lv_style_value_t * value,
267 lv_style_selector_t selector)
268 {
269 uint32_t i;
270 for(i = 0; i < obj->style_cnt; i++) {
271 if(obj->styles[i].is_local &&
272 obj->styles[i].selector == selector) {
273 return lv_style_get_prop(obj->styles[i].style, prop, value);
274 }
275 }
276
277 return LV_RES_INV;
278 }
279
lv_obj_remove_local_style_prop(lv_obj_t * obj,lv_style_prop_t prop,lv_style_selector_t selector)280 bool lv_obj_remove_local_style_prop(lv_obj_t * obj, lv_style_prop_t prop, lv_style_selector_t selector)
281 {
282 LV_ASSERT_OBJ(obj, MY_CLASS);
283
284 uint32_t i;
285 /*Find the style*/
286 for(i = 0; i < obj->style_cnt; i++) {
287 if(obj->styles[i].is_local &&
288 obj->styles[i].selector == selector) {
289 break;
290 }
291 }
292
293 /*The style is not found*/
294 if(i == obj->style_cnt) return false;
295
296 return lv_style_remove_prop(obj->styles[i].style, prop);
297 }
298
_lv_obj_style_create_transition(lv_obj_t * obj,lv_part_t part,lv_state_t prev_state,lv_state_t new_state,const _lv_obj_style_transition_dsc_t * tr_dsc)299 void _lv_obj_style_create_transition(lv_obj_t * obj, lv_part_t part, lv_state_t prev_state, lv_state_t new_state,
300 const _lv_obj_style_transition_dsc_t * tr_dsc)
301 {
302 trans_t * tr;
303
304 /*Get the previous and current values*/
305 obj->skip_trans = 1;
306 obj->state = prev_state;
307 lv_style_value_t v1 = lv_obj_get_style_prop(obj, part, tr_dsc->prop);
308 obj->state = new_state;
309 lv_style_value_t v2 = lv_obj_get_style_prop(obj, part, tr_dsc->prop);
310 obj->skip_trans = 0;
311
312 if(v1.ptr == v2.ptr && v1.num == v2.num && v1.color.full == v2.color.full) return;
313 obj->state = prev_state;
314 v1 = lv_obj_get_style_prop(obj, part, tr_dsc->prop);
315 obj->state = new_state;
316
317 _lv_obj_style_t * style_trans = get_trans_style(obj, part);
318 lv_style_set_prop(style_trans->style, tr_dsc->prop, v1); /*Be sure `trans_style` has a valid value*/
319
320 if(tr_dsc->prop == LV_STYLE_RADIUS) {
321 if(v1.num == LV_RADIUS_CIRCLE || v2.num == LV_RADIUS_CIRCLE) {
322 lv_coord_t whalf = lv_obj_get_width(obj) / 2;
323 lv_coord_t hhalf = lv_obj_get_width(obj) / 2;
324 if(v1.num == LV_RADIUS_CIRCLE) v1.num = LV_MIN(whalf + 1, hhalf + 1);
325 if(v2.num == LV_RADIUS_CIRCLE) v2.num = LV_MIN(whalf + 1, hhalf + 1);
326 }
327 }
328
329 tr = _lv_ll_ins_head(&LV_GC_ROOT(_lv_obj_style_trans_ll));
330 LV_ASSERT_MALLOC(tr);
331 if(tr == NULL) return;
332 tr->start_value = v1;
333 tr->end_value = v2;
334
335 if(tr) {
336 tr->obj = obj;
337 tr->prop = tr_dsc->prop;
338 tr->selector = part;
339
340 lv_anim_t a;
341 lv_anim_init(&a);
342 lv_anim_set_var(&a, tr);
343 lv_anim_set_exec_cb(&a, trans_anim_cb);
344 lv_anim_set_start_cb(&a, trans_anim_start_cb);
345 lv_anim_set_ready_cb(&a, trans_anim_ready_cb);
346 lv_anim_set_values(&a, 0x00, 0xFF);
347 lv_anim_set_time(&a, tr_dsc->time);
348 lv_anim_set_delay(&a, tr_dsc->delay);
349 lv_anim_set_path_cb(&a, tr_dsc->path_cb);
350 lv_anim_set_early_apply(&a, false);
351 #if LV_USE_USER_DATA
352 a.user_data = tr_dsc->user_data;
353 #endif
354 lv_anim_start(&a);
355 }
356 }
357
_lv_obj_style_state_compare(lv_obj_t * obj,lv_state_t state1,lv_state_t state2)358 _lv_style_state_cmp_t _lv_obj_style_state_compare(lv_obj_t * obj, lv_state_t state1, lv_state_t state2)
359 {
360 _lv_style_state_cmp_t res = _LV_STYLE_STATE_CMP_SAME;
361
362 /*Are there any new styles for the new state?*/
363 uint32_t i;
364 for(i = 0; i < obj->style_cnt; i++) {
365 if(obj->styles[i].is_trans) continue;
366
367 lv_state_t state_act = lv_obj_style_get_selector_state(obj->styles[i].selector);
368 /*The style is valid for a state but not the other*/
369 bool valid1 = state_act & (~state1) ? false : true;
370 bool valid2 = state_act & (~state2) ? false : true;
371 if(valid1 != valid2) {
372 lv_style_t * style = obj->styles[i].style;
373 lv_style_value_t v;
374 /*If there is layout difference on the main part, return immediately. There is no more serious difference*/
375 bool layout_diff = false;
376 if(lv_style_get_prop(style, LV_STYLE_PAD_TOP, &v))layout_diff = true;
377 else if(lv_style_get_prop(style, LV_STYLE_PAD_BOTTOM, &v)) layout_diff = true;
378 else if(lv_style_get_prop(style, LV_STYLE_PAD_LEFT, &v)) layout_diff = true;
379 else if(lv_style_get_prop(style, LV_STYLE_PAD_RIGHT, &v)) layout_diff = true;
380 else if(lv_style_get_prop(style, LV_STYLE_PAD_COLUMN, &v)) layout_diff = true;
381 else if(lv_style_get_prop(style, LV_STYLE_PAD_ROW, &v)) layout_diff = true;
382 else if(lv_style_get_prop(style, LV_STYLE_LAYOUT, &v)) layout_diff = true;
383 else if(lv_style_get_prop(style, LV_STYLE_TRANSLATE_X, &v)) layout_diff = true;
384 else if(lv_style_get_prop(style, LV_STYLE_TRANSLATE_Y, &v)) layout_diff = true;
385 else if(lv_style_get_prop(style, LV_STYLE_WIDTH, &v)) layout_diff = true;
386 else if(lv_style_get_prop(style, LV_STYLE_HEIGHT, &v)) layout_diff = true;
387 else if(lv_style_get_prop(style, LV_STYLE_MIN_WIDTH, &v)) layout_diff = true;
388 else if(lv_style_get_prop(style, LV_STYLE_MAX_WIDTH, &v)) layout_diff = true;
389 else if(lv_style_get_prop(style, LV_STYLE_MIN_HEIGHT, &v)) layout_diff = true;
390 else if(lv_style_get_prop(style, LV_STYLE_MAX_HEIGHT, &v)) layout_diff = true;
391 else if(lv_style_get_prop(style, LV_STYLE_BORDER_WIDTH, &v)) layout_diff = true;
392 else if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_ANGLE, &v)) layout_diff = true;
393 else if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_ZOOM, &v)) layout_diff = true;
394
395 if(layout_diff) {
396 return _LV_STYLE_STATE_CMP_DIFF_LAYOUT;
397 }
398
399 /*Check for draw pad changes*/
400 if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_WIDTH, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
401 else if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_HEIGHT, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
402 else if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_ANGLE, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
403 else if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_ZOOM, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
404 else if(lv_style_get_prop(style, LV_STYLE_OUTLINE_OPA, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
405 else if(lv_style_get_prop(style, LV_STYLE_OUTLINE_PAD, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
406 else if(lv_style_get_prop(style, LV_STYLE_OUTLINE_WIDTH, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
407 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_WIDTH, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
408 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_OPA, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
409 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_OFS_X, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
410 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_OFS_Y, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
411 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_SPREAD, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
412 else if(lv_style_get_prop(style, LV_STYLE_LINE_WIDTH, &v)) res = _LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
413 else if(res == _LV_STYLE_STATE_CMP_SAME) res = _LV_STYLE_STATE_CMP_DIFF_REDRAW;
414 }
415 }
416
417 return res;
418 }
419
lv_obj_fade_in(lv_obj_t * obj,uint32_t time,uint32_t delay)420 void lv_obj_fade_in(lv_obj_t * obj, uint32_t time, uint32_t delay)
421 {
422 lv_anim_t a;
423 lv_anim_init(&a);
424 lv_anim_set_var(&a, obj);
425 lv_anim_set_values(&a, 0, LV_OPA_COVER);
426 lv_anim_set_exec_cb(&a, fade_anim_cb);
427 lv_anim_set_ready_cb(&a, fade_in_anim_ready);
428 lv_anim_set_time(&a, time);
429 lv_anim_set_delay(&a, delay);
430 lv_anim_start(&a);
431 }
432
lv_obj_fade_out(lv_obj_t * obj,uint32_t time,uint32_t delay)433 void lv_obj_fade_out(lv_obj_t * obj, uint32_t time, uint32_t delay)
434 {
435 lv_anim_t a;
436 lv_anim_init(&a);
437 lv_anim_set_var(&a, obj);
438 lv_anim_set_values(&a, lv_obj_get_style_opa(obj, 0), LV_OPA_TRANSP);
439 lv_anim_set_exec_cb(&a, fade_anim_cb);
440 lv_anim_set_time(&a, time);
441 lv_anim_set_delay(&a, delay);
442 lv_anim_start(&a);
443 }
444
lv_obj_style_get_selector_state(lv_style_selector_t selector)445 lv_state_t lv_obj_style_get_selector_state(lv_style_selector_t selector)
446 {
447 return selector & 0xFFFF;
448 }
449
lv_obj_style_get_selector_part(lv_style_selector_t selector)450 lv_part_t lv_obj_style_get_selector_part(lv_style_selector_t selector)
451 {
452 return selector & 0xFF0000;
453 }
454
455
lv_obj_calculate_style_text_align(const struct _lv_obj_t * obj,lv_part_t part,const char * txt)456 lv_text_align_t lv_obj_calculate_style_text_align(const struct _lv_obj_t * obj, lv_part_t part, const char * txt)
457 {
458 lv_text_align_t align = lv_obj_get_style_text_align(obj, part);
459 lv_base_dir_t base_dir = lv_obj_get_style_base_dir(obj, part);
460 lv_bidi_calculate_align(&align, &base_dir, txt);
461 return align;
462 }
463
464 /**********************
465 * STATIC FUNCTIONS
466 **********************/
467
468 /**
469 * Get the local style of an object for a given part and for a given state.
470 * If the local style for the part-state pair doesn't exist allocate and return it.
471 * @param obj pointer to an object
472 * @param selector OR-ed value of parts and state for which the style should be get
473 * @return pointer to the local style
474 */
get_local_style(lv_obj_t * obj,lv_style_selector_t selector)475 static lv_style_t * get_local_style(lv_obj_t * obj, lv_style_selector_t selector)
476 {
477 uint32_t i;
478 for(i = 0; i < obj->style_cnt; i++) {
479 if(obj->styles[i].is_local &&
480 obj->styles[i].selector == selector) {
481 return obj->styles[i].style;
482 }
483 }
484
485 obj->style_cnt++;
486 obj->styles = lv_mem_realloc(obj->styles, obj->style_cnt * sizeof(_lv_obj_style_t));
487 LV_ASSERT_MALLOC(obj->styles);
488
489 for(i = obj->style_cnt - 1; i > 0 ; i--) {
490 /*Copy only normal styles (not local and transition).
491 *The new local style will be added as the last local style*/
492 if(obj->styles[i - 1].is_local || obj->styles[i - 1].is_trans) break;
493 obj->styles[i] = obj->styles[i - 1];
494 }
495
496 lv_memset_00(&obj->styles[i], sizeof(_lv_obj_style_t));
497 obj->styles[i].style = lv_mem_alloc(sizeof(lv_style_t));
498 lv_style_init(obj->styles[i].style);
499 obj->styles[i].is_local = 1;
500 obj->styles[i].selector = selector;
501 return obj->styles[i].style;
502 }
503
504 /**
505 * Get the transition style of an object for a given part and for a given state.
506 * If the transition style for the part-state pair doesn't exist allocate and return it.
507 * @param obj pointer to an object
508 * @param selector OR-ed value of parts and state for which the style should be get
509 * @return pointer to the transition style
510 */
get_trans_style(lv_obj_t * obj,lv_style_selector_t selector)511 static _lv_obj_style_t * get_trans_style(lv_obj_t * obj, lv_style_selector_t selector)
512 {
513 uint32_t i;
514 for(i = 0; i < obj->style_cnt; i++) {
515 if(obj->styles[i].is_trans && obj->styles[i].selector == selector) break;
516 }
517
518 /*Already have a transition style for it*/
519 if(i != obj->style_cnt) return &obj->styles[i];
520
521 obj->style_cnt++;
522 obj->styles = lv_mem_realloc(obj->styles, obj->style_cnt * sizeof(_lv_obj_style_t));
523
524 for(i = obj->style_cnt - 1; i > 0 ; i--) {
525 obj->styles[i] = obj->styles[i - 1];
526 }
527
528 lv_memset_00(&obj->styles[0], sizeof(_lv_obj_style_t));
529 obj->styles[0].style = lv_mem_alloc(sizeof(lv_style_t));
530 lv_style_init(obj->styles[0].style);
531 obj->styles[0].is_trans = 1;
532 obj->styles[0].selector = selector;
533 return &obj->styles[0];
534 }
535
536
get_prop_core(const lv_obj_t * obj,lv_part_t part,lv_style_prop_t prop,lv_style_value_t * v)537 static bool get_prop_core(const lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop, lv_style_value_t * v)
538 {
539 uint8_t group = 1 << _lv_style_get_prop_group(prop);
540 int32_t weight = -1;
541 lv_state_t state = obj->state;
542 lv_state_t state_inv = ~state;
543 lv_style_value_t value_tmp;
544 bool skip_trans = obj->skip_trans;
545 uint32_t i;
546 bool found;
547 for(i = 0; i < obj->style_cnt; i++) {
548 _lv_obj_style_t * obj_style = &obj->styles[i];
549 if(obj_style->is_trans == false) break;
550 if(skip_trans) continue;
551
552 lv_part_t part_act = lv_obj_style_get_selector_part(obj->styles[i].selector);
553
554 if(part_act != part) continue;
555 if((obj_style->style->has_group & group) == 0) continue;
556 found = lv_style_get_prop(obj_style->style, prop, &value_tmp);
557 if(found) {
558 *v = value_tmp;
559 return true;
560 }
561 }
562
563 for(; i < obj->style_cnt; i++) {
564 _lv_obj_style_t * obj_style = &obj->styles[i];
565 lv_part_t part_act = lv_obj_style_get_selector_part(obj->styles[i].selector);
566 lv_state_t state_act = lv_obj_style_get_selector_state(obj->styles[i].selector);
567 if(part_act != part) continue;
568
569 if((obj_style->style->has_group & group) == 0) continue;
570
571 /*Be sure the style not specifies other state than the requested.
572 *E.g. For HOVER+PRESS object state, HOVER style only is OK, but HOVER+FOCUS style is not*/
573 if((state_act & state_inv)) continue;
574
575 /*Check only better candidates*/
576 if(state_act <= weight) continue;
577
578 found = lv_style_get_prop(obj_style->style, prop, &value_tmp);
579
580 if(found) {
581 if(state_act == state) {
582 *v = value_tmp;
583 return true;
584 }
585 if(weight < state_act) {
586 weight = state_act;
587 *v = value_tmp;
588 }
589 }
590 }
591
592 if(weight >= 0) {
593 *v = value_tmp;
594 return true;
595 }
596 else return false;
597 }
598
apply_color_filter(const lv_obj_t * obj,uint32_t part,lv_style_value_t v)599 static lv_style_value_t apply_color_filter(const lv_obj_t * obj, uint32_t part, lv_style_value_t v)
600 {
601 if(obj == NULL) return v;
602 const lv_color_filter_dsc_t * f = lv_obj_get_style_color_filter_dsc(obj, part);
603 if(f && f->filter_cb) {
604 lv_opa_t f_opa = lv_obj_get_style_color_filter_opa(obj, part);
605 if(f_opa != 0) v.color = f->filter_cb(f, v.color, f_opa);
606 }
607 return v;
608 }
609
610 /**
611 * Refresh the style of all children of an object. (Called recursively)
612 * @param style refresh objects only with this
613 * @param obj pointer to an object
614 */
report_style_change_core(void * style,lv_obj_t * obj)615 static void report_style_change_core(void * style, lv_obj_t * obj)
616 {
617 uint32_t i;
618 for(i = 0; i < obj->style_cnt; i++) {
619 if(style == NULL || obj->styles[i].style == style) {
620 lv_obj_refresh_style(obj, LV_PART_ANY, LV_STYLE_PROP_ANY);
621 break;
622 }
623 }
624
625 uint32_t child_cnt = lv_obj_get_child_cnt(obj);
626 for(i = 0; i < child_cnt; i++) {
627 report_style_change_core(style, obj->spec_attr->children[i]);
628 }
629 }
630
631 /**
632 * Recursively refresh the style of the children. Go deeper until a not NULL style is found
633 * because the NULL styles are inherited from the parent
634 * @param obj pointer to an object
635 */
refresh_children_style(lv_obj_t * obj)636 static void refresh_children_style(lv_obj_t * obj)
637 {
638 uint32_t i;
639 uint32_t child_cnt = lv_obj_get_child_cnt(obj);
640 for(i = 0; i < child_cnt; i++) {
641 lv_obj_t * child = obj->spec_attr->children[i];
642 lv_obj_invalidate(child);
643 lv_event_send(child, LV_EVENT_STYLE_CHANGED, NULL);
644 lv_obj_invalidate(child);
645
646 refresh_children_style(child); /*Check children too*/
647 }
648 }
649
650 /**
651 * Remove the transition from object's part's property.
652 * - Remove the transition from `_lv_obj_style_trans_ll` and free it
653 * - Delete pending transitions
654 * @param obj pointer to an object which transition(s) should be removed
655 * @param part a part of object or 0xFF to remove from all parts
656 * @param prop a property or 0xFF to remove all properties
657 * @param tr_limit delete transitions only "older" than this. `NULL` if not used
658 */
trans_del(lv_obj_t * obj,lv_part_t part,lv_style_prop_t prop,trans_t * tr_limit)659 static bool trans_del(lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop, trans_t * tr_limit)
660 {
661 trans_t * tr;
662 trans_t * tr_prev;
663 bool removed = false;
664 tr = _lv_ll_get_tail(&LV_GC_ROOT(_lv_obj_style_trans_ll));
665 while(tr != NULL) {
666 if(tr == tr_limit) break;
667
668 /*'tr' might be deleted, so get the next object while 'tr' is valid*/
669 tr_prev = _lv_ll_get_prev(&LV_GC_ROOT(_lv_obj_style_trans_ll), tr);
670
671 if(tr->obj == obj && (part == tr->selector || part == LV_PART_ANY) && (prop == tr->prop || prop == LV_STYLE_PROP_ANY)) {
672 /*Remove the transitioned property from trans. style
673 *to allow changing it by normal styles*/
674 uint32_t i;
675 for(i = 0; i < obj->style_cnt; i++) {
676 if(obj->styles[i].is_trans && (part == LV_PART_ANY || obj->styles[i].selector == part)) {
677 lv_style_remove_prop(obj->styles[i].style, tr->prop);
678 lv_anim_del(tr, NULL);
679 _lv_ll_remove(&LV_GC_ROOT(_lv_obj_style_trans_ll), tr);
680 lv_mem_free(tr);
681 removed = true;
682 }
683 }
684
685 }
686 tr = tr_prev;
687 }
688 return removed;
689 }
690
trans_anim_cb(void * _tr,int32_t v)691 static void trans_anim_cb(void * _tr, int32_t v)
692 {
693 trans_t * tr = _tr;
694 lv_obj_t * obj = tr->obj;
695
696 uint32_t i;
697 for(i = 0; i < obj->style_cnt; i++) {
698 if(obj->styles[i].is_trans == 0 || obj->styles[i].selector != tr->selector) continue;
699
700 lv_style_value_t value_final;
701 switch(tr->prop) {
702
703 case LV_STYLE_BORDER_SIDE:
704 case LV_STYLE_BORDER_POST:
705 case LV_STYLE_BLEND_MODE:
706 if(v < 255) value_final.num = tr->start_value.num;
707 else value_final.num = tr->end_value.num;
708 break;
709 case LV_STYLE_TRANSITION:
710 case LV_STYLE_TEXT_FONT:
711 if(v < 255) value_final.ptr = tr->start_value.ptr;
712 else value_final.ptr = tr->end_value.ptr;
713 break;
714 case LV_STYLE_COLOR_FILTER_DSC:
715 if(tr->start_value.ptr == NULL) value_final.ptr = tr->end_value.ptr;
716 else if(tr->end_value.ptr == NULL) value_final.ptr = tr->start_value.ptr;
717 else if(v < 128) value_final.ptr = tr->start_value.ptr;
718 else value_final.ptr = tr->end_value.ptr;
719 break;
720 case LV_STYLE_BG_COLOR:
721 case LV_STYLE_BORDER_COLOR:
722 case LV_STYLE_TEXT_COLOR:
723 case LV_STYLE_SHADOW_COLOR:
724 case LV_STYLE_OUTLINE_COLOR:
725 case LV_STYLE_IMG_RECOLOR:
726 if(v <= 0) value_final.color = tr->start_value.color;
727 else if(v >= 255) value_final.color = tr->end_value.color;
728 else value_final.color = lv_color_mix(tr->end_value.color, tr->start_value.color, v);
729 break;
730
731 default:
732 if(v == 0) value_final.num = tr->start_value.num;
733 else if(v == 255) value_final.num = tr->end_value.num;
734 else value_final.num = tr->start_value.num + ((int32_t)((int32_t)(tr->end_value.num - tr->start_value.num) * v) >> 8);
735 break;
736 }
737
738 lv_style_value_t old_value;
739 bool refr = true;
740 if(lv_style_get_prop(obj->styles[i].style, tr->prop, &old_value)) {
741 if(value_final.ptr == old_value.ptr && value_final.color.full == old_value.color.full &&
742 value_final.num == old_value.num) {
743 refr = false;
744 }
745 }
746 lv_style_set_prop(obj->styles[i].style, tr->prop, value_final);
747 if(refr) lv_obj_refresh_style(tr->obj, tr->selector, tr->prop);
748 break;
749
750 }
751
752 }
753
trans_anim_start_cb(lv_anim_t * a)754 static void trans_anim_start_cb(lv_anim_t * a)
755 {
756 trans_t * tr = a->var;
757
758 lv_part_t part = lv_obj_style_get_selector_part(tr->selector);
759 tr->start_value = lv_obj_get_style_prop(tr->obj, part, tr->prop);
760
761 /*Init prop to an invalid values to be sure `trans_del` won't delete this added `tr`*/
762 lv_style_prop_t prop_tmp = tr->prop;
763 tr->prop = LV_STYLE_PROP_INV;
764
765 /*Delete the related transitions if any*/
766 trans_del(tr->obj, part, prop_tmp, tr);
767
768 tr->prop = prop_tmp;
769
770 _lv_obj_style_t * style_trans = get_trans_style(tr->obj, tr->selector);
771 lv_style_set_prop(style_trans->style, tr->prop, tr->start_value); /*Be sure `trans_style` has a valid value*/
772
773 }
774
trans_anim_ready_cb(lv_anim_t * a)775 static void trans_anim_ready_cb(lv_anim_t * a)
776 {
777 trans_t * tr = a->var;
778 lv_obj_t * obj = tr->obj;
779 lv_style_prop_t prop = tr->prop;
780
781 /*Remove the transitioned property from trans. style
782 *if there no more transitions for this property
783 *It allows changing it by normal styles*/
784 bool running = false;
785 trans_t * tr_i;
786 _LV_LL_READ(&LV_GC_ROOT(_lv_obj_style_trans_ll), tr_i) {
787 if(tr_i != tr && tr_i->obj == tr->obj && tr_i->selector == tr->selector && tr_i->prop == tr->prop) {
788 running = true;
789 break;
790 }
791 }
792
793 if(!running) {
794 uint32_t i;
795 for(i = 0; i < obj->style_cnt; i++) {
796 if(obj->styles[i].is_trans && obj->styles[i].selector == tr->selector) {
797 _lv_ll_remove(&LV_GC_ROOT(_lv_obj_style_trans_ll), tr);
798 lv_mem_free(tr);
799
800 _lv_obj_style_t * obj_style = &obj->styles[i];
801 lv_style_remove_prop(obj_style->style, prop);
802
803 if(lv_style_is_empty(obj->styles[i].style)) {
804 lv_obj_remove_style(obj, obj_style->style, obj_style->selector);
805
806 }
807 break;
808 }
809 }
810 }
811 }
812
fade_anim_cb(void * obj,int32_t v)813 static void fade_anim_cb(void * obj, int32_t v)
814 {
815 lv_obj_set_style_opa(obj, v, 0);
816 }
817
fade_in_anim_ready(lv_anim_t * a)818 static void fade_in_anim_ready(lv_anim_t * a)
819 {
820 lv_obj_remove_local_style_prop(a->var, LV_STYLE_OPA, 0);
821 }
822
823
824