1 /**
2 * @file lv_obj_style.c
3 *
4 */
5
6 /*********************
7 * INCLUDES
8 *********************/
9 #include "lv_obj_private.h"
10 #include "../misc/lv_anim_private.h"
11 #include "lv_obj_style_private.h"
12 #include "lv_obj_class_private.h"
13 #include "../display/lv_display.h"
14 #include "../display/lv_display_private.h"
15 #include "../misc/lv_color.h"
16 #include "../stdlib/lv_string.h"
17 #include "../core/lv_global.h"
18 /*********************
19 * DEFINES
20 *********************/
21 #define MY_CLASS (&lv_obj_class)
22 #define style_refr LV_GLOBAL_DEFAULT()->style_refresh
23 #define style_trans_ll_p &(LV_GLOBAL_DEFAULT()->style_trans_ll)
24 #define _style_custom_prop_flag_lookup_table LV_GLOBAL_DEFAULT()->style_custom_prop_flag_lookup_table
25 #define STYLE_PROP_SHIFTED(prop) ((uint32_t)1 << ((prop) >> 3))
26
27 /**********************
28 * TYPEDEFS
29 **********************/
30
31 typedef struct {
32 lv_obj_t * obj;
33 lv_style_prop_t prop;
34 lv_style_selector_t selector;
35 lv_style_value_t start_value;
36 lv_style_value_t end_value;
37 } trans_t;
38
39 typedef enum {
40 CACHE_ZERO = 0,
41 CACHE_TRUE = 1,
42 CACHE_UNSET = 2,
43 CACHE_255 = 3,
44 CACHE_NEED_CHECK = 4,
45 } cache_t;
46
47 /**********************
48 * GLOBAL PROTOTYPES
49 **********************/
50
51 /**********************
52 * STATIC PROTOTYPES
53 **********************/
54 static lv_style_t * get_local_style(lv_obj_t * obj, lv_style_selector_t selector);
55 static lv_obj_style_t * get_trans_style(lv_obj_t * obj, lv_part_t part);
56 static lv_style_res_t get_prop_core(const lv_obj_t * obj, lv_style_selector_t selector, lv_style_prop_t prop,
57 lv_style_value_t * v);
58 static void report_style_change_core(void * style, lv_obj_t * obj);
59 static void refresh_children_style(lv_obj_t * obj);
60 static bool trans_delete(lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop, trans_t * tr_limit);
61 static void trans_anim_cb(void * _tr, int32_t v);
62 static void trans_anim_start_cb(lv_anim_t * a);
63 static void trans_anim_completed_cb(lv_anim_t * a);
64 static lv_layer_type_t calculate_layer_type(lv_obj_t * obj);
65 static void full_cache_refresh(lv_obj_t * obj, lv_part_t part);
66 static void fade_anim_cb(void * obj, int32_t v);
67 static void fade_in_anim_completed(lv_anim_t * a);
68 static bool style_has_flag(const lv_style_t * style, uint32_t flag);
69 static lv_style_res_t get_selector_style_prop(const lv_obj_t * obj, lv_style_selector_t selector, lv_style_prop_t prop,
70 lv_style_value_t * value_act);
71
72 /**********************
73 * STATIC VARIABLES
74 **********************/
75
76 /**********************
77 * MACROS
78 **********************/
79
80 /**********************
81 * GLOBAL FUNCTIONS
82 **********************/
83
lv_obj_style_init(void)84 void lv_obj_style_init(void)
85 {
86 lv_ll_init(style_trans_ll_p, sizeof(trans_t));
87 }
88
lv_obj_style_deinit(void)89 void lv_obj_style_deinit(void)
90 {
91 lv_ll_clear(style_trans_ll_p);
92 if(_style_custom_prop_flag_lookup_table != NULL) {
93 lv_free(_style_custom_prop_flag_lookup_table);
94 _style_custom_prop_flag_lookup_table = NULL;
95 }
96 }
97
lv_obj_add_style(lv_obj_t * obj,const lv_style_t * style,lv_style_selector_t selector)98 void lv_obj_add_style(lv_obj_t * obj, const lv_style_t * style, lv_style_selector_t selector)
99 {
100 LV_ASSERT(obj->style_cnt < 63);
101
102 trans_delete(obj, selector, LV_STYLE_PROP_ANY, NULL);
103
104 lv_part_t part = lv_obj_style_get_selector_part(selector);
105
106 if(style && part == LV_PART_MAIN && style_has_flag(style, LV_STYLE_PROP_FLAG_TRANSFORM)) {
107 lv_obj_invalidate(obj);
108 }
109
110 /*Try removing the style first to be sure it won't be added twice*/
111 lv_obj_remove_style(obj, style, selector);
112
113 uint32_t i;
114 /*Go after the transition and local styles*/
115 for(i = 0; i < obj->style_cnt; i++) {
116 if(obj->styles[i].is_trans) continue;
117 if(obj->styles[i].is_local) continue;
118 break;
119 }
120
121 /*Now `i` is at the first normal style. Insert the new style before this*/
122
123 /*Allocate space for the new style and shift the rest of the style to the end*/
124 obj->style_cnt++;
125 LV_ASSERT(obj->style_cnt != 0);
126 obj->styles = lv_realloc(obj->styles, obj->style_cnt * sizeof(lv_obj_style_t));
127 LV_ASSERT_MALLOC(obj->styles);
128
129 uint32_t j;
130 for(j = obj->style_cnt - 1; j > i ; j--) {
131 obj->styles[j] = obj->styles[j - 1];
132 }
133
134 lv_memzero(&obj->styles[i], sizeof(lv_obj_style_t));
135 obj->styles[i].style = style;
136 obj->styles[i].selector = selector;
137
138 #if LV_OBJ_STYLE_CACHE
139 uint32_t * prop_is_set = part == LV_PART_MAIN ? &obj->style_main_prop_is_set : &obj->style_other_prop_is_set;
140 if(lv_style_is_const(style)) {
141 lv_style_const_prop_t * props = style->values_and_props;
142 for(i = 0; props[i].prop != LV_STYLE_PROP_INV; i++) {
143 (*prop_is_set) |= STYLE_PROP_SHIFTED(props[i].prop);
144 }
145 }
146 else {
147 lv_style_prop_t * props = (lv_style_prop_t *)style->values_and_props + style->prop_cnt * sizeof(lv_style_value_t);
148 for(i = 0; i < style->prop_cnt; i++) {
149 (*prop_is_set) |= STYLE_PROP_SHIFTED(props[i]);
150 }
151 }
152 #endif
153
154 lv_obj_refresh_style(obj, selector, LV_STYLE_PROP_ANY);
155 }
156
lv_obj_replace_style(lv_obj_t * obj,const lv_style_t * old_style,const lv_style_t * new_style,lv_style_selector_t selector)157 bool lv_obj_replace_style(lv_obj_t * obj, const lv_style_t * old_style, const lv_style_t * new_style,
158 lv_style_selector_t selector)
159 {
160 lv_state_t state = lv_obj_style_get_selector_state(selector);
161 lv_part_t part = lv_obj_style_get_selector_part(selector);
162
163 /*All objects must exist*/
164 if(!obj || !old_style || !new_style || (old_style == new_style)) {
165 return false;
166 }
167
168 /*Similar to lv_obj_add_style, delete transition*/
169 trans_delete(obj, selector, LV_STYLE_PROP_ANY, NULL);
170
171 bool replaced = false;
172 uint32_t i;
173 for(i = 0; i < obj->style_cnt; i++) {
174 lv_state_t state_act = lv_obj_style_get_selector_state(obj->styles[i].selector);
175 lv_part_t part_act = lv_obj_style_get_selector_part(obj->styles[i].selector);
176
177 /*Skip local styles and transitions*/
178 if(obj->styles[i].is_local || obj->styles[i].is_trans) {
179 continue;
180 }
181
182 /*Skip non-matching styles*/
183 if((state != LV_STATE_ANY && state_act != state) ||
184 (part != LV_PART_ANY && part_act != part) ||
185 (old_style != obj->styles[i].style)) {
186 continue;
187 }
188
189 lv_memzero(&obj->styles[i], sizeof(lv_obj_style_t));
190 obj->styles[i].style = new_style;
191 obj->styles[i].selector = selector;
192
193 replaced = true;
194 /*Don't break and continue replacing other occurrences*/
195 }
196 if(replaced) {
197 full_cache_refresh(obj, part);
198 lv_obj_refresh_style(obj, part, LV_STYLE_PROP_ANY);
199 }
200 return replaced;
201 }
202
lv_obj_remove_style(lv_obj_t * obj,const lv_style_t * style,lv_style_selector_t selector)203 void lv_obj_remove_style(lv_obj_t * obj, const lv_style_t * style, lv_style_selector_t selector)
204 {
205 lv_state_t state = lv_obj_style_get_selector_state(selector);
206 lv_part_t part = lv_obj_style_get_selector_part(selector);
207 lv_style_prop_t prop = LV_STYLE_PROP_ANY;
208 if(style && style->prop_cnt == 0) prop = LV_STYLE_PROP_INV;
209
210 if(style && part == LV_PART_MAIN && style_has_flag(style, LV_STYLE_PROP_FLAG_TRANSFORM)) {
211 lv_obj_invalidate(obj);
212 }
213
214 uint32_t i = 0;
215 bool deleted = false;
216 while(i < obj->style_cnt) {
217 lv_state_t state_act = lv_obj_style_get_selector_state(obj->styles[i].selector);
218 lv_part_t part_act = lv_obj_style_get_selector_part(obj->styles[i].selector);
219 if((state != LV_STATE_ANY && state_act != state) ||
220 (part != LV_PART_ANY && part_act != part) ||
221 (style != NULL && style != obj->styles[i].style)) {
222 i++;
223 continue;
224 }
225
226 if(obj->styles[i].is_trans) {
227 trans_delete(obj, part, LV_STYLE_PROP_ANY, NULL);
228 }
229
230 if(obj->styles[i].is_local || obj->styles[i].is_trans) {
231 if(obj->styles[i].style) lv_style_reset((lv_style_t *)obj->styles[i].style);
232 lv_free((lv_style_t *)obj->styles[i].style);
233 obj->styles[i].style = NULL;
234 }
235
236 /*Shift the styles after `i` by one*/
237 uint32_t j;
238 for(j = i; j < (uint32_t)obj->style_cnt - 1 ; j++) {
239 obj->styles[j] = obj->styles[j + 1];
240 }
241
242 obj->style_cnt--;
243 obj->styles = lv_realloc(obj->styles, obj->style_cnt * sizeof(lv_obj_style_t));
244
245 deleted = true;
246 /*The style from the current `i` index is removed, so `i` points to the next style.
247 *Therefore it doesn't needs to be incremented*/
248 }
249
250 if(deleted && prop != LV_STYLE_PROP_INV) {
251 full_cache_refresh(obj, part);
252 lv_obj_refresh_style(obj, part, prop);
253 }
254 }
255
lv_obj_remove_style_all(lv_obj_t * obj)256 void lv_obj_remove_style_all(lv_obj_t * obj)
257 {
258 lv_obj_remove_style(obj, NULL, LV_PART_ANY | LV_STATE_ANY);
259 }
260
lv_obj_report_style_change(lv_style_t * style)261 void lv_obj_report_style_change(lv_style_t * style)
262 {
263 if(!style_refr) return;
264 lv_display_t * d = lv_display_get_next(NULL);
265
266 while(d) {
267 uint32_t i;
268 for(i = 0; i < d->screen_cnt; i++) {
269 report_style_change_core(style, d->screens[i]);
270 }
271 d = lv_display_get_next(d);
272 }
273 }
274
lv_obj_refresh_style(lv_obj_t * obj,lv_style_selector_t selector,lv_style_prop_t prop)275 void lv_obj_refresh_style(lv_obj_t * obj, lv_style_selector_t selector, lv_style_prop_t prop)
276 {
277 LV_ASSERT_OBJ(obj, MY_CLASS);
278
279 if(!style_refr) return;
280
281 LV_PROFILER_STYLE_BEGIN;
282
283 lv_obj_invalidate(obj);
284
285 lv_part_t part = lv_obj_style_get_selector_part(selector);
286
287 bool is_layout_refr = lv_style_prop_has_flag(prop, LV_STYLE_PROP_FLAG_LAYOUT_UPDATE);
288 bool is_ext_draw = lv_style_prop_has_flag(prop, LV_STYLE_PROP_FLAG_EXT_DRAW_UPDATE);
289 bool is_inheritable = lv_style_prop_has_flag(prop, LV_STYLE_PROP_FLAG_INHERITABLE);
290 bool is_layer_refr = lv_style_prop_has_flag(prop, LV_STYLE_PROP_FLAG_LAYER_UPDATE);
291
292 if(is_layout_refr) {
293 if(part == LV_PART_ANY ||
294 part == LV_PART_MAIN ||
295 lv_obj_get_style_height(obj, 0) == LV_SIZE_CONTENT ||
296 lv_obj_get_style_width(obj, 0) == LV_SIZE_CONTENT) {
297 lv_obj_send_event(obj, LV_EVENT_STYLE_CHANGED, NULL);
298 lv_obj_mark_layout_as_dirty(obj);
299 }
300 }
301 if((part == LV_PART_ANY || part == LV_PART_MAIN) && (prop == LV_STYLE_PROP_ANY || is_layout_refr)) {
302 lv_obj_t * parent = lv_obj_get_parent(obj);
303 if(parent) lv_obj_mark_layout_as_dirty(parent);
304 }
305
306 /*Cache the layer type*/
307 if((part == LV_PART_ANY || part == LV_PART_MAIN) && is_layer_refr) {
308 lv_obj_update_layer_type(obj);
309 }
310
311 if(prop == LV_STYLE_PROP_ANY || is_ext_draw) {
312 lv_obj_refresh_ext_draw_size(obj);
313 }
314 lv_obj_invalidate(obj);
315
316 if(prop == LV_STYLE_PROP_ANY || (is_inheritable && (is_ext_draw || is_layout_refr))) {
317 if(part != LV_PART_SCROLLBAR) {
318 refresh_children_style(obj);
319 }
320 }
321
322 LV_PROFILER_STYLE_END;
323 }
324
lv_obj_enable_style_refresh(bool en)325 void lv_obj_enable_style_refresh(bool en)
326 {
327 style_refr = en;
328 }
329
lv_obj_get_style_prop(const lv_obj_t * obj,lv_part_t part,lv_style_prop_t prop)330 lv_style_value_t lv_obj_get_style_prop(const lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop)
331 {
332 LV_ASSERT_NULL(obj)
333
334 lv_style_selector_t selector = part | obj->state;
335 lv_style_value_t value_act = { .ptr = NULL };
336 lv_style_res_t found;
337
338 found = get_selector_style_prop(obj, selector, prop, &value_act);
339 if(found == LV_STYLE_RES_FOUND) return value_act;
340
341 return lv_style_prop_get_default(prop);
342 }
343
lv_obj_has_style_prop(const lv_obj_t * obj,lv_style_selector_t selector,lv_style_prop_t prop)344 bool lv_obj_has_style_prop(const lv_obj_t * obj, lv_style_selector_t selector, lv_style_prop_t prop)
345 {
346 LV_ASSERT_NULL(obj)
347
348 lv_style_value_t value_act = { .ptr = NULL };
349 lv_style_res_t found;
350
351 found = get_selector_style_prop(obj, selector, prop, &value_act);
352 if(found == LV_STYLE_RES_FOUND) return true;
353
354 return false;
355 }
356
lv_obj_set_local_style_prop(lv_obj_t * obj,lv_style_prop_t prop,lv_style_value_t value,lv_style_selector_t selector)357 void lv_obj_set_local_style_prop(lv_obj_t * obj, lv_style_prop_t prop, lv_style_value_t value,
358 lv_style_selector_t selector)
359 {
360 LV_PROFILER_STYLE_BEGIN;
361
362 /*Stop running transitions with this property */
363 trans_delete(obj, lv_obj_style_get_selector_part(selector), prop, NULL);
364
365 lv_style_t * style = get_local_style(obj, selector);
366 if(selector == LV_PART_MAIN && lv_style_prop_has_flag(prop, LV_STYLE_PROP_FLAG_TRANSFORM)) {
367 lv_obj_invalidate(obj);
368 }
369
370 lv_style_set_prop(style, prop, value);
371
372 #if LV_OBJ_STYLE_CACHE
373 uint32_t prop_shifted = STYLE_PROP_SHIFTED(prop);
374 if(lv_obj_style_get_selector_part(selector) == LV_PART_MAIN) {
375 obj->style_main_prop_is_set |= prop_shifted;
376 }
377 else {
378 obj->style_other_prop_is_set |= prop_shifted;
379 }
380 #endif
381
382 lv_obj_refresh_style(obj, selector, prop);
383 LV_PROFILER_STYLE_END;
384 }
385
lv_obj_get_local_style_prop(lv_obj_t * obj,lv_style_prop_t prop,lv_style_value_t * value,lv_style_selector_t selector)386 lv_style_res_t lv_obj_get_local_style_prop(lv_obj_t * obj, lv_style_prop_t prop, lv_style_value_t * value,
387 lv_style_selector_t selector)
388 {
389 uint32_t i;
390 for(i = 0; i < obj->style_cnt; i++) {
391 if(obj->styles[i].is_local &&
392 obj->styles[i].selector == selector) {
393 return lv_style_get_prop(obj->styles[i].style, prop, value);
394 }
395 }
396
397 return LV_STYLE_RES_NOT_FOUND;
398 }
399
lv_obj_remove_local_style_prop(lv_obj_t * obj,lv_style_prop_t prop,lv_style_selector_t selector)400 bool lv_obj_remove_local_style_prop(lv_obj_t * obj, lv_style_prop_t prop, lv_style_selector_t selector)
401 {
402 LV_ASSERT_OBJ(obj, MY_CLASS);
403
404 uint32_t i;
405 /*Find the style*/
406 for(i = 0; i < obj->style_cnt; i++) {
407 if(obj->styles[i].is_local &&
408 obj->styles[i].selector == selector) {
409 break;
410 }
411 }
412
413 /*The style is not found*/
414 if(i == obj->style_cnt) return false;
415
416 lv_result_t res = lv_style_remove_prop((lv_style_t *)obj->styles[i].style, prop);
417 if(res == LV_RESULT_OK) {
418 full_cache_refresh(obj, lv_obj_style_get_selector_part(selector));
419 lv_obj_refresh_style(obj, selector, prop);
420 }
421
422 return res;
423 }
424
lv_obj_style_create_transition(lv_obj_t * obj,lv_part_t part,lv_state_t prev_state,lv_state_t new_state,const lv_obj_style_transition_dsc_t * tr_dsc)425 void lv_obj_style_create_transition(lv_obj_t * obj, lv_part_t part, lv_state_t prev_state, lv_state_t new_state,
426 const lv_obj_style_transition_dsc_t * tr_dsc)
427 {
428 trans_t * tr;
429
430 /*Get the previous and current values*/
431 obj->skip_trans = 1;
432 obj->state = prev_state;
433 lv_style_value_t v1 = lv_obj_get_style_prop(obj, part, tr_dsc->prop);
434 obj->state = new_state;
435 lv_style_value_t v2 = lv_obj_get_style_prop(obj, part, tr_dsc->prop);
436 obj->skip_trans = 0;
437
438 if(v1.ptr == v2.ptr && v1.num == v2.num && lv_color_eq(v1.color, v2.color)) return;
439 obj->state = prev_state;
440 v1 = lv_obj_get_style_prop(obj, part, tr_dsc->prop);
441 obj->state = new_state;
442
443 lv_obj_style_t * style_trans = get_trans_style(obj, part);
444 lv_style_set_prop((lv_style_t *)style_trans->style, tr_dsc->prop, v1); /*Be sure `trans_style` has a valid value*/
445 lv_obj_refresh_style(obj, tr_dsc->selector, tr_dsc->prop);
446
447 if(tr_dsc->prop == LV_STYLE_RADIUS) {
448 if(v1.num == LV_RADIUS_CIRCLE || v2.num == LV_RADIUS_CIRCLE) {
449 int32_t whalf = lv_obj_get_width(obj) / 2;
450 int32_t hhalf = lv_obj_get_height(obj) / 2;
451 if(v1.num == LV_RADIUS_CIRCLE) v1.num = LV_MIN(whalf + 1, hhalf + 1);
452 if(v2.num == LV_RADIUS_CIRCLE) v2.num = LV_MIN(whalf + 1, hhalf + 1);
453 }
454 }
455
456 tr = lv_ll_ins_head(style_trans_ll_p);
457 LV_ASSERT_MALLOC(tr);
458 if(tr == NULL) return;
459 tr->start_value = v1;
460 tr->end_value = v2;
461 tr->obj = obj;
462 tr->prop = tr_dsc->prop;
463 tr->selector = part;
464
465 lv_anim_t a;
466 lv_anim_init(&a);
467 lv_anim_set_var(&a, tr);
468 lv_anim_set_exec_cb(&a, trans_anim_cb);
469 lv_anim_set_start_cb(&a, trans_anim_start_cb);
470 lv_anim_set_completed_cb(&a, trans_anim_completed_cb);
471 lv_anim_set_values(&a, 0x00, 0xFF);
472 lv_anim_set_duration(&a, tr_dsc->time);
473 lv_anim_set_delay(&a, tr_dsc->delay);
474 lv_anim_set_path_cb(&a, tr_dsc->path_cb);
475 lv_anim_set_early_apply(&a, false);
476 lv_anim_set_user_data(&a, tr_dsc->user_data);
477 lv_anim_start(&a);
478 }
479
lv_obj_style_apply_color_filter(const lv_obj_t * obj,lv_part_t part,lv_style_value_t v)480 lv_style_value_t lv_obj_style_apply_color_filter(const lv_obj_t * obj, lv_part_t part, lv_style_value_t v)
481 {
482 if(obj == NULL) return v;
483 const lv_color_filter_dsc_t * f = lv_obj_get_style_color_filter_dsc(obj, part);
484 if(f && f->filter_cb) {
485 lv_opa_t f_opa = lv_obj_get_style_color_filter_opa(obj, part);
486 if(f_opa != 0) v.color = f->filter_cb(f, v.color, f_opa);
487 }
488 return v;
489 }
490
lv_obj_style_state_compare(lv_obj_t * obj,lv_state_t state1,lv_state_t state2)491 lv_style_state_cmp_t lv_obj_style_state_compare(lv_obj_t * obj, lv_state_t state1, lv_state_t state2)
492 {
493 lv_style_state_cmp_t res = LV_STYLE_STATE_CMP_SAME;
494
495 /*Are there any new styles for the new state?*/
496 uint32_t i;
497 for(i = 0; i < obj->style_cnt; i++) {
498 if(obj->styles[i].is_trans) continue;
499
500 lv_state_t state_act = lv_obj_style_get_selector_state(obj->styles[i].selector);
501 /*The style is valid for a state but not the other*/
502 bool valid1 = state_act & (~state1) ? false : true;
503 bool valid2 = state_act & (~state2) ? false : true;
504 if(valid1 != valid2) {
505 const lv_style_t * style = obj->styles[i].style;
506 lv_style_value_t v;
507 /*If there is layout difference on the main part, return immediately. There is no more serious difference*/
508 bool layout_diff = false;
509 if(lv_style_get_prop(style, LV_STYLE_PAD_TOP, &v))layout_diff = true;
510 else if(lv_style_get_prop(style, LV_STYLE_PAD_BOTTOM, &v)) layout_diff = true;
511 else if(lv_style_get_prop(style, LV_STYLE_PAD_LEFT, &v)) layout_diff = true;
512 else if(lv_style_get_prop(style, LV_STYLE_PAD_RIGHT, &v)) layout_diff = true;
513 else if(lv_style_get_prop(style, LV_STYLE_PAD_COLUMN, &v)) layout_diff = true;
514 else if(lv_style_get_prop(style, LV_STYLE_PAD_ROW, &v)) layout_diff = true;
515 else if(lv_style_get_prop(style, LV_STYLE_LAYOUT, &v)) layout_diff = true;
516 else if(lv_style_get_prop(style, LV_STYLE_TRANSLATE_X, &v)) layout_diff = true;
517 else if(lv_style_get_prop(style, LV_STYLE_TRANSLATE_Y, &v)) layout_diff = true;
518 else if(lv_style_get_prop(style, LV_STYLE_WIDTH, &v)) layout_diff = true;
519 else if(lv_style_get_prop(style, LV_STYLE_HEIGHT, &v)) layout_diff = true;
520 else if(lv_style_get_prop(style, LV_STYLE_MIN_WIDTH, &v)) layout_diff = true;
521 else if(lv_style_get_prop(style, LV_STYLE_MAX_WIDTH, &v)) layout_diff = true;
522 else if(lv_style_get_prop(style, LV_STYLE_MIN_HEIGHT, &v)) layout_diff = true;
523 else if(lv_style_get_prop(style, LV_STYLE_MAX_HEIGHT, &v)) layout_diff = true;
524 else if(lv_style_get_prop(style, LV_STYLE_BORDER_WIDTH, &v)) layout_diff = true;
525
526 if(layout_diff) {
527 return LV_STYLE_STATE_CMP_DIFF_LAYOUT;
528 }
529
530 /*Check for draw pad changes*/
531 if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_WIDTH, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
532 else if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_HEIGHT, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
533 else if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_ROTATION, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
534 else if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_SCALE_X, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
535 else if(lv_style_get_prop(style, LV_STYLE_TRANSFORM_SCALE_Y, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
536 else if(lv_style_get_prop(style, LV_STYLE_OUTLINE_OPA, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
537 else if(lv_style_get_prop(style, LV_STYLE_OUTLINE_PAD, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
538 else if(lv_style_get_prop(style, LV_STYLE_OUTLINE_WIDTH, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
539 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_WIDTH, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
540 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_OPA, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
541 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_OFFSET_X, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
542 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_OFFSET_Y, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
543 else if(lv_style_get_prop(style, LV_STYLE_SHADOW_SPREAD, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
544 else if(lv_style_get_prop(style, LV_STYLE_LINE_WIDTH, &v)) res = LV_STYLE_STATE_CMP_DIFF_DRAW_PAD;
545 else if(res == LV_STYLE_STATE_CMP_SAME) res = LV_STYLE_STATE_CMP_DIFF_REDRAW;
546 }
547 }
548
549 return res;
550 }
551
lv_obj_fade_in(lv_obj_t * obj,uint32_t time,uint32_t delay)552 void lv_obj_fade_in(lv_obj_t * obj, uint32_t time, uint32_t delay)
553 {
554 lv_anim_t a;
555 lv_anim_init(&a);
556 lv_anim_set_var(&a, obj);
557 lv_anim_set_values(&a, 0, LV_OPA_COVER);
558 lv_anim_set_exec_cb(&a, fade_anim_cb);
559 lv_anim_set_completed_cb(&a, fade_in_anim_completed);
560 lv_anim_set_duration(&a, time);
561 lv_anim_set_delay(&a, delay);
562 lv_anim_start(&a);
563 }
564
lv_obj_fade_out(lv_obj_t * obj,uint32_t time,uint32_t delay)565 void lv_obj_fade_out(lv_obj_t * obj, uint32_t time, uint32_t delay)
566 {
567 lv_anim_t a;
568 lv_anim_init(&a);
569 lv_anim_set_var(&a, obj);
570 lv_anim_set_values(&a, lv_obj_get_style_opa(obj, 0), LV_OPA_TRANSP);
571 lv_anim_set_exec_cb(&a, fade_anim_cb);
572 lv_anim_set_duration(&a, time);
573 lv_anim_set_delay(&a, delay);
574 lv_anim_start(&a);
575 }
576
lv_obj_calculate_style_text_align(const lv_obj_t * obj,lv_part_t part,const char * txt)577 lv_text_align_t lv_obj_calculate_style_text_align(const lv_obj_t * obj, lv_part_t part, const char * txt)
578 {
579 lv_text_align_t align = lv_obj_get_style_text_align(obj, part);
580 lv_base_dir_t base_dir = lv_obj_get_style_base_dir(obj, part);
581 lv_bidi_calculate_align(&align, &base_dir, txt);
582 return align;
583 }
584
lv_obj_get_style_opa_recursive(const lv_obj_t * obj,lv_part_t part)585 lv_opa_t lv_obj_get_style_opa_recursive(const lv_obj_t * obj, lv_part_t part)
586 {
587 LV_PROFILER_STYLE_BEGIN;
588 lv_opa_t opa_obj = lv_obj_get_style_opa(obj, part);
589 if(opa_obj <= LV_OPA_MIN) {
590 LV_PROFILER_STYLE_END;
591 return LV_OPA_TRANSP;
592 }
593
594 lv_opa_t opa_final = LV_OPA_COVER;
595 if(opa_obj < LV_OPA_MAX) {
596 opa_final = LV_OPA_MIX2(opa_final, opa_obj);
597 }
598
599 if(part != LV_PART_MAIN) {
600 part = LV_PART_MAIN;
601 }
602 else {
603 obj = lv_obj_get_parent(obj);
604 }
605
606 while(obj) {
607 opa_obj = lv_obj_get_style_opa(obj, part);
608 if(opa_obj <= LV_OPA_MIN) {
609 LV_PROFILER_STYLE_END;
610 return LV_OPA_TRANSP;
611 }
612 if(opa_obj < LV_OPA_MAX) {
613 opa_final = LV_OPA_MIX2(opa_final, opa_obj);
614 }
615
616 obj = lv_obj_get_parent(obj);
617 }
618
619 if(opa_final <= LV_OPA_MIN) {
620 LV_PROFILER_STYLE_END;
621 return LV_OPA_TRANSP;
622 }
623
624 if(opa_final >= LV_OPA_MAX) {
625 LV_PROFILER_STYLE_END;
626 return LV_OPA_COVER;
627 }
628
629 LV_PROFILER_STYLE_END;
630 return opa_final;
631 }
632
lv_obj_update_layer_type(lv_obj_t * obj)633 void lv_obj_update_layer_type(lv_obj_t * obj)
634 {
635 lv_layer_type_t layer_type = calculate_layer_type(obj);
636 if(obj->spec_attr) obj->spec_attr->layer_type = layer_type;
637 else if(layer_type != LV_LAYER_TYPE_NONE) {
638 lv_obj_allocate_spec_attr(obj);
639 obj->spec_attr->layer_type = layer_type;
640 }
641 }
642
643 /**********************
644 * STATIC FUNCTIONS
645 **********************/
646
647 /**
648 * Get the local style of an object for a given part and for a given state.
649 * If the local style for the part-state pair doesn't exist allocate and return it.
650 * @param obj pointer to an object
651 * @param selector OR-ed value of parts and state for which the style should be get
652 * @return pointer to the local style
653 */
get_local_style(lv_obj_t * obj,lv_style_selector_t selector)654 static lv_style_t * get_local_style(lv_obj_t * obj, lv_style_selector_t selector)
655 {
656 uint32_t i;
657 for(i = 0; i < obj->style_cnt; i++) {
658 if(obj->styles[i].is_local &&
659 obj->styles[i].selector == selector) {
660 return (lv_style_t *)obj->styles[i].style;
661 }
662 }
663
664 obj->style_cnt++;
665 LV_ASSERT(obj->style_cnt != 0);
666 obj->styles = lv_realloc(obj->styles, obj->style_cnt * sizeof(lv_obj_style_t));
667 LV_ASSERT_MALLOC(obj->styles);
668
669 for(i = obj->style_cnt - 1; i > 0 ; i--) {
670 /*Copy only normal styles (not local and transition).
671 *The new local style will be added as the last local style*/
672 if(obj->styles[i - 1].is_local || obj->styles[i - 1].is_trans) break;
673 obj->styles[i] = obj->styles[i - 1];
674 }
675
676 lv_memzero(&obj->styles[i], sizeof(lv_obj_style_t));
677 obj->styles[i].style = lv_malloc_zeroed(sizeof(lv_style_t));
678 lv_style_init((lv_style_t *)obj->styles[i].style);
679
680 obj->styles[i].is_local = 1;
681 obj->styles[i].selector = selector;
682 return (lv_style_t *)obj->styles[i].style;
683 }
684
685 /**
686 * Get the transition style of an object for a given part and for a given state.
687 * If the transition style for the part-state pair doesn't exist allocate and return it.
688 * @param obj pointer to an object
689 * @param selector OR-ed value of parts and state for which the style should be get
690 * @return pointer to the transition style
691 */
get_trans_style(lv_obj_t * obj,lv_style_selector_t selector)692 static lv_obj_style_t * get_trans_style(lv_obj_t * obj, lv_style_selector_t selector)
693 {
694 uint32_t i;
695 for(i = 0; i < obj->style_cnt; i++) {
696 if(obj->styles[i].is_trans && obj->styles[i].selector == selector) break;
697 }
698
699 /*Already have a transition style for it*/
700 if(i != obj->style_cnt) return &obj->styles[i];
701
702 obj->style_cnt++;
703 LV_ASSERT(obj->style_cnt != 0);
704 obj->styles = lv_realloc(obj->styles, obj->style_cnt * sizeof(lv_obj_style_t));
705
706 for(i = obj->style_cnt - 1; i > 0 ; i--) {
707 obj->styles[i] = obj->styles[i - 1];
708 }
709
710 lv_memzero(&obj->styles[0], sizeof(lv_obj_style_t));
711 obj->styles[0].style = lv_malloc(sizeof(lv_style_t));
712 lv_style_init((lv_style_t *)obj->styles[0].style);
713
714 obj->styles[0].is_trans = 1;
715 obj->styles[0].selector = selector;
716 return &obj->styles[0];
717 }
718
get_prop_core(const lv_obj_t * obj,lv_style_selector_t selector,lv_style_prop_t prop,lv_style_value_t * v)719 static lv_style_res_t get_prop_core(const lv_obj_t * obj, lv_style_selector_t selector, lv_style_prop_t prop,
720 lv_style_value_t * v)
721 {
722
723 const uint32_t group = (uint32_t)1 << lv_style_get_prop_group(prop);
724 const lv_part_t part = lv_obj_style_get_selector_part(selector);
725 const lv_state_t state = lv_obj_style_get_selector_state(selector);
726 const lv_state_t state_inv = ~state;
727 const bool skip_trans = (const bool) obj->skip_trans;
728 int32_t weight = -1;
729 lv_style_res_t found;
730 uint32_t i;
731 for(i = 0; i < obj->style_cnt; i++) {
732 lv_obj_style_t * obj_style = &obj->styles[i];
733 if(obj_style->is_trans == false) break;
734 if(skip_trans) continue;
735
736 lv_part_t part_act = lv_obj_style_get_selector_part(obj->styles[i].selector);
737
738 if(part_act != part) continue;
739 if((obj_style->style->has_group & group) == 0) continue;
740 found = lv_style_get_prop_inlined(obj_style->style, prop, v);
741 if(found == LV_STYLE_RES_FOUND) {
742 return LV_STYLE_RES_FOUND;
743 }
744 }
745
746 for(; i < obj->style_cnt; i++) {
747 if((obj->styles[i].style->has_group & group) == 0) continue;
748 lv_obj_style_t * obj_style = &obj->styles[i];
749 lv_part_t part_act = lv_obj_style_get_selector_part(obj->styles[i].selector);
750 if(part_act != part) continue;
751
752 /*Be sure the style not specifies other state than the requested.
753 *E.g. For HOVER+PRESS object state, HOVER style only is OK, but HOVER+FOCUS style is not*/
754 lv_state_t state_act = lv_obj_style_get_selector_state(obj->styles[i].selector);
755 if((state_act & state_inv)) continue;
756
757 /*Check only better candidates*/
758 if(state_act <= weight) continue;
759
760 found = lv_style_get_prop_inlined(obj_style->style, prop, v);
761 if(found == LV_STYLE_RES_FOUND) {
762 if(state_act == state) {
763 return LV_STYLE_RES_FOUND;
764 }
765 weight = state_act;
766 }
767 }
768
769 if(weight >= 0) return LV_STYLE_RES_FOUND;
770 else return LV_STYLE_RES_NOT_FOUND;
771 }
772
773 /**
774 * Refresh the style of all children of an object. (Called recursively)
775 * @param style refresh objects only with this
776 * @param obj pointer to an object
777 */
report_style_change_core(void * style,lv_obj_t * obj)778 static void report_style_change_core(void * style, lv_obj_t * obj)
779 {
780 uint32_t i;
781 for(i = 0; i < obj->style_cnt; i++) {
782 if(style == NULL || obj->styles[i].style == style) {
783 full_cache_refresh(obj, lv_obj_style_get_selector_part(obj->styles[i].selector));
784 lv_obj_refresh_style(obj, LV_PART_ANY, LV_STYLE_PROP_ANY);
785 break;
786 }
787 }
788
789 uint32_t child_cnt = lv_obj_get_child_count(obj);
790 for(i = 0; i < child_cnt; i++) {
791 report_style_change_core(style, obj->spec_attr->children[i]);
792 }
793 }
794
795 /**
796 * Recursively refresh the style of the children. Go deeper until a not NULL style is found
797 * because the NULL styles are inherited from the parent
798 * @param obj pointer to an object
799 */
refresh_children_style(lv_obj_t * obj)800 static void refresh_children_style(lv_obj_t * obj)
801 {
802 uint32_t i;
803 uint32_t child_cnt = lv_obj_get_child_count(obj);
804 for(i = 0; i < child_cnt; i++) {
805 lv_obj_t * child = obj->spec_attr->children[i];
806 lv_obj_invalidate(child);
807 lv_obj_send_event(child, LV_EVENT_STYLE_CHANGED, NULL);
808 lv_obj_invalidate(child);
809
810 refresh_children_style(child); /*Check children too*/
811 }
812 }
813
814 /**
815 * Remove the transition from object's part's property.
816 * - Remove the transition from `lv_obj_style_trans_ll` and free it
817 * - Delete pending transitions
818 * @param obj pointer to an object which transition(s) should be removed
819 * @param part a part of object or 0xFF to remove from all parts
820 * @param prop a property or 0xFF to remove all properties
821 * @param tr_limit delete transitions only "older" than this. `NULL` if not used
822 */
trans_delete(lv_obj_t * obj,lv_part_t part,lv_style_prop_t prop,trans_t * tr_limit)823 static bool trans_delete(lv_obj_t * obj, lv_part_t part, lv_style_prop_t prop, trans_t * tr_limit)
824 {
825 trans_t * tr;
826 trans_t * tr_prev;
827 bool removed = false;
828 tr = lv_ll_get_tail(style_trans_ll_p);
829 while(tr != NULL) {
830 if(tr == tr_limit) break;
831
832 /*'tr' might be deleted, so get the next object while 'tr' is valid*/
833 tr_prev = lv_ll_get_prev(style_trans_ll_p, tr);
834
835 if(tr->obj == obj && (part == tr->selector || part == LV_PART_ANY) && (prop == tr->prop || prop == LV_STYLE_PROP_ANY)) {
836 /*Remove any transitioned properties from the trans. style
837 *to allow changing it by normal styles*/
838 uint32_t i;
839 for(i = 0; i < obj->style_cnt; i++) {
840 if(obj->styles[i].is_trans && (part == LV_PART_ANY || obj->styles[i].selector == part)) {
841 lv_style_remove_prop((lv_style_t *)obj->styles[i].style, tr->prop);
842 }
843 }
844
845 /*Free the transition descriptor too*/
846 lv_anim_delete(tr, NULL);
847 lv_ll_remove(style_trans_ll_p, tr);
848 lv_free(tr);
849 removed = true;
850
851 }
852 tr = tr_prev;
853 }
854 return removed;
855 }
856
trans_anim_cb(void * _tr,int32_t v)857 static void trans_anim_cb(void * _tr, int32_t v)
858 {
859 trans_t * tr = _tr;
860 lv_obj_t * obj = tr->obj;
861
862 uint32_t i;
863 for(i = 0; i < obj->style_cnt; i++) {
864 if(obj->styles[i].is_trans == 0 || obj->styles[i].selector != tr->selector) continue;
865
866 lv_style_value_t value_final = {0};
867 switch(tr->prop) {
868
869 case LV_STYLE_BORDER_SIDE:
870 case LV_STYLE_BORDER_POST:
871 case LV_STYLE_BLEND_MODE:
872 if(v < 255) value_final.num = tr->start_value.num;
873 else value_final.num = tr->end_value.num;
874 break;
875 case LV_STYLE_TRANSITION:
876 case LV_STYLE_TEXT_FONT:
877 if(v < 255) value_final.ptr = tr->start_value.ptr;
878 else value_final.ptr = tr->end_value.ptr;
879 break;
880 case LV_STYLE_COLOR_FILTER_DSC:
881 if(tr->start_value.ptr == NULL) value_final.ptr = tr->end_value.ptr;
882 else if(tr->end_value.ptr == NULL) value_final.ptr = tr->start_value.ptr;
883 else if(v < 128) value_final.ptr = tr->start_value.ptr;
884 else value_final.ptr = tr->end_value.ptr;
885 break;
886 case LV_STYLE_BG_COLOR:
887 case LV_STYLE_BG_GRAD_COLOR:
888 case LV_STYLE_BORDER_COLOR:
889 case LV_STYLE_TEXT_COLOR:
890 case LV_STYLE_SHADOW_COLOR:
891 case LV_STYLE_OUTLINE_COLOR:
892 case LV_STYLE_IMAGE_RECOLOR:
893 if(v <= 0) value_final.color = tr->start_value.color;
894 else if(v >= 255) value_final.color = tr->end_value.color;
895 else value_final.color = lv_color_mix(tr->end_value.color, tr->start_value.color, v);
896 break;
897
898 default:
899 if(v == 0) value_final.num = tr->start_value.num;
900 else if(v == 255) value_final.num = tr->end_value.num;
901 else value_final.num = tr->start_value.num + ((int32_t)((int32_t)(tr->end_value.num - tr->start_value.num) * v) >> 8);
902 break;
903 }
904
905 lv_style_value_t old_value = {0};
906 bool refr = true;
907 if(lv_style_get_prop(obj->styles[i].style, tr->prop, &old_value)) {
908 if(value_final.ptr == old_value.ptr && lv_color_eq(value_final.color, old_value.color) &&
909 value_final.num == old_value.num) {
910 refr = false;
911 }
912 }
913 lv_style_set_prop((lv_style_t *)obj->styles[i].style, tr->prop, value_final);
914 if(refr) lv_obj_refresh_style(tr->obj, tr->selector, tr->prop);
915 break;
916
917 }
918
919 }
920
trans_anim_start_cb(lv_anim_t * a)921 static void trans_anim_start_cb(lv_anim_t * a)
922 {
923 trans_t * tr = a->var;
924
925 lv_part_t part = lv_obj_style_get_selector_part(tr->selector);
926 tr->start_value = lv_obj_get_style_prop(tr->obj, part, tr->prop);
927
928 /*Init prop to an invalid values to be sure `trans_del` won't delete this added `tr`*/
929 lv_style_prop_t prop_tmp = tr->prop;
930 tr->prop = LV_STYLE_PROP_INV;
931
932 /*Delete the related transitions if any*/
933 trans_delete(tr->obj, part, prop_tmp, tr);
934
935 tr->prop = prop_tmp;
936
937 lv_obj_style_t * style_trans = get_trans_style(tr->obj, tr->selector);
938 /*Be sure `trans_style` has a valid value*/
939 lv_style_set_prop((lv_style_t *)style_trans->style, tr->prop, tr->start_value);
940 lv_obj_refresh_style(tr->obj, tr->selector, tr->prop);
941
942 }
943
trans_anim_completed_cb(lv_anim_t * a)944 static void trans_anim_completed_cb(lv_anim_t * a)
945 {
946 trans_t * tr = a->var;
947 lv_obj_t * obj = tr->obj;
948 lv_style_prop_t prop = tr->prop;
949
950 /*Remove the transitioned property from trans. style
951 *if there no more transitions for this property
952 *It allows changing it by normal styles*/
953 bool running = false;
954 trans_t * tr_i;
955 LV_LL_READ(style_trans_ll_p, tr_i) {
956 if(tr_i != tr && tr_i->obj == tr->obj && tr_i->selector == tr->selector && tr_i->prop == tr->prop) {
957 running = true;
958 break;
959 }
960 }
961
962 if(!running) {
963 uint32_t i;
964 for(i = 0; i < obj->style_cnt; i++) {
965 if(obj->styles[i].is_trans && obj->styles[i].selector == tr->selector) {
966 lv_ll_remove(style_trans_ll_p, tr);
967 lv_free(tr);
968
969 lv_obj_style_t * obj_style = &obj->styles[i];
970 lv_style_remove_prop((lv_style_t *)obj_style->style, prop);
971
972 if(lv_style_is_empty(obj->styles[i].style)) {
973 lv_obj_remove_style(obj, (lv_style_t *)obj_style->style, obj_style->selector);
974
975 }
976 break;
977 }
978 }
979 }
980 }
981
calculate_layer_type(lv_obj_t * obj)982 static lv_layer_type_t calculate_layer_type(lv_obj_t * obj)
983 {
984 #if LV_DRAW_TRANSFORM_USE_MATRIX
985 if(lv_obj_get_transform(obj) != NULL) return LV_LAYER_TYPE_TRANSFORM;
986 #endif
987 if(lv_obj_get_style_transform_rotation(obj, 0) != 0) return LV_LAYER_TYPE_TRANSFORM;
988 if(lv_obj_get_style_transform_scale_x(obj, 0) != 256) return LV_LAYER_TYPE_TRANSFORM;
989 if(lv_obj_get_style_transform_scale_y(obj, 0) != 256) return LV_LAYER_TYPE_TRANSFORM;
990 if(lv_obj_get_style_transform_skew_x(obj, 0) != 0) return LV_LAYER_TYPE_TRANSFORM;
991 if(lv_obj_get_style_transform_skew_y(obj, 0) != 0) return LV_LAYER_TYPE_TRANSFORM;
992 if(lv_obj_get_style_opa_layered(obj, 0) != LV_OPA_COVER) return LV_LAYER_TYPE_SIMPLE;
993 if(lv_obj_get_style_bitmap_mask_src(obj, 0) != NULL) return LV_LAYER_TYPE_SIMPLE;
994 if(lv_obj_get_style_blend_mode(obj, 0) != LV_BLEND_MODE_NORMAL) return LV_LAYER_TYPE_SIMPLE;
995 return LV_LAYER_TYPE_NONE;
996 }
997
full_cache_refresh(lv_obj_t * obj,lv_part_t part)998 static void full_cache_refresh(lv_obj_t * obj, lv_part_t part)
999 {
1000 #if LV_OBJ_STYLE_CACHE
1001 uint32_t i;
1002 if(part == LV_PART_MAIN || part == LV_PART_ANY) {
1003 obj->style_main_prop_is_set = 0;
1004 for(i = 0; i < obj->style_cnt; i++) {
1005 if(lv_obj_style_get_selector_part(obj->styles[i].selector) != LV_PART_MAIN) continue;
1006 lv_style_t * style = (lv_style_t *)obj->styles[i].style;
1007 uint32_t j;
1008 if(lv_style_is_const(style)) {
1009 lv_style_const_prop_t * props = style->values_and_props;
1010 for(j = 0; props[j].prop != LV_STYLE_PROP_INV; j++) {
1011 obj->style_main_prop_is_set |= STYLE_PROP_SHIFTED(props[j].prop);
1012 }
1013 }
1014 else {
1015 lv_style_prop_t * props = (lv_style_prop_t *)style->values_and_props + style->prop_cnt * sizeof(lv_style_value_t);
1016 for(j = 0; j < style->prop_cnt; j++) {
1017 obj->style_main_prop_is_set |= STYLE_PROP_SHIFTED(props[j]);
1018 }
1019 }
1020 }
1021 }
1022 if(part != LV_PART_MAIN || part == LV_PART_ANY) {
1023 obj->style_other_prop_is_set = 0;
1024 for(i = 0; i < obj->style_cnt; i++) {
1025 if(lv_obj_style_get_selector_part(obj->styles[i].selector) == LV_PART_MAIN) continue;
1026 lv_style_t * style = (lv_style_t *)obj->styles[i].style;
1027 uint32_t j;
1028 if(lv_style_is_const(style)) {
1029 lv_style_const_prop_t * props = style->values_and_props;
1030 for(j = 0; props[j].prop != LV_STYLE_PROP_INV; j++) {
1031 obj->style_other_prop_is_set |= STYLE_PROP_SHIFTED(props[j].prop);
1032 }
1033 }
1034 else {
1035 lv_style_prop_t * props = (lv_style_prop_t *)style->values_and_props + style->prop_cnt * sizeof(lv_style_value_t);
1036 for(j = 0; j < style->prop_cnt; j++) {
1037 obj->style_other_prop_is_set |= STYLE_PROP_SHIFTED(props[j]);
1038 }
1039 }
1040 }
1041 }
1042 #else
1043 LV_UNUSED(obj);
1044 LV_UNUSED(part);
1045 #endif
1046 }
1047
fade_anim_cb(void * obj,int32_t v)1048 static void fade_anim_cb(void * obj, int32_t v)
1049 {
1050 lv_obj_set_style_opa(obj, v, 0);
1051 }
1052
fade_in_anim_completed(lv_anim_t * a)1053 static void fade_in_anim_completed(lv_anim_t * a)
1054 {
1055 lv_obj_remove_local_style_prop(a->var, LV_STYLE_OPA, 0);
1056 }
1057
style_has_flag(const lv_style_t * style,uint32_t flag)1058 static bool style_has_flag(const lv_style_t * style, uint32_t flag)
1059 {
1060 if(lv_style_is_const(style)) {
1061 lv_style_const_prop_t * props = style->values_and_props;
1062 uint32_t i;
1063 for(i = 0; props[i].prop != LV_STYLE_PROP_INV; i++) {
1064 if(lv_style_prop_has_flag(props[i].prop, flag)) {
1065 return true;
1066 }
1067 }
1068 }
1069 else {
1070 lv_style_prop_t * props = (lv_style_prop_t *)style->values_and_props + style->prop_cnt * sizeof(lv_style_value_t);
1071 uint32_t i;
1072 for(i = 0; i < style->prop_cnt; i++) {
1073 if(lv_style_prop_has_flag(props[i], flag)) {
1074 return true;
1075 }
1076 }
1077 }
1078 return false;
1079 }
1080
get_selector_style_prop(const lv_obj_t * obj,lv_style_selector_t selector,lv_style_prop_t prop,lv_style_value_t * value_act)1081 static lv_style_res_t get_selector_style_prop(const lv_obj_t * obj, lv_style_selector_t selector, lv_style_prop_t prop,
1082 lv_style_value_t * value_act)
1083 {
1084 lv_style_res_t found;
1085 lv_part_t part = lv_obj_style_get_selector_part(selector);
1086
1087 /*The happy path*/
1088 #if LV_OBJ_STYLE_CACHE
1089 const uint32_t prop_shifted = STYLE_PROP_SHIFTED(prop);
1090 if((part == LV_PART_MAIN ? obj->style_main_prop_is_set : obj->style_other_prop_is_set) & prop_shifted)
1091 #endif
1092 {
1093 found = get_prop_core(obj, selector, prop, value_act);
1094 if(found == LV_STYLE_RES_FOUND) return LV_STYLE_RES_FOUND;
1095 }
1096
1097 extern const uint8_t lv_style_builtin_prop_flag_lookup_table[];
1098 bool inheritable = false;
1099 if(prop < LV_STYLE_NUM_BUILT_IN_PROPS) {
1100 inheritable = lv_style_builtin_prop_flag_lookup_table[prop] & LV_STYLE_PROP_FLAG_INHERITABLE;
1101 }
1102 else {
1103 if(_style_custom_prop_flag_lookup_table != NULL) {
1104 inheritable = _style_custom_prop_flag_lookup_table[prop - LV_STYLE_NUM_BUILT_IN_PROPS] &
1105 LV_STYLE_PROP_FLAG_INHERITABLE;
1106 }
1107 }
1108
1109 if(inheritable) {
1110 /*If not found, check the `MAIN` style first, if already on the MAIN part go to the parent*/
1111 if(part != LV_PART_MAIN) part = LV_PART_MAIN;
1112 else obj = obj->parent;
1113
1114 while(obj) {
1115 #if LV_OBJ_STYLE_CACHE
1116 if(obj->style_main_prop_is_set & prop_shifted)
1117 #endif
1118 {
1119 selector = part | obj->state;
1120 found = get_prop_core(obj, selector, prop, value_act);
1121 if(found == LV_STYLE_RES_FOUND) return LV_STYLE_RES_FOUND;
1122 }
1123 /*Check the parent too.*/
1124 obj = obj->parent;
1125 }
1126 }
1127 else {
1128 /*Get the width and height from the class.
1129 * WIDTH and HEIGHT are not inherited so add them in the `else` to skip checking them for inherited properties */
1130 if(part == LV_PART_MAIN && (prop == LV_STYLE_WIDTH || prop == LV_STYLE_HEIGHT)) {
1131 const lv_obj_class_t * cls = obj->class_p;
1132 while(cls) {
1133 if(prop == LV_STYLE_WIDTH) {
1134 if(cls->width_def != 0) {
1135 value_act->num = cls->width_def;
1136 return LV_STYLE_RES_FOUND;
1137 }
1138 }
1139 else {
1140 if(cls->height_def != 0) {
1141 value_act->num = cls->height_def;
1142 return LV_STYLE_RES_FOUND;
1143 }
1144 }
1145 cls = cls->base_class;
1146 }
1147 }
1148 }
1149
1150 return LV_STYLE_RES_NOT_FOUND;
1151 }
1152