1 /**
2 * @file lv_indev.c
3 *
4 */
5
6 /*********************
7 * INCLUDES
8 ********************/
9 #include "lv_indev.h"
10 #include "lv_disp.h"
11 #include "lv_obj.h"
12 #include "lv_indev_scroll.h"
13 #include "lv_group.h"
14 #include "lv_refr.h"
15
16 #include "../hal/lv_hal_tick.h"
17 #include "../misc/lv_timer.h"
18 #include "../misc/lv_math.h"
19
20 /*********************
21 * DEFINES
22 *********************/
23 #if LV_INDEV_DEF_SCROLL_THROW <= 0
24 #warning "LV_INDEV_DRAG_THROW must be greater than 0"
25 #endif
26
27 /**********************
28 * TYPEDEFS
29 **********************/
30
31 /**********************
32 * STATIC PROTOTYPES
33 **********************/
34 static void indev_pointer_proc(lv_indev_t * i, lv_indev_data_t * data);
35 static void indev_keypad_proc(lv_indev_t * i, lv_indev_data_t * data);
36 static void indev_encoder_proc(lv_indev_t * i, lv_indev_data_t * data);
37 static void indev_button_proc(lv_indev_t * i, lv_indev_data_t * data);
38 static void indev_proc_press(_lv_indev_proc_t * proc);
39 static void indev_proc_release(_lv_indev_proc_t * proc);
40 static void indev_proc_reset_query_handler(lv_indev_t * indev);
41 static void indev_click_focus(_lv_indev_proc_t * proc);
42 static void indev_gesture(_lv_indev_proc_t * proc);
43 static bool indev_reset_check(_lv_indev_proc_t * proc);
44
45 /**********************
46 * STATIC VARIABLES
47 **********************/
48 static lv_indev_t * indev_act;
49 static lv_obj_t * indev_obj_act = NULL;
50
51 /**********************
52 * MACROS
53 **********************/
54 #if LV_LOG_TRACE_INDEV
55 #define INDEV_TRACE(...) LV_LOG_TRACE(__VA_ARGS__)
56 #else
57 #define INDEV_TRACE(...)
58 #endif
59
60 /**********************
61 * GLOBAL FUNCTIONS
62 **********************/
63
lv_indev_read_timer_cb(lv_timer_t * timer)64 void lv_indev_read_timer_cb(lv_timer_t * timer)
65 {
66 INDEV_TRACE("begin");
67
68 lv_indev_data_t data;
69
70 indev_act = timer->user_data;
71
72 /*Read and process all indevs*/
73 if(indev_act->driver->disp == NULL) return; /*Not assigned to any displays*/
74
75 /*Handle reset query before processing the point*/
76 indev_proc_reset_query_handler(indev_act);
77
78 if(indev_act->proc.disabled ||
79 indev_act->driver->disp->prev_scr != NULL) return; /*Input disabled or screen animation active*/
80 bool continue_reading;
81 do {
82 /*Read the data*/
83 _lv_indev_read(indev_act, &data);
84 continue_reading = data.continue_reading;
85
86 /*The active object might be deleted even in the read function*/
87 indev_proc_reset_query_handler(indev_act);
88 indev_obj_act = NULL;
89
90 indev_act->proc.state = data.state;
91
92 /*Save the last activity time*/
93 if(indev_act->proc.state == LV_INDEV_STATE_PRESSED) {
94 indev_act->driver->disp->last_activity_time = lv_tick_get();
95 }
96 else if(indev_act->driver->type == LV_INDEV_TYPE_ENCODER && data.enc_diff) {
97 indev_act->driver->disp->last_activity_time = lv_tick_get();
98 }
99
100 if(indev_act->driver->type == LV_INDEV_TYPE_POINTER) {
101 indev_pointer_proc(indev_act, &data);
102 }
103 else if(indev_act->driver->type == LV_INDEV_TYPE_KEYPAD) {
104 indev_keypad_proc(indev_act, &data);
105 }
106 else if(indev_act->driver->type == LV_INDEV_TYPE_ENCODER) {
107 indev_encoder_proc(indev_act, &data);
108 }
109 else if(indev_act->driver->type == LV_INDEV_TYPE_BUTTON) {
110 indev_button_proc(indev_act, &data);
111 }
112 /*Handle reset query if it happened in during processing*/
113 indev_proc_reset_query_handler(indev_act);
114 } while(continue_reading);
115
116 /*End of indev processing, so no act indev*/
117 indev_act = NULL;
118 indev_obj_act = NULL;
119
120 INDEV_TRACE("finished");
121 }
122
lv_indev_enable(lv_indev_t * indev,bool en)123 void lv_indev_enable(lv_indev_t * indev, bool en)
124 {
125 uint8_t enable = en ? 0 : 1;
126
127 if(indev) {
128 indev->proc.disabled = enable;
129 }
130 else {
131 lv_indev_t * i = lv_indev_get_next(NULL);
132 while(i) {
133 i->proc.disabled = enable;
134 i = lv_indev_get_next(i);
135 }
136 }
137 }
138
lv_indev_get_act(void)139 lv_indev_t * lv_indev_get_act(void)
140 {
141 return indev_act;
142 }
143
lv_indev_get_type(const lv_indev_t * indev)144 lv_indev_type_t lv_indev_get_type(const lv_indev_t * indev)
145 {
146 if(indev == NULL) return LV_INDEV_TYPE_NONE;
147
148 return indev->driver->type;
149 }
150
lv_indev_reset(lv_indev_t * indev,lv_obj_t * obj)151 void lv_indev_reset(lv_indev_t * indev, lv_obj_t * obj)
152 {
153 if(indev) {
154 indev->proc.reset_query = 1;
155 if(indev_act == indev) indev_obj_act = NULL;
156 if(indev->driver->type == LV_INDEV_TYPE_POINTER || indev->driver->type == LV_INDEV_TYPE_KEYPAD) {
157 if(obj == NULL || indev->proc.types.pointer.last_pressed == obj) {
158 indev->proc.types.pointer.last_pressed = NULL;
159 }
160 if(obj == NULL || indev->proc.types.pointer.act_obj == obj) {
161 indev->proc.types.pointer.act_obj = NULL;
162 }
163 if(obj == NULL || indev->proc.types.pointer.last_obj == obj) {
164 indev->proc.types.pointer.last_obj = NULL;
165 }
166 }
167 }
168 else {
169 lv_indev_t * i = lv_indev_get_next(NULL);
170 while(i) {
171 i->proc.reset_query = 1;
172 if(i->driver->type == LV_INDEV_TYPE_POINTER || i->driver->type == LV_INDEV_TYPE_KEYPAD) {
173 if(obj == NULL || i->proc.types.pointer.last_pressed == obj) {
174 i->proc.types.pointer.last_pressed = NULL;
175 }
176 if(obj == NULL || i->proc.types.pointer.act_obj == obj) {
177 i->proc.types.pointer.act_obj = NULL;
178 }
179 if(obj == NULL || i->proc.types.pointer.last_obj == obj) {
180 i->proc.types.pointer.last_obj = NULL;
181 }
182 }
183 i = lv_indev_get_next(i);
184 }
185 indev_obj_act = NULL;
186 }
187 }
188
lv_indev_reset_long_press(lv_indev_t * indev)189 void lv_indev_reset_long_press(lv_indev_t * indev)
190 {
191 indev->proc.long_pr_sent = 0;
192 indev->proc.longpr_rep_timestamp = lv_tick_get();
193 indev->proc.pr_timestamp = lv_tick_get();
194 }
195
lv_indev_set_cursor(lv_indev_t * indev,lv_obj_t * cur_obj)196 void lv_indev_set_cursor(lv_indev_t * indev, lv_obj_t * cur_obj)
197 {
198 if(indev->driver->type != LV_INDEV_TYPE_POINTER) return;
199
200 indev->cursor = cur_obj;
201 lv_obj_set_parent(indev->cursor, lv_disp_get_layer_sys(indev->driver->disp));
202 lv_obj_set_pos(indev->cursor, indev->proc.types.pointer.act_point.x, indev->proc.types.pointer.act_point.y);
203 lv_obj_clear_flag(indev->cursor, LV_OBJ_FLAG_CLICKABLE);
204 lv_obj_add_flag(indev->cursor, LV_OBJ_FLAG_IGNORE_LAYOUT | LV_OBJ_FLAG_FLOATING);
205 }
206
lv_indev_set_group(lv_indev_t * indev,lv_group_t * group)207 void lv_indev_set_group(lv_indev_t * indev, lv_group_t * group)
208 {
209 if(indev->driver->type == LV_INDEV_TYPE_KEYPAD || indev->driver->type == LV_INDEV_TYPE_ENCODER) {
210 indev->group = group;
211 }
212 }
213
lv_indev_set_button_points(lv_indev_t * indev,const lv_point_t points[])214 void lv_indev_set_button_points(lv_indev_t * indev, const lv_point_t points[])
215 {
216 if(indev->driver->type == LV_INDEV_TYPE_BUTTON) {
217 indev->btn_points = points;
218 }
219 }
220
lv_indev_get_point(const lv_indev_t * indev,lv_point_t * point)221 void lv_indev_get_point(const lv_indev_t * indev, lv_point_t * point)
222 {
223 if(indev == NULL) {
224 point->x = 0;
225 point->y = 0;
226 return;
227 }
228 if(indev->driver->type != LV_INDEV_TYPE_POINTER && indev->driver->type != LV_INDEV_TYPE_BUTTON) {
229 point->x = -1;
230 point->y = -1;
231 }
232 else {
233 point->x = indev->proc.types.pointer.act_point.x;
234 point->y = indev->proc.types.pointer.act_point.y;
235 }
236 }
237
lv_indev_get_gesture_dir(const lv_indev_t * indev)238 lv_dir_t lv_indev_get_gesture_dir(const lv_indev_t * indev)
239 {
240 return indev->proc.types.pointer.gesture_dir;
241 }
242
lv_indev_get_key(const lv_indev_t * indev)243 uint32_t lv_indev_get_key(const lv_indev_t * indev)
244 {
245 if(indev->driver->type != LV_INDEV_TYPE_KEYPAD)
246 return 0;
247 else
248 return indev->proc.types.keypad.last_key;
249 }
250
lv_indev_get_scroll_dir(const lv_indev_t * indev)251 lv_dir_t lv_indev_get_scroll_dir(const lv_indev_t * indev)
252 {
253 if(indev == NULL) return false;
254 if(indev->driver->type != LV_INDEV_TYPE_POINTER && indev->driver->type != LV_INDEV_TYPE_BUTTON) return false;
255 return indev->proc.types.pointer.scroll_dir;
256 }
257
lv_indev_get_scroll_obj(const lv_indev_t * indev)258 lv_obj_t * lv_indev_get_scroll_obj(const lv_indev_t * indev)
259 {
260 if(indev == NULL) return NULL;
261 if(indev->driver->type != LV_INDEV_TYPE_POINTER && indev->driver->type != LV_INDEV_TYPE_BUTTON) return NULL;
262 return indev->proc.types.pointer.scroll_obj;
263 }
264
lv_indev_get_vect(const lv_indev_t * indev,lv_point_t * point)265 void lv_indev_get_vect(const lv_indev_t * indev, lv_point_t * point)
266 {
267 point->x = 0;
268 point->y = 0;
269
270 if(indev == NULL) return;
271
272 if(indev->driver->type == LV_INDEV_TYPE_POINTER || indev->driver->type == LV_INDEV_TYPE_BUTTON) {
273 point->x = indev->proc.types.pointer.vect.x;
274 point->y = indev->proc.types.pointer.vect.y;
275 }
276 }
277
lv_indev_wait_release(lv_indev_t * indev)278 void lv_indev_wait_release(lv_indev_t * indev)
279 {
280 if(indev == NULL)return;
281 indev->proc.wait_until_release = 1;
282 }
283
lv_indev_get_obj_act(void)284 lv_obj_t * lv_indev_get_obj_act(void)
285 {
286 return indev_obj_act;
287 }
288
lv_indev_get_read_timer(lv_disp_t * indev)289 lv_timer_t * lv_indev_get_read_timer(lv_disp_t * indev)
290 {
291 if(!indev) {
292 LV_LOG_WARN("lv_indev_get_read_timer: indev was NULL");
293 return NULL;
294 }
295
296 return indev->refr_timer;
297 }
298
299
lv_indev_search_obj(lv_obj_t * obj,lv_point_t * point)300 lv_obj_t * lv_indev_search_obj(lv_obj_t * obj, lv_point_t * point)
301 {
302 lv_obj_t * found_p = NULL;
303
304 /*If this obj is hidden the children are hidden too so return immediately*/
305 if(lv_obj_has_flag(obj, LV_OBJ_FLAG_HIDDEN)) return NULL;
306
307 lv_point_t p_trans = *point;
308 lv_obj_transform_point(obj, &p_trans, false, true);
309
310 bool hit_test_ok = lv_obj_hit_test(obj, &p_trans);
311
312 /*If the point is on this object or has overflow visible check its children too*/
313 if(_lv_area_is_point_on(&obj->coords, &p_trans, 0) || lv_obj_has_flag(obj, LV_OBJ_FLAG_OVERFLOW_VISIBLE)) {
314 int32_t i;
315 uint32_t child_cnt = lv_obj_get_child_cnt(obj);
316
317 /*If a child matches use it*/
318 for(i = child_cnt - 1; i >= 0; i--) {
319 lv_obj_t * child = obj->spec_attr->children[i];
320 found_p = lv_indev_search_obj(child, &p_trans);
321 if(found_p) return found_p;
322 }
323 }
324
325 /*If not return earlier for a clicked child and this obj's hittest was ok use it
326 *else return NULL*/
327 if(hit_test_ok) return obj;
328 else return NULL;
329 }
330
331 /**********************
332 * STATIC FUNCTIONS
333 **********************/
334
335 /**
336 * Process a new point from LV_INDEV_TYPE_POINTER input device
337 * @param i pointer to an input device
338 * @param data pointer to the data read from the input device
339 */
indev_pointer_proc(lv_indev_t * i,lv_indev_data_t * data)340 static void indev_pointer_proc(lv_indev_t * i, lv_indev_data_t * data)
341 {
342 lv_disp_t * disp = i->driver->disp;
343 /*Save the raw points so they can be used again in _lv_indev_read*/
344 i->proc.types.pointer.last_raw_point.x = data->point.x;
345 i->proc.types.pointer.last_raw_point.y = data->point.y;
346
347 if(disp->driver->rotated == LV_DISP_ROT_180 || disp->driver->rotated == LV_DISP_ROT_270) {
348 data->point.x = disp->driver->hor_res - data->point.x - 1;
349 data->point.y = disp->driver->ver_res - data->point.y - 1;
350 }
351 if(disp->driver->rotated == LV_DISP_ROT_90 || disp->driver->rotated == LV_DISP_ROT_270) {
352 lv_coord_t tmp = data->point.y;
353 data->point.y = data->point.x;
354 data->point.x = disp->driver->ver_res - tmp - 1;
355 }
356
357 /*Simple sanity check*/
358 if(data->point.x < 0) {
359 LV_LOG_WARN("X is %d which is smaller than zero", data->point.x);
360 }
361 if(data->point.x >= lv_disp_get_hor_res(i->driver->disp)) {
362 LV_LOG_WARN("X is %d which is greater than hor. res", data->point.x);
363 }
364 if(data->point.y < 0) {
365 LV_LOG_WARN("Y is %d which is smaller than zero", data->point.y);
366 }
367 if(data->point.y >= lv_disp_get_ver_res(i->driver->disp)) {
368 LV_LOG_WARN("Y is %d which is greater than ver. res", data->point.y);
369 }
370
371 /*Move the cursor if set and moved*/
372 if(i->cursor != NULL &&
373 (i->proc.types.pointer.last_point.x != data->point.x || i->proc.types.pointer.last_point.y != data->point.y)) {
374 lv_obj_set_pos(i->cursor, data->point.x, data->point.y);
375 }
376
377 i->proc.types.pointer.act_point.x = data->point.x;
378 i->proc.types.pointer.act_point.y = data->point.y;
379
380 if(i->proc.state == LV_INDEV_STATE_PRESSED) {
381 indev_proc_press(&i->proc);
382 }
383 else {
384 indev_proc_release(&i->proc);
385 }
386
387 i->proc.types.pointer.last_point.x = i->proc.types.pointer.act_point.x;
388 i->proc.types.pointer.last_point.y = i->proc.types.pointer.act_point.y;
389 }
390
391 /**
392 * Process a new point from LV_INDEV_TYPE_KEYPAD input device
393 * @param i pointer to an input device
394 * @param data pointer to the data read from the input device
395 */
indev_keypad_proc(lv_indev_t * i,lv_indev_data_t * data)396 static void indev_keypad_proc(lv_indev_t * i, lv_indev_data_t * data)
397 {
398 if(data->state == LV_INDEV_STATE_PRESSED && i->proc.wait_until_release) return;
399
400 if(i->proc.wait_until_release) {
401 i->proc.wait_until_release = 0;
402 i->proc.pr_timestamp = 0;
403 i->proc.long_pr_sent = 0;
404 i->proc.types.keypad.last_state = LV_INDEV_STATE_RELEASED; /*To skip the processing of release*/
405 }
406
407 lv_group_t * g = i->group;
408 if(g == NULL) return;
409
410 indev_obj_act = lv_group_get_focused(g);
411 if(indev_obj_act == NULL) return;
412
413 bool dis = lv_obj_has_state(indev_obj_act, LV_STATE_DISABLED);
414
415 /*Save the last key to compare it with the current latter on RELEASE*/
416 uint32_t prev_key = i->proc.types.keypad.last_key;
417
418 /*Save the last key.
419 *It must be done here else `lv_indev_get_key` will return the last key in events*/
420 i->proc.types.keypad.last_key = data->key;
421
422 /*Save the previous state so we can detect state changes below and also set the last state now
423 *so if any event handler on the way returns `LV_RES_INV` the last state is remembered
424 *for the next time*/
425 uint32_t prev_state = i->proc.types.keypad.last_state;
426 i->proc.types.keypad.last_state = data->state;
427
428 /*Key press happened*/
429 if(data->state == LV_INDEV_STATE_PRESSED && prev_state == LV_INDEV_STATE_RELEASED) {
430 LV_LOG_INFO("%" LV_PRIu32 " key is pressed", data->key);
431 i->proc.pr_timestamp = lv_tick_get();
432
433 /*Move the focus on NEXT*/
434 if(data->key == LV_KEY_NEXT) {
435 lv_group_set_editing(g, false); /*Editing is not used by KEYPAD is be sure it is disabled*/
436 lv_group_focus_next(g);
437 if(indev_reset_check(&i->proc)) return;
438 }
439 /*Move the focus on PREV*/
440 else if(data->key == LV_KEY_PREV) {
441 lv_group_set_editing(g, false); /*Editing is not used by KEYPAD is be sure it is disabled*/
442 lv_group_focus_prev(g);
443 if(indev_reset_check(&i->proc)) return;
444 }
445 else if(!dis) {
446 /*Simulate a press on the object if ENTER was pressed*/
447 if(data->key == LV_KEY_ENTER) {
448 /*Send the ENTER as a normal KEY*/
449 lv_group_send_data(g, LV_KEY_ENTER);
450 if(indev_reset_check(&i->proc)) return;
451
452 if(!dis) lv_event_send(indev_obj_act, LV_EVENT_PRESSED, indev_act);
453 if(indev_reset_check(&i->proc)) return;
454 }
455 else if(data->key == LV_KEY_ESC) {
456 /*Send the ESC as a normal KEY*/
457 lv_group_send_data(g, LV_KEY_ESC);
458 if(indev_reset_check(&i->proc)) return;
459
460 lv_event_send(indev_obj_act, LV_EVENT_CANCEL, indev_act);
461 if(indev_reset_check(&i->proc)) return;
462 }
463 /*Just send other keys to the object (e.g. 'A' or `LV_GROUP_KEY_RIGHT`)*/
464 else {
465 lv_group_send_data(g, data->key);
466 if(indev_reset_check(&i->proc)) return;
467 }
468 }
469 }
470 /*Pressing*/
471 else if(!dis && data->state == LV_INDEV_STATE_PRESSED && prev_state == LV_INDEV_STATE_PRESSED) {
472
473 if(data->key == LV_KEY_ENTER) {
474 lv_event_send(indev_obj_act, LV_EVENT_PRESSING, indev_act);
475 if(indev_reset_check(&i->proc)) return;
476 }
477
478 /*Long press time has elapsed?*/
479 if(i->proc.long_pr_sent == 0 && lv_tick_elaps(i->proc.pr_timestamp) > i->driver->long_press_time) {
480 i->proc.long_pr_sent = 1;
481 if(data->key == LV_KEY_ENTER) {
482 i->proc.longpr_rep_timestamp = lv_tick_get();
483 lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED, indev_act);
484 if(indev_reset_check(&i->proc)) return;
485 }
486 }
487 /*Long press repeated time has elapsed?*/
488 else if(i->proc.long_pr_sent != 0 &&
489 lv_tick_elaps(i->proc.longpr_rep_timestamp) > i->driver->long_press_repeat_time) {
490
491 i->proc.longpr_rep_timestamp = lv_tick_get();
492
493 /*Send LONG_PRESS_REP on ENTER*/
494 if(data->key == LV_KEY_ENTER) {
495 lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED_REPEAT, indev_act);
496 if(indev_reset_check(&i->proc)) return;
497 }
498 /*Move the focus on NEXT again*/
499 else if(data->key == LV_KEY_NEXT) {
500 lv_group_set_editing(g, false); /*Editing is not used by KEYPAD is be sure it is disabled*/
501 lv_group_focus_next(g);
502 if(indev_reset_check(&i->proc)) return;
503 }
504 /*Move the focus on PREV again*/
505 else if(data->key == LV_KEY_PREV) {
506 lv_group_set_editing(g, false); /*Editing is not used by KEYPAD is be sure it is disabled*/
507 lv_group_focus_prev(g);
508 if(indev_reset_check(&i->proc)) return;
509 }
510 /*Just send other keys again to the object (e.g. 'A' or `LV_GROUP_KEY_RIGHT)*/
511 else {
512 lv_group_send_data(g, data->key);
513 if(indev_reset_check(&i->proc)) return;
514 }
515 }
516 }
517 /*Release happened*/
518 else if(!dis && data->state == LV_INDEV_STATE_RELEASED && prev_state == LV_INDEV_STATE_PRESSED) {
519 LV_LOG_INFO("%" LV_PRIu32 " key is released", data->key);
520 /*The user might clear the key when it was released. Always release the pressed key*/
521 data->key = prev_key;
522 if(data->key == LV_KEY_ENTER) {
523
524 lv_event_send(indev_obj_act, LV_EVENT_RELEASED, indev_act);
525 if(indev_reset_check(&i->proc)) return;
526
527 if(i->proc.long_pr_sent == 0) {
528 lv_event_send(indev_obj_act, LV_EVENT_SHORT_CLICKED, indev_act);
529 if(indev_reset_check(&i->proc)) return;
530 }
531
532 lv_event_send(indev_obj_act, LV_EVENT_CLICKED, indev_act);
533 if(indev_reset_check(&i->proc)) return;
534
535 }
536 i->proc.pr_timestamp = 0;
537 i->proc.long_pr_sent = 0;
538 }
539 indev_obj_act = NULL;
540 }
541
542 /**
543 * Process a new point from LV_INDEV_TYPE_ENCODER input device
544 * @param i pointer to an input device
545 * @param data pointer to the data read from the input device
546 */
indev_encoder_proc(lv_indev_t * i,lv_indev_data_t * data)547 static void indev_encoder_proc(lv_indev_t * i, lv_indev_data_t * data)
548 {
549 if(data->state == LV_INDEV_STATE_PRESSED && i->proc.wait_until_release) return;
550
551 if(i->proc.wait_until_release) {
552 i->proc.wait_until_release = 0;
553 i->proc.pr_timestamp = 0;
554 i->proc.long_pr_sent = 0;
555 i->proc.types.keypad.last_state = LV_INDEV_STATE_RELEASED; /*To skip the processing of release*/
556 }
557
558 /*Save the last keys before anything else.
559 *They need to be already saved if the function returns for any reason*/
560 lv_indev_state_t last_state = i->proc.types.keypad.last_state;
561 i->proc.types.keypad.last_state = data->state;
562 i->proc.types.keypad.last_key = data->key;
563
564 lv_group_t * g = i->group;
565 if(g == NULL) return;
566
567 indev_obj_act = lv_group_get_focused(g);
568 if(indev_obj_act == NULL) return;
569
570 /*Process the steps they are valid only with released button*/
571 if(data->state != LV_INDEV_STATE_RELEASED) {
572 data->enc_diff = 0;
573 }
574
575 /*Refresh the focused object. It might change due to lv_group_focus_prev/next*/
576 indev_obj_act = lv_group_get_focused(g);
577 if(indev_obj_act == NULL) return;
578
579 /*Button press happened*/
580 if(data->state == LV_INDEV_STATE_PRESSED && last_state == LV_INDEV_STATE_RELEASED) {
581 LV_LOG_INFO("pressed");
582
583 i->proc.pr_timestamp = lv_tick_get();
584
585 if(data->key == LV_KEY_ENTER) {
586 bool editable_or_scrollable = lv_obj_is_editable(indev_obj_act) ||
587 lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_SCROLLABLE);
588 if(lv_group_get_editing(g) == true || editable_or_scrollable == false) {
589 lv_event_send(indev_obj_act, LV_EVENT_PRESSED, indev_act);
590 if(indev_reset_check(&i->proc)) return;
591 }
592 }
593 else if(data->key == LV_KEY_LEFT) {
594 /*emulate encoder left*/
595 data->enc_diff--;
596 }
597 else if(data->key == LV_KEY_RIGHT) {
598 /*emulate encoder right*/
599 data->enc_diff++;
600 }
601 else if(data->key == LV_KEY_ESC) {
602 /*Send the ESC as a normal KEY*/
603 lv_group_send_data(g, LV_KEY_ESC);
604 if(indev_reset_check(&i->proc)) return;
605
606 lv_event_send(indev_obj_act, LV_EVENT_CANCEL, indev_act);
607 if(indev_reset_check(&i->proc)) return;
608 }
609 /*Just send other keys to the object (e.g. 'A' or `LV_GROUP_KEY_RIGHT`)*/
610 else {
611 lv_group_send_data(g, data->key);
612 if(indev_reset_check(&i->proc)) return;
613 }
614 }
615 /*Pressing*/
616 else if(data->state == LV_INDEV_STATE_PRESSED && last_state == LV_INDEV_STATE_PRESSED) {
617 /*Long press*/
618 if(i->proc.long_pr_sent == 0 && lv_tick_elaps(i->proc.pr_timestamp) > i->driver->long_press_time) {
619
620 i->proc.long_pr_sent = 1;
621 i->proc.longpr_rep_timestamp = lv_tick_get();
622
623 if(data->key == LV_KEY_ENTER) {
624 bool editable_or_scrollable = lv_obj_is_editable(indev_obj_act) ||
625 lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_SCROLLABLE);
626
627 /*On enter long press toggle edit mode.*/
628 if(editable_or_scrollable) {
629 /*Don't leave edit mode if there is only one object (nowhere to navigate)*/
630 if(lv_group_get_obj_count(g) > 1) {
631 LV_LOG_INFO("toggling edit mode");
632 lv_group_set_editing(g, lv_group_get_editing(g) ? false : true); /*Toggle edit mode on long press*/
633 lv_obj_clear_state(indev_obj_act, LV_STATE_PRESSED); /*Remove the pressed state manually*/
634 }
635 }
636 /*If not editable then just send a long press Call the ancestor's event handler*/
637 else {
638 lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED, indev_act);
639 if(indev_reset_check(&i->proc)) return;
640 }
641 }
642
643 i->proc.long_pr_sent = 1;
644 }
645 /*Long press repeated time has elapsed?*/
646 else if(i->proc.long_pr_sent != 0 && lv_tick_elaps(i->proc.longpr_rep_timestamp) > i->driver->long_press_repeat_time) {
647
648 i->proc.longpr_rep_timestamp = lv_tick_get();
649
650 if(data->key == LV_KEY_ENTER) {
651 lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED_REPEAT, indev_act);
652 if(indev_reset_check(&i->proc)) return;
653 }
654 else if(data->key == LV_KEY_LEFT) {
655 /*emulate encoder left*/
656 data->enc_diff--;
657 }
658 else if(data->key == LV_KEY_RIGHT) {
659 /*emulate encoder right*/
660 data->enc_diff++;
661 }
662 else {
663 lv_group_send_data(g, data->key);
664 if(indev_reset_check(&i->proc)) return;
665 }
666
667 }
668
669 }
670 /*Release happened*/
671 else if(data->state == LV_INDEV_STATE_RELEASED && last_state == LV_INDEV_STATE_PRESSED) {
672 LV_LOG_INFO("released");
673
674 if(data->key == LV_KEY_ENTER) {
675 bool editable_or_scrollable = lv_obj_is_editable(indev_obj_act) ||
676 lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_SCROLLABLE);
677
678 /*The button was released on a non-editable object. Just send enter*/
679 if(editable_or_scrollable == false) {
680 lv_event_send(indev_obj_act, LV_EVENT_RELEASED, indev_act);
681 if(indev_reset_check(&i->proc)) return;
682
683 if(i->proc.long_pr_sent == 0) lv_event_send(indev_obj_act, LV_EVENT_SHORT_CLICKED, indev_act);
684 if(indev_reset_check(&i->proc)) return;
685
686 lv_event_send(indev_obj_act, LV_EVENT_CLICKED, indev_act);
687 if(indev_reset_check(&i->proc)) return;
688
689 }
690 /*An object is being edited and the button is released.*/
691 else if(lv_group_get_editing(g)) {
692 /*Ignore long pressed enter release because it comes from mode switch*/
693 if(!i->proc.long_pr_sent || lv_group_get_obj_count(g) <= 1) {
694 lv_event_send(indev_obj_act, LV_EVENT_RELEASED, indev_act);
695 if(indev_reset_check(&i->proc)) return;
696
697 lv_event_send(indev_obj_act, LV_EVENT_SHORT_CLICKED, indev_act);
698 if(indev_reset_check(&i->proc)) return;
699
700 lv_event_send(indev_obj_act, LV_EVENT_CLICKED, indev_act);
701 if(indev_reset_check(&i->proc)) return;
702
703 lv_group_send_data(g, LV_KEY_ENTER);
704 if(indev_reset_check(&i->proc)) return;
705 }
706 else {
707 lv_obj_clear_state(indev_obj_act, LV_STATE_PRESSED); /*Remove the pressed state manually*/
708 }
709 }
710 /*If the focused object is editable and now in navigate mode then on enter switch edit
711 mode*/
712 else if(!i->proc.long_pr_sent) {
713 LV_LOG_INFO("entering edit mode");
714 lv_group_set_editing(g, true); /*Set edit mode*/
715 }
716 }
717
718 i->proc.pr_timestamp = 0;
719 i->proc.long_pr_sent = 0;
720 }
721 indev_obj_act = NULL;
722
723 /*if encoder steps or simulated steps via left/right keys*/
724 if(data->enc_diff != 0) {
725 /*In edit mode send LEFT/RIGHT keys*/
726 if(lv_group_get_editing(g)) {
727 LV_LOG_INFO("rotated by %+d (edit)", data->enc_diff);
728 int32_t s;
729 if(data->enc_diff < 0) {
730 for(s = 0; s < -data->enc_diff; s++) {
731 lv_group_send_data(g, LV_KEY_LEFT);
732 if(indev_reset_check(&i->proc)) return;
733 }
734 }
735 else if(data->enc_diff > 0) {
736 for(s = 0; s < data->enc_diff; s++) {
737 lv_group_send_data(g, LV_KEY_RIGHT);
738 if(indev_reset_check(&i->proc)) return;
739 }
740 }
741 }
742 /*In navigate mode focus on the next/prev objects*/
743 else {
744 LV_LOG_INFO("rotated by %+d (nav)", data->enc_diff);
745 int32_t s;
746 if(data->enc_diff < 0) {
747 for(s = 0; s < -data->enc_diff; s++) {
748 lv_group_focus_prev(g);
749 if(indev_reset_check(&i->proc)) return;
750 }
751 }
752 else if(data->enc_diff > 0) {
753 for(s = 0; s < data->enc_diff; s++) {
754 lv_group_focus_next(g);
755 if(indev_reset_check(&i->proc)) return;
756 }
757 }
758 }
759 }
760 }
761
762 /**
763 * Process new points from an input device. indev->state.pressed has to be set
764 * @param indev pointer to an input device state
765 * @param x x coordinate of the next point
766 * @param y y coordinate of the next point
767 */
indev_button_proc(lv_indev_t * i,lv_indev_data_t * data)768 static void indev_button_proc(lv_indev_t * i, lv_indev_data_t * data)
769 {
770 /*Die gracefully if i->btn_points is NULL*/
771 if(i->btn_points == NULL) {
772 LV_LOG_WARN("btn_points is NULL");
773 return;
774 }
775
776 lv_coord_t x = i->btn_points[data->btn_id].x;
777 lv_coord_t y = i->btn_points[data->btn_id].y;
778
779 static lv_indev_state_t prev_state = LV_INDEV_STATE_RELEASED;
780 if(prev_state != data->state) {
781 if(data->state == LV_INDEV_STATE_PRESSED) {
782 LV_LOG_INFO("button %" LV_PRIu32 " is pressed (x:%d y:%d)", data->btn_id, x, y);
783 }
784 else {
785 LV_LOG_INFO("button %" LV_PRIu32 " is released (x:%d y:%d)", data->btn_id, x, y);
786 }
787 }
788
789 /*If a new point comes always make a release*/
790 if(data->state == LV_INDEV_STATE_PRESSED) {
791 if(i->proc.types.pointer.last_point.x != x ||
792 i->proc.types.pointer.last_point.y != y) {
793 indev_proc_release(&i->proc);
794 }
795 }
796
797 if(indev_reset_check(&i->proc)) return;
798
799 /*Save the new points*/
800 i->proc.types.pointer.act_point.x = x;
801 i->proc.types.pointer.act_point.y = y;
802
803 if(data->state == LV_INDEV_STATE_PRESSED) indev_proc_press(&i->proc);
804 else indev_proc_release(&i->proc);
805
806 if(indev_reset_check(&i->proc)) return;
807
808 i->proc.types.pointer.last_point.x = i->proc.types.pointer.act_point.x;
809 i->proc.types.pointer.last_point.y = i->proc.types.pointer.act_point.y;
810 }
811
812 /**
813 * Process the pressed state of LV_INDEV_TYPE_POINTER input devices
814 * @param indev pointer to an input device 'proc'
815 * @return LV_RES_OK: no indev reset required; LV_RES_INV: indev reset is required
816 */
indev_proc_press(_lv_indev_proc_t * proc)817 static void indev_proc_press(_lv_indev_proc_t * proc)
818 {
819 LV_LOG_INFO("pressed at x:%d y:%d", proc->types.pointer.act_point.x, proc->types.pointer.act_point.y);
820 indev_obj_act = proc->types.pointer.act_obj;
821
822 if(proc->wait_until_release != 0) return;
823
824 lv_disp_t * disp = indev_act->driver->disp;
825 bool new_obj_searched = false;
826
827 /*If there is no last object then search*/
828 if(indev_obj_act == NULL) {
829 indev_obj_act = lv_indev_search_obj(lv_disp_get_layer_sys(disp), &proc->types.pointer.act_point);
830 if(indev_obj_act == NULL) indev_obj_act = lv_indev_search_obj(lv_disp_get_layer_top(disp),
831 &proc->types.pointer.act_point);
832 if(indev_obj_act == NULL) indev_obj_act = lv_indev_search_obj(lv_disp_get_scr_act(disp),
833 &proc->types.pointer.act_point);
834 new_obj_searched = true;
835 }
836 /*If there is last object but it is not scrolled and not protected also search*/
837 else if(proc->types.pointer.scroll_obj == NULL &&
838 lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_PRESS_LOCK) == false) {
839 indev_obj_act = lv_indev_search_obj(lv_disp_get_layer_sys(disp), &proc->types.pointer.act_point);
840 if(indev_obj_act == NULL) indev_obj_act = lv_indev_search_obj(lv_disp_get_layer_top(disp),
841 &proc->types.pointer.act_point);
842 if(indev_obj_act == NULL) indev_obj_act = lv_indev_search_obj(lv_disp_get_scr_act(disp),
843 &proc->types.pointer.act_point);
844 new_obj_searched = true;
845 }
846
847 /*The last object might have scroll throw. Stop it manually*/
848 if(new_obj_searched && proc->types.pointer.last_obj) {
849 proc->types.pointer.scroll_throw_vect.x = 0;
850 proc->types.pointer.scroll_throw_vect.y = 0;
851 _lv_indev_scroll_throw_handler(proc);
852 if(indev_reset_check(proc)) return;
853 }
854
855 /*If a new object was found reset some variables and send a pressed event handler*/
856 if(indev_obj_act != proc->types.pointer.act_obj) {
857 proc->types.pointer.last_point.x = proc->types.pointer.act_point.x;
858 proc->types.pointer.last_point.y = proc->types.pointer.act_point.y;
859
860 /*If a new object found the previous was lost, so send a Call the ancestor's event handler*/
861 if(proc->types.pointer.act_obj != NULL) {
862 /*Save the obj because in special cases `act_obj` can change in the Call the ancestor's event handler function*/
863 lv_obj_t * last_obj = proc->types.pointer.act_obj;
864
865 lv_event_send(last_obj, LV_EVENT_PRESS_LOST, indev_act);
866 if(indev_reset_check(proc)) return;
867 }
868
869 proc->types.pointer.act_obj = indev_obj_act; /*Save the pressed object*/
870 proc->types.pointer.last_obj = indev_obj_act;
871
872 if(indev_obj_act != NULL) {
873 /*Save the time when the obj pressed to count long press time.*/
874 proc->pr_timestamp = lv_tick_get();
875 proc->long_pr_sent = 0;
876 proc->types.pointer.scroll_sum.x = 0;
877 proc->types.pointer.scroll_sum.y = 0;
878 proc->types.pointer.scroll_dir = LV_DIR_NONE;
879 proc->types.pointer.gesture_dir = LV_DIR_NONE;
880 proc->types.pointer.gesture_sent = 0;
881 proc->types.pointer.gesture_sum.x = 0;
882 proc->types.pointer.gesture_sum.y = 0;
883 proc->types.pointer.vect.x = 0;
884 proc->types.pointer.vect.y = 0;
885
886 /*Call the ancestor's event handler about the press*/
887 lv_event_send(indev_obj_act, LV_EVENT_PRESSED, indev_act);
888 if(indev_reset_check(proc)) return;
889
890 if(indev_act->proc.wait_until_release) return;
891
892 /*Handle focus*/
893 indev_click_focus(&indev_act->proc);
894 if(indev_reset_check(proc)) return;
895
896 }
897 }
898
899 /*Calculate the vector and apply a low pass filter: new value = 0.5 * old_value + 0.5 * new_value*/
900 proc->types.pointer.vect.x = proc->types.pointer.act_point.x - proc->types.pointer.last_point.x;
901 proc->types.pointer.vect.y = proc->types.pointer.act_point.y - proc->types.pointer.last_point.y;
902
903 proc->types.pointer.scroll_throw_vect.x = (proc->types.pointer.scroll_throw_vect.x + proc->types.pointer.vect.x) / 2;
904 proc->types.pointer.scroll_throw_vect.y = (proc->types.pointer.scroll_throw_vect.y + proc->types.pointer.vect.y) / 2;
905
906 proc->types.pointer.scroll_throw_vect_ori = proc->types.pointer.scroll_throw_vect;
907
908 if(indev_obj_act) {
909 lv_event_send(indev_obj_act, LV_EVENT_PRESSING, indev_act);
910 if(indev_reset_check(proc)) return;
911
912 if(indev_act->proc.wait_until_release) return;
913
914 _lv_indev_scroll_handler(proc);
915 if(indev_reset_check(proc)) return;
916 indev_gesture(proc);
917 if(indev_reset_check(proc)) return;
918
919 /*If there is no scrolling then check for long press time*/
920 if(proc->types.pointer.scroll_obj == NULL && proc->long_pr_sent == 0) {
921 /*Call the ancestor's event handler about the long press if enough time elapsed*/
922 if(lv_tick_elaps(proc->pr_timestamp) > indev_act->driver->long_press_time) {
923 lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED, indev_act);
924 if(indev_reset_check(proc)) return;
925
926 /*Mark the Call the ancestor's event handler sending to do not send it again*/
927 proc->long_pr_sent = 1;
928
929 /*Save the long press time stamp for the long press repeat handler*/
930 proc->longpr_rep_timestamp = lv_tick_get();
931 }
932 }
933
934 /*Send long press repeated Call the ancestor's event handler*/
935 if(proc->types.pointer.scroll_obj == NULL && proc->long_pr_sent == 1) {
936 /*Call the ancestor's event handler about the long press repeat if enough time elapsed*/
937 if(lv_tick_elaps(proc->longpr_rep_timestamp) > indev_act->driver->long_press_repeat_time) {
938 lv_event_send(indev_obj_act, LV_EVENT_LONG_PRESSED_REPEAT, indev_act);
939 if(indev_reset_check(proc)) return;
940 proc->longpr_rep_timestamp = lv_tick_get();
941 }
942 }
943 }
944 }
945
946 /**
947 * Process the released state of LV_INDEV_TYPE_POINTER input devices
948 * @param proc pointer to an input device 'proc'
949 */
indev_proc_release(_lv_indev_proc_t * proc)950 static void indev_proc_release(_lv_indev_proc_t * proc)
951 {
952 if(proc->wait_until_release != 0) {
953 lv_event_send(proc->types.pointer.act_obj, LV_EVENT_PRESS_LOST, indev_act);
954 if(indev_reset_check(proc)) return;
955
956 proc->types.pointer.act_obj = NULL;
957 proc->types.pointer.last_obj = NULL;
958 proc->pr_timestamp = 0;
959 proc->longpr_rep_timestamp = 0;
960 proc->wait_until_release = 0;
961 }
962 indev_obj_act = proc->types.pointer.act_obj;
963 lv_obj_t * scroll_obj = proc->types.pointer.scroll_obj;
964
965 /*Forget the act obj and send a released Call the ancestor's event handler*/
966 if(indev_obj_act) {
967 LV_LOG_INFO("released");
968
969 /*Send RELEASE Call the ancestor's event handler and event*/
970 lv_event_send(indev_obj_act, LV_EVENT_RELEASED, indev_act);
971 if(indev_reset_check(proc)) return;
972
973 /*Send CLICK if no scrolling*/
974 if(scroll_obj == NULL) {
975 if(proc->long_pr_sent == 0) {
976 lv_event_send(indev_obj_act, LV_EVENT_SHORT_CLICKED, indev_act);
977 if(indev_reset_check(proc)) return;
978 }
979
980 lv_event_send(indev_obj_act, LV_EVENT_CLICKED, indev_act);
981 if(indev_reset_check(proc)) return;
982 }
983
984 proc->types.pointer.act_obj = NULL;
985 proc->pr_timestamp = 0;
986 proc->longpr_rep_timestamp = 0;
987
988
989 /*Get the transformed vector with this object*/
990 if(scroll_obj) {
991 int16_t angle = 0;
992 int16_t zoom = 256;
993 lv_point_t pivot = { 0, 0 };
994 lv_obj_t * parent = scroll_obj;
995 while(parent) {
996 angle += lv_obj_get_style_transform_angle(parent, 0);
997 zoom *= (lv_obj_get_style_transform_zoom(parent, 0) / 256);
998 parent = lv_obj_get_parent(parent);
999 }
1000
1001 if(angle != 0 || zoom != LV_IMG_ZOOM_NONE) {
1002 angle = -angle;
1003 zoom = (256 * 256) / zoom;
1004 lv_point_transform(&proc->types.pointer.scroll_throw_vect, angle, zoom, &pivot);
1005 lv_point_transform(&proc->types.pointer.scroll_throw_vect_ori, angle, zoom, &pivot);
1006 }
1007 }
1008
1009 }
1010
1011 /*The reset can be set in the Call the ancestor's event handler function.
1012 * In case of reset query ignore the remaining parts.*/
1013 if(scroll_obj) {
1014 _lv_indev_scroll_throw_handler(proc);
1015 if(indev_reset_check(proc)) return;
1016 }
1017 }
1018
1019 /**
1020 * Process a new point from LV_INDEV_TYPE_BUTTON input device
1021 * @param i pointer to an input device
1022 * @param data pointer to the data read from the input device
1023 * Reset input device if a reset query has been sent to it
1024 * @param indev pointer to an input device
1025 */
indev_proc_reset_query_handler(lv_indev_t * indev)1026 static void indev_proc_reset_query_handler(lv_indev_t * indev)
1027 {
1028 if(indev->proc.reset_query) {
1029 indev->proc.types.pointer.act_obj = NULL;
1030 indev->proc.types.pointer.last_obj = NULL;
1031 indev->proc.types.pointer.scroll_obj = NULL;
1032 indev->proc.long_pr_sent = 0;
1033 indev->proc.pr_timestamp = 0;
1034 indev->proc.longpr_rep_timestamp = 0;
1035 indev->proc.types.pointer.scroll_sum.x = 0;
1036 indev->proc.types.pointer.scroll_sum.y = 0;
1037 indev->proc.types.pointer.scroll_dir = LV_DIR_NONE;
1038 indev->proc.types.pointer.scroll_throw_vect.x = 0;
1039 indev->proc.types.pointer.scroll_throw_vect.y = 0;
1040 indev->proc.types.pointer.gesture_sum.x = 0;
1041 indev->proc.types.pointer.gesture_sum.y = 0;
1042 indev->proc.reset_query = 0;
1043 indev_obj_act = NULL;
1044 }
1045 }
1046
1047 /**
1048 * Handle focus/defocus on click for POINTER input devices
1049 * @param proc pointer to the state of the indev
1050 */
indev_click_focus(_lv_indev_proc_t * proc)1051 static void indev_click_focus(_lv_indev_proc_t * proc)
1052 {
1053 /*Handle click focus*/
1054 if(lv_obj_has_flag(indev_obj_act, LV_OBJ_FLAG_CLICK_FOCUSABLE) == false ||
1055 proc->types.pointer.last_pressed == indev_obj_act) {
1056 return;
1057 }
1058
1059 lv_group_t * g_act = lv_obj_get_group(indev_obj_act);
1060 lv_group_t * g_prev = proc->types.pointer.last_pressed ? lv_obj_get_group(proc->types.pointer.last_pressed) : NULL;
1061
1062 /*If both the last and act. obj. are in the same group (or have no group)*/
1063 if(g_act == g_prev) {
1064 /*The objects are in a group*/
1065 if(g_act) {
1066 lv_group_focus_obj(indev_obj_act);
1067 if(indev_reset_check(proc)) return;
1068 }
1069 /*The object are not in group*/
1070 else {
1071 if(proc->types.pointer.last_pressed) {
1072 lv_event_send(proc->types.pointer.last_pressed, LV_EVENT_DEFOCUSED, indev_act);
1073 if(indev_reset_check(proc)) return;
1074 }
1075
1076 lv_event_send(indev_obj_act, LV_EVENT_FOCUSED, indev_act);
1077 if(indev_reset_check(proc)) return;
1078 }
1079 }
1080 /*The object are not in the same group (in different groups or one has no group)*/
1081 else {
1082 /*If the prev. obj. is not in a group then defocus it.*/
1083 if(g_prev == NULL && proc->types.pointer.last_pressed) {
1084 lv_event_send(proc->types.pointer.last_pressed, LV_EVENT_DEFOCUSED, indev_act);
1085 if(indev_reset_check(proc)) return;
1086 }
1087 /*Focus on a non-group object*/
1088 else {
1089 if(proc->types.pointer.last_pressed) {
1090 /*If the prev. object also wasn't in a group defocus it*/
1091 if(g_prev == NULL) {
1092 lv_event_send(proc->types.pointer.last_pressed, LV_EVENT_DEFOCUSED, indev_act);
1093 if(indev_reset_check(proc)) return;
1094 }
1095 /*If the prev. object also was in a group at least "LEAVE" it instead of defocus*/
1096 else {
1097 lv_event_send(proc->types.pointer.last_pressed, LV_EVENT_LEAVE, indev_act);
1098 if(indev_reset_check(proc)) return;
1099 }
1100 }
1101 }
1102
1103 /*Focus to the act. in its group*/
1104 if(g_act) {
1105 lv_group_focus_obj(indev_obj_act);
1106 if(indev_reset_check(proc)) return;
1107 }
1108 else {
1109 lv_event_send(indev_obj_act, LV_EVENT_FOCUSED, indev_act);
1110 if(indev_reset_check(proc)) return;
1111 }
1112 }
1113 proc->types.pointer.last_pressed = indev_obj_act;
1114 }
1115
1116 /**
1117 * Handle the gesture of indev_proc_p->types.pointer.act_obj
1118 * @param indev pointer to an input device state
1119 */
indev_gesture(_lv_indev_proc_t * proc)1120 void indev_gesture(_lv_indev_proc_t * proc)
1121 {
1122
1123 if(proc->types.pointer.scroll_obj) return;
1124 if(proc->types.pointer.gesture_sent) return;
1125
1126 lv_obj_t * gesture_obj = proc->types.pointer.act_obj;
1127
1128 /*If gesture parent is active check recursively the gesture attribute*/
1129 while(gesture_obj && lv_obj_has_flag(gesture_obj, LV_OBJ_FLAG_GESTURE_BUBBLE)) {
1130 gesture_obj = lv_obj_get_parent(gesture_obj);
1131 }
1132
1133 if(gesture_obj == NULL) return;
1134
1135 if((LV_ABS(proc->types.pointer.vect.x) < indev_act->driver->gesture_min_velocity) &&
1136 (LV_ABS(proc->types.pointer.vect.y) < indev_act->driver->gesture_min_velocity)) {
1137 proc->types.pointer.gesture_sum.x = 0;
1138 proc->types.pointer.gesture_sum.y = 0;
1139 }
1140
1141 /*Count the movement by gesture*/
1142 proc->types.pointer.gesture_sum.x += proc->types.pointer.vect.x;
1143 proc->types.pointer.gesture_sum.y += proc->types.pointer.vect.y;
1144
1145 if((LV_ABS(proc->types.pointer.gesture_sum.x) > indev_act->driver->gesture_limit) ||
1146 (LV_ABS(proc->types.pointer.gesture_sum.y) > indev_act->driver->gesture_limit)) {
1147
1148 proc->types.pointer.gesture_sent = 1;
1149
1150 if(LV_ABS(proc->types.pointer.gesture_sum.x) > LV_ABS(proc->types.pointer.gesture_sum.y)) {
1151 if(proc->types.pointer.gesture_sum.x > 0)
1152 proc->types.pointer.gesture_dir = LV_DIR_RIGHT;
1153 else
1154 proc->types.pointer.gesture_dir = LV_DIR_LEFT;
1155 }
1156 else {
1157 if(proc->types.pointer.gesture_sum.y > 0)
1158 proc->types.pointer.gesture_dir = LV_DIR_BOTTOM;
1159 else
1160 proc->types.pointer.gesture_dir = LV_DIR_TOP;
1161 }
1162
1163 lv_event_send(gesture_obj, LV_EVENT_GESTURE, indev_act);
1164 if(indev_reset_check(proc)) return;
1165 }
1166 }
1167
1168 /**
1169 * Checks if the reset_query flag has been set. If so, perform necessary global indev cleanup actions
1170 * @param proc pointer to an input device 'proc'
1171 * @return true if indev query should be immediately truncated.
1172 */
indev_reset_check(_lv_indev_proc_t * proc)1173 static bool indev_reset_check(_lv_indev_proc_t * proc)
1174 {
1175 if(proc->reset_query) {
1176 indev_obj_act = NULL;
1177 }
1178
1179 return proc->reset_query ? true : false;
1180 }
1181