1 #include "../../lv_examples.h" 2 #if LV_USE_CANVAS && LV_BUILD_EXAMPLES 3 4 #define CANVAS_WIDTH 50 5 #define CANVAS_HEIGHT 50 6 7 /** 8 * Draw an arc to the canvas 9 */ lv_example_canvas_5(void)10void lv_example_canvas_5(void) 11 { 12 /*Create a buffer for the canvas*/ 13 LV_DRAW_BUF_DEFINE_STATIC(draw_buf, CANVAS_WIDTH, CANVAS_HEIGHT, LV_COLOR_FORMAT_ARGB8888); 14 LV_DRAW_BUF_INIT_STATIC(draw_buf); 15 16 /*Create a canvas and initialize its palette*/ 17 lv_obj_t * canvas = lv_canvas_create(lv_screen_active()); 18 lv_canvas_set_draw_buf(canvas, &draw_buf); 19 lv_canvas_fill_bg(canvas, lv_color_hex3(0xccc), LV_OPA_COVER); 20 lv_obj_center(canvas); 21 22 lv_layer_t layer; 23 lv_canvas_init_layer(canvas, &layer); 24 25 lv_draw_arc_dsc_t dsc; 26 lv_draw_arc_dsc_init(&dsc); 27 dsc.color = lv_palette_main(LV_PALETTE_RED); 28 dsc.width = 5; 29 dsc.center.x = 25; 30 dsc.center.y = 25; 31 dsc.width = 10; 32 dsc.radius = 15; 33 dsc.start_angle = 0; 34 dsc.end_angle = 220; 35 36 lv_draw_arc(&layer, &dsc); 37 38 lv_canvas_finish_layer(canvas, &layer); 39 40 } 41 #endif 42