1 /** 2 * @file lv_hal_disp.h 3 * 4 * @description Display Driver HAL interface header file 5 * 6 */ 7 8 #ifndef LV_HAL_DISP_H 9 #define LV_HAL_DISP_H 10 11 #ifdef __cplusplus 12 extern "C" { 13 #endif 14 15 /********************* 16 * INCLUDES 17 *********************/ 18 #include <stdint.h> 19 #include <stdbool.h> 20 #include "lv_hal.h" 21 #include "../draw/lv_draw.h" 22 #include "../misc/lv_color.h" 23 #include "../misc/lv_area.h" 24 #include "../misc/lv_ll.h" 25 #include "../misc/lv_timer.h" 26 #include "../misc/lv_ll.h" 27 28 /********************* 29 * DEFINES 30 *********************/ 31 #ifndef LV_INV_BUF_SIZE 32 #define LV_INV_BUF_SIZE 32 /*Buffer size for invalid areas*/ 33 #endif 34 35 #ifndef LV_ATTRIBUTE_FLUSH_READY 36 #define LV_ATTRIBUTE_FLUSH_READY 37 #endif 38 39 /********************** 40 * TYPEDEFS 41 **********************/ 42 43 struct _lv_obj_t; 44 struct _lv_disp_t; 45 struct _lv_disp_drv_t; 46 struct _lv_theme_t; 47 48 /** 49 * Structure for holding display buffer information. 50 */ 51 typedef struct _lv_disp_draw_buf_t { 52 void * buf1; /**< First display buffer.*/ 53 void * buf2; /**< Second display buffer.*/ 54 55 /*Internal, used by the library*/ 56 void * buf_act; 57 uint32_t size; /*In pixel count*/ 58 /*1: flushing is in progress. (It can't be a bit field because when it's cleared from IRQ Read-Modify-Write issue might occur)*/ 59 volatile int flushing; 60 /*1: It was the last chunk to flush. (It can't be a bit field because when it's cleared from IRQ Read-Modify-Write issue might occur)*/ 61 volatile int flushing_last; 62 volatile uint32_t last_area : 1; /*1: the last area is being rendered*/ 63 volatile uint32_t last_part : 1; /*1: the last part of the current area is being rendered*/ 64 } lv_disp_draw_buf_t; 65 66 typedef enum { 67 LV_DISP_ROT_NONE = 0, 68 LV_DISP_ROT_90, 69 LV_DISP_ROT_180, 70 LV_DISP_ROT_270 71 } lv_disp_rot_t; 72 73 /** 74 * Display Driver structure to be registered by HAL. 75 * Only its pointer will be saved in `lv_disp_t` so it should be declared as 76 * `static lv_disp_drv_t my_drv` or allocated dynamically. 77 */ 78 typedef struct _lv_disp_drv_t { 79 80 lv_coord_t hor_res; /**< Horizontal resolution.*/ 81 lv_coord_t ver_res; /**< Vertical resolution.*/ 82 83 lv_coord_t 84 physical_hor_res; /**< Horizontal resolution of the full / physical display. Set to -1 for fullscreen mode.*/ 85 lv_coord_t 86 physical_ver_res; /**< Vertical resolution of the full / physical display. Set to -1 for fullscreen mode.*/ 87 lv_coord_t 88 offset_x; /**< Horizontal offset from the full / physical display. Set to 0 for fullscreen mode.*/ 89 lv_coord_t offset_y; /**< Vertical offset from the full / physical display. Set to 0 for fullscreen mode.*/ 90 91 /** Pointer to a buffer initialized with `lv_disp_draw_buf_init()`. 92 * LVGL will use this buffer(s) to draw the screens contents*/ 93 lv_disp_draw_buf_t * draw_buf; 94 95 uint32_t direct_mode : 1; /**< 1: Use screen-sized buffers and draw to absolute coordinates*/ 96 uint32_t full_refresh : 1; /**< 1: Always make the whole screen redrawn*/ 97 uint32_t sw_rotate : 1; /**< 1: use software rotation (slower)*/ 98 uint32_t antialiasing : 1; /**< 1: anti-aliasing is enabled on this display.*/ 99 uint32_t rotated : 2; /**< 1: turn the display by 90 degree. @warning Does not update coordinates for you!*/ 100 uint32_t screen_transp : 1; /**Handle if the screen doesn't have a solid (opa == LV_OPA_COVER) background. 101 * Use only if required because it's slower.*/ 102 103 uint32_t dpi : 10; /** DPI (dot per inch) of the display. Default value is `LV_DPI_DEF`.*/ 104 105 /** MANDATORY: Write the internal buffer (draw_buf) to the display. 'lv_disp_flush_ready()' has to be 106 * called when finished*/ 107 void (*flush_cb)(struct _lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p); 108 109 /** OPTIONAL: Extend the invalidated areas to match with the display drivers requirements 110 * E.g. round `y` to, 8, 16 ..) on a monochrome display*/ 111 void (*rounder_cb)(struct _lv_disp_drv_t * disp_drv, lv_area_t * area); 112 113 /** OPTIONAL: Set a pixel in a buffer according to the special requirements of the display 114 * Can be used for color format not supported in LittelvGL. E.g. 2 bit -> 4 gray scales 115 * @note Much slower then drawing with supported color formats.*/ 116 void (*set_px_cb)(struct _lv_disp_drv_t * disp_drv, uint8_t * buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y, 117 lv_color_t color, lv_opa_t opa); 118 119 void (*clear_cb)(struct _lv_disp_drv_t * disp_drv, uint8_t * buf, uint32_t size); 120 121 122 /** OPTIONAL: Called after every refresh cycle to tell the rendering and flushing time + the 123 * number of flushed pixels*/ 124 void (*monitor_cb)(struct _lv_disp_drv_t * disp_drv, uint32_t time, uint32_t px); 125 126 /** OPTIONAL: Called periodically while lvgl waits for operation to be completed. 127 * For example flushing or GPU 128 * User can execute very simple tasks here or yield the task*/ 129 void (*wait_cb)(struct _lv_disp_drv_t * disp_drv); 130 131 /** OPTIONAL: Called when lvgl needs any CPU cache that affects rendering to be cleaned*/ 132 void (*clean_dcache_cb)(struct _lv_disp_drv_t * disp_drv); 133 134 /** OPTIONAL: called when driver parameters are updated */ 135 void (*drv_update_cb)(struct _lv_disp_drv_t * disp_drv); 136 137 /** OPTIONAL: called when start rendering */ 138 void (*render_start_cb)(struct _lv_disp_drv_t * disp_drv); 139 140 /** On CHROMA_KEYED images this color will be transparent. 141 * `LV_COLOR_CHROMA_KEY` by default. (lv_conf.h)*/ 142 lv_color_t color_chroma_key; 143 144 lv_draw_ctx_t * draw_ctx; 145 void (*draw_ctx_init)(struct _lv_disp_drv_t * disp_drv, lv_draw_ctx_t * draw_ctx); 146 void (*draw_ctx_deinit)(struct _lv_disp_drv_t * disp_drv, lv_draw_ctx_t * draw_ctx); 147 size_t draw_ctx_size; 148 149 #if LV_USE_USER_DATA 150 void * user_data; /**< Custom display driver user data*/ 151 #endif 152 153 } lv_disp_drv_t; 154 155 /** 156 * Display structure. 157 * @note `lv_disp_drv_t` should be the first member of the structure. 158 */ 159 typedef struct _lv_disp_t { 160 /**< Driver to the display*/ 161 struct _lv_disp_drv_t * driver; 162 163 /**< A timer which periodically checks the dirty areas and refreshes them*/ 164 lv_timer_t * refr_timer; 165 166 /**< The theme assigned to the screen*/ 167 struct _lv_theme_t * theme; 168 169 /** Screens of the display*/ 170 struct _lv_obj_t ** screens; /**< Array of screen objects.*/ 171 struct _lv_obj_t * act_scr; /**< Currently active screen on this display*/ 172 struct _lv_obj_t * prev_scr; /**< Previous screen. Used during screen animations*/ 173 struct _lv_obj_t * scr_to_load; /**< The screen prepared to load in lv_scr_load_anim*/ 174 struct _lv_obj_t * top_layer; /**< @see lv_disp_get_layer_top*/ 175 struct _lv_obj_t * sys_layer; /**< @see lv_disp_get_layer_sys*/ 176 uint32_t screen_cnt; 177 uint8_t draw_prev_over_act : 1; /**< 1: Draw previous screen over active screen*/ 178 uint8_t del_prev : 1; /**< 1: Automatically delete the previous screen when the screen load anim. is ready*/ 179 uint8_t rendering_in_progress : 1; /**< 1: The current screen rendering is in progress*/ 180 181 lv_opa_t bg_opa; /**<Opacity of the background color or wallpaper*/ 182 lv_color_t bg_color; /**< Default display color when screens are transparent*/ 183 const void * bg_img; /**< An image source to display as wallpaper*/ 184 185 /** Invalidated (marked to redraw) areas*/ 186 lv_area_t inv_areas[LV_INV_BUF_SIZE]; 187 uint8_t inv_area_joined[LV_INV_BUF_SIZE]; 188 uint16_t inv_p; 189 int32_t inv_en_cnt; 190 191 /** Double buffer sync areas */ 192 lv_ll_t sync_areas; 193 194 /*Miscellaneous data*/ 195 uint32_t last_activity_time; /**< Last time when there was activity on this display*/ 196 } lv_disp_t; 197 198 /********************** 199 * GLOBAL PROTOTYPES 200 **********************/ 201 202 /** 203 * Initialize a display driver with default values. 204 * It is used to have known values in the fields and not junk in memory. 205 * After it you can safely set only the fields you need. 206 * @param driver pointer to driver variable to initialize 207 */ 208 void lv_disp_drv_init(lv_disp_drv_t * driver); 209 210 /** 211 * Initialize a display buffer 212 * @param draw_buf pointer `lv_disp_draw_buf_t` variable to initialize 213 * @param buf1 A buffer to be used by LVGL to draw the image. 214 * Always has to specified and can't be NULL. 215 * Can be an array allocated by the user. E.g. `static lv_color_t disp_buf1[1024 * 10]` 216 * Or a memory address e.g. in external SRAM 217 * @param buf2 Optionally specify a second buffer to make image rendering and image flushing 218 * (sending to the display) parallel. 219 * In the `disp_drv->flush` you should use DMA or similar hardware to send 220 * the image to the display in the background. 221 * It lets LVGL to render next frame into the other buffer while previous is being 222 * sent. Set to `NULL` if unused. 223 * @param size_in_px_cnt size of the `buf1` and `buf2` in pixel count. 224 */ 225 void lv_disp_draw_buf_init(lv_disp_draw_buf_t * draw_buf, void * buf1, void * buf2, uint32_t size_in_px_cnt); 226 227 /** 228 * Register an initialized display driver. 229 * Automatically set the first display as active. 230 * @param driver pointer to an initialized 'lv_disp_drv_t' variable. Only its pointer is saved! 231 * @return pointer to the new display or NULL on error 232 */ 233 lv_disp_t * lv_disp_drv_register(lv_disp_drv_t * driver); 234 235 /** 236 * Update the driver in run time. 237 * @param disp pointer to a display. (return value of `lv_disp_drv_register`) 238 * @param new_drv pointer to the new driver 239 */ 240 void lv_disp_drv_update(lv_disp_t * disp, lv_disp_drv_t * new_drv); 241 242 /** 243 * Remove a display 244 * @param disp pointer to display 245 */ 246 void lv_disp_remove(lv_disp_t * disp); 247 248 /** 249 * Set a default display. The new screens will be created on it by default. 250 * @param disp pointer to a display 251 */ 252 void lv_disp_set_default(lv_disp_t * disp); 253 254 /** 255 * Get the default display 256 * @return pointer to the default display 257 */ 258 lv_disp_t * lv_disp_get_default(void); 259 260 /** 261 * Get the horizontal resolution of a display 262 * @param disp pointer to a display (NULL to use the default display) 263 * @return the horizontal resolution of the display 264 */ 265 lv_coord_t lv_disp_get_hor_res(lv_disp_t * disp); 266 267 /** 268 * Get the vertical resolution of a display 269 * @param disp pointer to a display (NULL to use the default display) 270 * @return the vertical resolution of the display 271 */ 272 lv_coord_t lv_disp_get_ver_res(lv_disp_t * disp); 273 274 /** 275 * Get the full / physical horizontal resolution of a display 276 * @param disp pointer to a display (NULL to use the default display) 277 * @return the full / physical horizontal resolution of the display 278 */ 279 lv_coord_t lv_disp_get_physical_hor_res(lv_disp_t * disp); 280 281 /** 282 * Get the full / physical vertical resolution of a display 283 * @param disp pointer to a display (NULL to use the default display) 284 * @return the full / physical vertical resolution of the display 285 */ 286 lv_coord_t lv_disp_get_physical_ver_res(lv_disp_t * disp); 287 288 /** 289 * Get the horizontal offset from the full / physical display 290 * @param disp pointer to a display (NULL to use the default display) 291 * @return the horizontal offset from the full / physical display 292 */ 293 lv_coord_t lv_disp_get_offset_x(lv_disp_t * disp); 294 295 /** 296 * Get the vertical offset from the full / physical display 297 * @param disp pointer to a display (NULL to use the default display) 298 * @return the horizontal offset from the full / physical display 299 */ 300 lv_coord_t lv_disp_get_offset_y(lv_disp_t * disp); 301 302 /** 303 * Get if anti-aliasing is enabled for a display or not 304 * @param disp pointer to a display (NULL to use the default display) 305 * @return true: anti-aliasing is enabled; false: disabled 306 */ 307 bool lv_disp_get_antialiasing(lv_disp_t * disp); 308 309 /** 310 * Get the DPI of the display 311 * @param disp pointer to a display (NULL to use the default display) 312 * @return dpi of the display 313 */ 314 lv_coord_t lv_disp_get_dpi(const lv_disp_t * disp); 315 316 317 /** 318 * Set the rotation of this display. 319 * @param disp pointer to a display (NULL to use the default display) 320 * @param rotation rotation angle 321 */ 322 void lv_disp_set_rotation(lv_disp_t * disp, lv_disp_rot_t rotation); 323 324 /** 325 * Get the current rotation of this display. 326 * @param disp pointer to a display (NULL to use the default display) 327 * @return rotation angle 328 */ 329 lv_disp_rot_t lv_disp_get_rotation(lv_disp_t * disp); 330 331 //! @cond Doxygen_Suppress 332 333 /** 334 * Call in the display driver's `flush_cb` function when the flushing is finished 335 * @param disp_drv pointer to display driver in `flush_cb` where this function is called 336 */ 337 void /* LV_ATTRIBUTE_FLUSH_READY */ lv_disp_flush_ready(lv_disp_drv_t * disp_drv); 338 339 /** 340 * Tell if it's the last area of the refreshing process. 341 * Can be called from `flush_cb` to execute some special display refreshing if needed when all areas area flushed. 342 * @param disp_drv pointer to display driver 343 * @return true: it's the last area to flush; false: there are other areas too which will be refreshed soon 344 */ 345 bool /* LV_ATTRIBUTE_FLUSH_READY */ lv_disp_flush_is_last(lv_disp_drv_t * disp_drv); 346 347 //! @endcond 348 349 /** 350 * Get the next display. 351 * @param disp pointer to the current display. NULL to initialize. 352 * @return the next display or NULL if no more. Give the first display when the parameter is NULL 353 */ 354 lv_disp_t * lv_disp_get_next(lv_disp_t * disp); 355 356 /** 357 * Get the internal buffer of a display 358 * @param disp pointer to a display 359 * @return pointer to the internal buffers 360 */ 361 lv_disp_draw_buf_t * lv_disp_get_draw_buf(lv_disp_t * disp); 362 363 void lv_disp_drv_use_generic_set_px_cb(lv_disp_drv_t * disp_drv, lv_img_cf_t cf); 364 365 /********************** 366 * MACROS 367 **********************/ 368 369 #ifdef __cplusplus 370 } /*extern "C"*/ 371 #endif 372 373 #endif 374