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Searched defs:d1 (Results 1 – 4 of 4) sorted by relevance

/lvgl-latest/src/libs/thorvg/rapidjson/internal/
Ditoa.h45 const uint32_t d1 = (value / 100) << 1; in u32toa() local
61 const uint32_t d1 = (b / 100) << 1; in u32toa() local
97 const uint32_t d1 = (b / 100) << 1; in u32toa() local
142 const uint32_t d1 = (v / 100) << 1; in u64toa() local
158 const uint32_t d1 = (b / 100) << 1; in u64toa() local
185 const uint32_t d1 = (b0 / 100) << 1; in u64toa() local
258 const uint32_t d1 = (b0 / 100) << 1; in u64toa() local
/lvgl-latest/src/libs/thorvg/
DtvgSwMath.cpp52 auto d1 = base[2] - base[3]; in mathCubicAngle() local
/lvgl-latest/src/libs/lodepng/
Dlodepng.c4758 unsigned char a0, b0 = 0, c0, d0 = 0, a1, b1 = 0, c1, d1 = 0; in unfilterScanline() local
4806 unsigned char a0, b0 = 0, c0, d0 = 0, a1, b1 = 0, c1, d1 = 0; in unfilterScanline() local
4843 unsigned char a0, b0 = 0, c0, d0 = 0, a1, b1 = 0, c1, d1 = 0; in unfilterScanline() local
4870 unsigned char a1, b1 = 0, c1, d1 = 0; in unfilterScanline() local
4892 unsigned char a1, b1 = 0, c1, d1 = 0; in unfilterScanline() local
/lvgl-latest/tests/unity/
Dunity_internals.h548 #define UNITY_SET_DETAIL(d1) argument
549 #define UNITY_SET_DETAILS(d1,d2) argument
552 #define UNITY_SET_DETAIL(d1) do { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = 0; … argument
553 #define UNITY_SET_DETAILS(d1,d2) do { Unity.CurrentDetail1 = (d1); Unity.CurrentDetail2 = (d2);… argument