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Searched defs:by (Results 1 – 9 of 9) sorted by relevance

/lvgl-latest/tests/src/test_cases/
Dtest_math.c27 float ax, bx, cx, ay, by, cy; in lv_cubic_bezier_f() local
/lvgl-latest/src/misc/
Dlv_math.c128 int32_t ax, bx, cx, ay, by, cy; in lv_cubic_bezier() local
/lvgl-latest/src/libs/thorvg/
DtvgMath.cpp338 float by = ctrl1.y * it + ctrl2.y * t; in at() local
DtvgShape.cpp198 auto by = end.y; in appendArc() local
DtvgSwRaster.cpp1844 auto by = std::min(h, y + BLOCK) - y; in rasterXYFlip() local
/lvgl-latest/src/draw/nxp/vglite/
Dlv_draw_vglite_arc.c386 float by = _lerp((float)fullarc.p1y, (float)fullarc.p2y, t); in _get_arc_control_points() local
/lvgl-latest/src/draw/vg_lite/
Dlv_vg_lite_path.c566 float by = end_y; in lv_vg_lite_path_append_arc() local
/lvgl-latest/src/draw/
Dlv_draw_vector.c429 float by = end_y; in lv_vector_path_append_arc() local
/lvgl-latest/src/libs/tiny_ttf/
Dstb_truetype_htcw.h4913 int by = STBTT_max(y0, STBTT_max(y1, y2)); local
5041 float bx = x0 - 2 * x1 + x2, by = y0 - 2 * y1 + y2; local
5103 float bx = x0 - 2 * x1 + x2, by = y0 - 2 * y1 + y2; local