Searched defs:bx (Results 1 – 9 of 9) sorted by relevance
/lvgl-latest/tests/src/test_cases/ |
D | test_math.c | 27 float ax, bx, cx, ay, by, cy; in lv_cubic_bezier_f() local
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/lvgl-latest/src/misc/ |
D | lv_math.c | 128 int32_t ax, bx, cx, ay, by, cy; in lv_cubic_bezier() local
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/lvgl-latest/src/libs/thorvg/ |
D | tvgMath.cpp | 331 auto bx = ctrl1.x * it + ctrl2.x * t; in at() local
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D | tvgShape.cpp | 197 auto bx = end.x; in appendArc() local
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D | tvgSwRaster.cpp | 1838 auto bx = std::min(w, x + BLOCK) - x; in rasterXYFlip() local
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/lvgl-latest/src/draw/nxp/vglite/ |
D | lv_draw_vglite_arc.c | 385 float bx = _lerp((float)fullarc.p1x, (float)fullarc.p2x, t); in _get_arc_control_points() local
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/lvgl-latest/src/draw/vg_lite/ |
D | lv_vg_lite_path.c | 565 float bx = end_x; in lv_vg_lite_path_append_arc() local
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/lvgl-latest/src/draw/ |
D | lv_draw_vector.c | 428 float bx = end_x; in lv_vector_path_append_arc() local
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/lvgl-latest/src/libs/tiny_ttf/ |
D | stb_truetype_htcw.h | 5041 float bx = x0 - 2 * x1 + x2, by = y0 - 2 * y1 + y2; local 5103 float bx = x0 - 2 * x1 + x2, by = y0 - 2 * y1 + y2; local
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