1 /* ----------------------------------------------------------------------
2 * Project: CMSIS DSP Library
3 * Title: arm_bubble_sort_f32.c
4 * Description: Floating point bubble sort
5 *
6 * $Date: 23 April 2021
7 * $Revision: V1.9.0
8 *
9 * Target Processor: Cortex-M and Cortex-A cores
10 * -------------------------------------------------------------------- */
11 /*
12 * Copyright (C) 2010-2021 ARM Limited or its affiliates. All rights reserved.
13 *
14 * SPDX-License-Identifier: Apache-2.0
15 *
16 * Licensed under the Apache License, Version 2.0 (the License); you may
17 * not use this file except in compliance with the License.
18 * You may obtain a copy of the License at
19 *
20 * www.apache.org/licenses/LICENSE-2.0
21 *
22 * Unless required by applicable law or agreed to in writing, software
23 * distributed under the License is distributed on an AS IS BASIS, WITHOUT
24 * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
25 * See the License for the specific language governing permissions and
26 * limitations under the License.
27 */
28
29 #include "dsp/support_functions.h"
30 #include "arm_sorting.h"
31
32 /**
33 @ingroup groupSupport
34 */
35
36 /**
37 @addtogroup Sorting
38 @{
39 */
40
41 /**
42 * @private
43 * @param[in] S points to an instance of the sorting structure.
44 * @param[in] pSrc points to the block of input data.
45 * @param[out] pDst points to the block of output data
46 * @param[in] blockSize number of samples to process.
47 *
48 * @par Algorithm
49 * The bubble sort algorithm is a simple comparison algorithm that
50 * reads the elements of a vector from the beginning to the end,
51 * compares the adjacent ones and swaps them if they are in the
52 * wrong order. The procedure is repeated until there is nothing
53 * left to swap. Bubble sort is fast for input vectors that are
54 * nearly sorted.
55 *
56 * @par It's an in-place algorithm. In order to obtain an out-of-place
57 * function, a memcpy of the source vector is performed
58 */
59
arm_bubble_sort_f32(const arm_sort_instance_f32 * S,float32_t * pSrc,float32_t * pDst,uint32_t blockSize)60 void arm_bubble_sort_f32(
61 const arm_sort_instance_f32 * S,
62 float32_t * pSrc,
63 float32_t * pDst,
64 uint32_t blockSize)
65 {
66 uint8_t dir = S->dir;
67 uint32_t i;
68 uint8_t swapped =1;
69 float32_t * pA;
70 float32_t temp;
71
72 if(pSrc != pDst) // out-of-place
73 {
74 memcpy(pDst, pSrc, blockSize*sizeof(float32_t) );
75 pA = pDst;
76 }
77 else
78 pA = pSrc;
79
80 while(swapped==1) // If nothing has been swapped after one loop stop
81 {
82 swapped=0;
83
84 for(i=0; i<blockSize-1; i++)
85 {
86 if(dir==(pA[i]>pA[i+1]))
87 {
88 // Swap
89 temp = pA[i];
90 pA[i] = pA[i+1];
91 pA[i+1] = temp;
92
93 // Update flag
94 swapped = 1;
95 }
96 }
97
98 blockSize--;
99 }
100 }
101
102 /**
103 @} end of Sorting group
104 */
105