Searched defs:animation (Results 1 – 7 of 7) sorted by relevance
/lvgl-latest/tests/src/test_cases/ |
D | test_anim.c | 104 lv_anim_t * animation = lv_anim_start(&a); in test_anim_pause() local 134 lv_anim_t * animation = lv_anim_start(&a); in test_anim_pause_for() local 161 lv_anim_t * animation = lv_anim_start(&a); in test_anim_pause_for_resume() local
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/lvgl-latest/src/libs/thorvg/ |
D | tvgCapi.cpp | 831 TVG_API Tvg_Result tvg_animation_set_frame(Tvg_Animation* animation, float no) in tvg_animation_set_frame() 838 TVG_API Tvg_Result tvg_animation_get_frame(Tvg_Animation* animation, float* no) in tvg_animation_get_frame() 846 TVG_API Tvg_Result tvg_animation_get_total_frame(Tvg_Animation* animation, float* cnt) in tvg_animation_get_total_frame() 854 TVG_API Tvg_Paint* tvg_animation_get_picture(Tvg_Animation* animation) in tvg_animation_get_picture() 861 TVG_API Tvg_Result tvg_animation_get_duration(Tvg_Animation* animation, float* duration) in tvg_animation_get_duration() 869 TVG_API Tvg_Result tvg_animation_set_segment(Tvg_Animation* animation, float start, float end) in tvg_animation_set_segment() 876 TVG_API Tvg_Result tvg_animation_get_segment(Tvg_Animation* animation, float* start, float* end) in tvg_animation_get_segment() 883 TVG_API Tvg_Result tvg_animation_del(Tvg_Animation* animation) in tvg_animation_del() 914 TVG_API Tvg_Result tvg_lottie_animation_override(Tvg_Animation* animation, const char* slot) in tvg_lottie_animation_override() 924 TVG_API Tvg_Result tvg_lottie_animation_set_marker(Tvg_Animation* animation, const char* marker) in tvg_lottie_animation_set_marker() [all …]
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D | tvgSaver.cpp | 158 Result Saver::save(unique_ptr<Animation> animation, const string& path, uint32_t quality, uint32_t … in save()
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/lvgl-latest/docs/details/widgets/ |
D | animimg.rst | 48 .. _lv_animimg_events:
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D | lottie.rst | 95 .. _lv_lottie_events:
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/lvgl-latest/src/libs/rlottie/ |
D | lv_rlottie_private.h | 34 struct Lottie_Animation_S * animation; member
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/lvgl-latest/docs/details/main-components/ |
D | animation.rst | 1 .. _animation: target
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