Searched defs:act_time (Results 1 – 5 of 5) sorted by relevance
74 uint32_t act_time = up_perf_gettime(); in tick_get_cb() local
34 uint32_t act_time; /**< Current time of the animation*/ member150 uint32_t act_time = lv_map(progress, 0, LV_ANIM_TIMELINE_PROGRESS_MAX, 0, playtime); in lv_anim_timeline_set_progress() local201 static void anim_timeline_set_act_time(lv_anim_timeline_t * at, uint32_t act_time) in anim_timeline_set_act_time()
139 …int32_t act_time; /**< Ms elapsed since animation started. Set to negative… member
69 uint32_t act_time = lv_tick_get(); in lv_tick_elaps() local
998 int32_t act_time = 0; in lv_label_refr_text() local1043 int32_t act_time = 0; in lv_label_refr_text() local1112 int32_t act_time = anim_cur ? anim_cur->act_time : 0; in lv_label_refr_text() local1140 int32_t act_time = anim_cur ? anim_cur->act_time : 0; in lv_label_refr_text() local