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Searched defs:act_time (Results 1 – 4 of 4) sorted by relevance

/lvgl-3.7.0/src/hal/
Dlv_hal_tick.c88 uint32_t act_time = lv_tick_get(); in lv_tick_elaps() local
/lvgl-3.7.0/src/widgets/
Dlv_label.c956 int32_t act_time = 0; in lv_label_refr_text() local
991 int32_t act_time = 0; in lv_label_refr_text() local
1056 int32_t act_time = anim_cur ? anim_cur->act_time : 0; in lv_label_refr_text() local
1083 int32_t act_time = anim_cur ? anim_cur->act_time : 0; in lv_label_refr_text() local
/lvgl-3.7.0/src/misc/
Dlv_anim_timeline.c139 const uint32_t act_time = progress * playtime / 0xFFFF; in lv_anim_timeline_set_progress() local
Dlv_anim.h88 int32_t act_time; /**< Current time in animation. Set to negative to make delay.*/ member